Player Matchup

Arachne
Arachne
Badbunny471850
Arachne
Level 147
God Stats
1W - 2L
1,317 SR
Queue Stats
252W - 242L
1,525 Elo+
Party 2
Apollo
Apollo
Protagonist-kuun
Apollo
Level 125
God Stats
9W - 2L
1,757 SR
Queue Stats
635W - 585L
1,570 Elo+
Solo
Merlin
Merlin
WDZ666
Merlin
Level 127
God Stats
7W - 8L
1,584 SR
Queue Stats
533W - 498L
1,621 Elo+
Solo
Chaac
Chaac
WhyS0D3licious
Chaac
Level 140
God Stats
16W - 10L
1,685 SR
Queue Stats
551W - 524L
1,573 Elo+
Party 2
Khepri
Khepri
emilio12364
Khepri
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 80L
1,834 Elo+
Solo
Team Averages
Level 126
1,568 SR
1,625 Elo+

VS

Team Averages
Level 154
1,571 SR
1,529 Elo+
Cliodhna
Cliodhna
ElBuenCharly
Cliodhna
Level 160
God Stats
9W - 13L
1,646 SR
Queue Stats
311W - 308L
1,537 Elo+
Party 1
Eset
Eset
M7z DawnBreaker
Eset
Level 159
God Stats
0W - 1L
1,745 SR
Queue Stats
219W - 210L
1,532 Elo+
Party 1
Ymir
Ymir
TOC Alpha
Ymir
Level 157
God Stats
1W - 1L
1,325 SR
Queue Stats
59W - 88L
1,484 Elo+
Party 1
Scylla
Scylla
erick857
Scylla
Level 136
God Stats
2W - 3L
1,481 SR
Queue Stats
431W - 447L
1,539 Elo+
Party 1
Chiron
Chiron
oBLUE K00LAIDo
Chiron
Level 158
God Stats
9W - 9L
1,657 SR
Queue Stats
226W - 183L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 7
14,363
653
19,452
22,171
10,600
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 5 / 13
11,606
528
16,416
18,456
7,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
WDZ666
Merlin
17
6 / 5 / 13
12,215
555
15,989
15,995
6,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 4 / 11
11,110
505
15,110
22,309
22,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
14
2 / 3 / 13
10,230
465
4,859
13,754
14,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ElBuenCharly
Cliodhna
19
8 / 6 / 6
12,547
570
19,641
20,187
8,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 5 / 7
10,050
457
12,109
17,527
14,795
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
15
4 / 6 / 11
10,387
472
8,335
19,942
19,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
erick857
Scylla
16
3 / 9 / 3
10,225
465
7,809
14,630
4,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 7 / 2
11,778
535
15,731
21,211
7,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
50
33
Kills
21
21
Deaths
33
57
Assists
29
Player
Kills
Deaths
Assists
KDA
W
16
4
7
4.88
L
Cliodhna
ElBuenCharly
Cliodhna
8
6
6
1.83
L
0
5
7
0.7
W
6
5
13
2.5
L
Ymir
4
6
11
1.58
W
Merlin
WDZ666
Merlin
6
5
13
2.5
W
3
4
11
2.13
W
Khepri
2
3
13
2.83
L
Scylla
erick857
Scylla
3
9
3
0.5
L
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,826
Damage
63,625
92,685
Taken
93,497
60,171
Mitigated
55,981
33,111
Healing
19,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,452
12,944
0
13,013
22,171
10,600
4,734
4,716
17,403
0
96,204
L
Cliodhna
ElBuenCharly
Cliodhna
19,641
2,975
0
2,762
20,187
8,776
0
5,567
14,620
0
92,038
L
12,109
1,468
680
4,224
17,527
14,795
0
3,664
13,863
56,180
0
W
16,416
9,785
0
4,133
18,456
7,063
1,854
3,690
14,682
0
74,458
L
Ymir
8,335
1,414
0
644
19,942
19,952
230
3,238
16,704
36,400
0
W
Merlin
WDZ666
Merlin
15,989
330
0
4,182
15,995
6,092
838
4,943
10,890
71,279
0
W
15,110
2,622
0
8,888
22,309
22,371
794
8,886
13,299
2,307
58,618
W
Khepri
4,859
685
0
2,895
13,754
14,045
94
5,692
7,970
21,416
0
L
Scylla
erick857
Scylla
7,809
227
0
1,549
14,630
4,785
48
3,727
10,903
47,476
0
L
15,731
8,417
242
9,317
21,211
7,673
4,199
5,953
15,258
0
92,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,524
Gold Earned
54,987
463
Minions Killed
559
0
Camps Cleared
0
2,164,717
Distance Traveled
1,949,863
31
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,363
653
137
6
0
481,581
4
L
Cliodhna
12,547
570
129
6
0
454,550
2
L
Eset
10,050
457
112
5
0
398,982
2
W
Apollo
11,606
528
98
4
0
458,984
4
L
Ymir
10,387
472
63
3
0
390,242
4
W
Merlin
12,215
555
103
5
0
361,440
7
W
Chaac
11,110
505
102
5
0
440,683
9
W
Khepri
10,230
465
23
1
0
422,029
7
L
Scylla
10,225
465
104
5
0
378,973
9
L
Chiron
11,778
535
151
7
0
327,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role