Player Matchup

Yemoja
Yemoja
ChemCorps96
Yemoja
Level 157
God Stats
6W - 4L
1,484 SR
Queue Stats
408W - 412L
1,467 Elo+
Party 2
Odin
Odin
JackDaddyDIAMOND
Odin
Level 136
God Stats
6W - 4L
1,530 SR
Queue Stats
402W - 413L
1,460 Elo+
Solo
Discordia
Discordia
Lematei3x
Discordia
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,287 Elo+
Solo
Chiron
Chiron
Sinful Tae
Chiron
Level 125
God Stats
19W - 16L
1,516 SR
Queue Stats
557W - 591L
1,413 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rastatok
Ah Muzen Cab
Level 119
God Stats
10W - 12L
1,430 SR
Queue Stats
246W - 255L
1,411 Elo+
Party 2
Team Averages
Level 111
1,492 SR
1,408 Elo+

VS

Team Averages
Level 86
1,483 SR
1,379 Elo+
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Wv x IBeast
Da Ji
Level 126
God Stats
5W - 13L
1,416 SR
Queue Stats
839W - 875L
1,433 Elo+
Solo
Tyr
Tyr
XSV4ce
Tyr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,271 Elo+
Party 1
Nox
Nox
azusil
Nox
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,367 Elo+
Party 1
Hel
Hel
capwndz
Hel
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 214L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
2 / 0 / 16
9,903
900
3,679
5,150
2,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 5 / 13
9,241
840
9,813
13,470
9,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Discordia
Lematei3x
Discordia
15
3 / 1 / 12
9,023
820
12,350
6,749
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Sinful Tae
Chiron
17
13 / 3 / 10
10,716
974
17,193
9,589
4,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
rastatok
Ah Muzen Cab
16
3 / 0 / 14
9,593
872
8,505
2,947
1,323
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 3 / 5
7,763
706
5,039
13,351
5,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 5 / 3
7,921
720
7,137
12,822
4,857
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyr
XSV4ce
Tyr
13
0 / 5 / 5
7,212
656
2,718
15,366
12,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nox
azusil
Nox
15
2 / 5 / 3
7,912
719
4,303
8,801
3,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hel
13
0 / 7 / 5
7,035
640
2,902
8,763
2,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
27
25
Kills
6
9
Deaths
25
65
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
3
5
1.5
W
Yemoja
2
0
16
10
W
4
5
13
2.1
W
Discordia
Lematei3x
Discordia
3
1
12
9
W
Chiron
Sinful Tae
Chiron
13
3
10
6
L
2
5
3
0.7
L
Tyr
XSV4ce
Tyr
0
5
5
0.5
L
Nox
azusil
Nox
2
5
3
0.7
L
Hel
0
7
5
0.36
W
Ah Muzen Cab
rastatok
Ah Muzen Cab
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,540
Damage
22,099
37,905
Taken
59,103
19,674
Mitigated
28,785
19,660
Healing
19,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,039
1,294
1,393
5,448
13,351
5,886
0
3,262
9,755
0
18,099
W
Yemoja
3,679
427
6,255
2,351
5,150
2,236
697
1,635
3,515
9,050
0
W
9,813
2,745
525
2,582
13,470
9,256
275
2,327
11,143
0
16,734
W
Discordia
Lematei3x
Discordia
12,350
355
849
1,691
6,749
2,572
392
1,112
5,637
20,056
0
W
Chiron
Sinful Tae
Chiron
17,193
6,626
1,610
2,376
9,589
4,287
1,693
1,427
8,162
0
37,318
L
7,137
1,045
1,571
2,519
12,822
4,857
0
3,264
9,284
0
12,829
L
Tyr
XSV4ce
Tyr
2,718
912
418
3,919
15,366
12,044
0
3,433
11,611
0
6,601
L
Nox
azusil
Nox
4,303
86
95
1,199
8,801
3,293
0
2,697
5,800
19,710
0
L
Hel
2,902
518
2,362
518
8,763
2,705
0
1,947
6,624
8,241
0
W
Ah Muzen Cab
rastatok
Ah Muzen Cab
8,505
1,880
361
1,060
2,947
1,323
1,516
704
2,243
0
28,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,476
Gold Earned
37,843
115
Minions Killed
101
0
Camps Cleared
0
1,088,344
Distance Traveled
941,112
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,763
706
29
3
0
191,995
0
W
Yemoja
9,903
900
9
1
0
212,585
6
W
Odin
9,241
840
10
1
0
209,060
1
W
Discordia
9,023
820
18
2
0
253,387
1
W
Chiron
10,716
974
37
3
0
186,931
0
L
Da Ji
7,921
720
11
1
0
180,733
0
L
Tyr
7,212
656
17
2
0
223,332
0
L
Nox
7,912
719
29
3
0
198,194
0
L
Hel
7,035
640
15
1
0
146,858
1
W
Ah Muzen Cab
9,593
872
41
4
0
226,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role