Player Matchup

Bakasura
Bakasura
Chewie5555
Bakasura
Level 29
God Stats
22W - 15L
1,530 SR
Queue Stats
73W - 81L
1,444 Elo+
Party 2
Apollo
Apollo
DesolateBeing
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,756 Elo+
Solo
Anubis
Anubis
GoodBoi21
Anubis
Level 36
God Stats
13W - 7L
1,341 SR
Queue Stats
85W - 98L
1,305 Elo+
Party 3
Arachne
Arachne
RapidNutta
Arachne
Level 24
God Stats
8W - 6L
1,526 SR
Queue Stats
43W - 42L
1,454 Elo+
Party 2
Horus
Horus
guyudtrcxy
Horus
Level 8
God Stats
2W - 0L
1,540 SR
Queue Stats
14W - 18L
1,519 Elo+
Party 3
Team Averages
Level 20
1,488 SR
1,496 Elo+

VS

Team Averages
Level 24
1,425 SR
1,449 Elo+
Cupid
Cupid
Dark_Angel_815
Cupid
Level 69
God Stats
1W - 8L
1,555 SR
Queue Stats
76W - 91L
1,432 Elo+
Party 1
Achilles
Achilles
Insほへ
Achilles
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
146W - 164L
1,480 Elo+
Solo
Cthulhu
Cthulhu
MasterShakeZilla
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Skadi
Skadi
Shadow_titan3652
Skadi
Level 17
God Stats
1W - 4L
1,284 SR
Queue Stats
13W - 23L
1,354 Elo+
Solo
Ao Kuang
Ao Kuang
SnorlaxCuddles
Ao Kuang
Level 8
God Stats
2W - 7L
1,284 SR
Queue Stats
9W - 13L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chewie5555
Bakasura
17
7 / 2 / 3
10,899
574
8,070
12,600
6,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 3 / 6
9,019
475
5,662
9,863
3,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
GoodBoi21
Anubis
18
12 / 0 / 2
11,339
597
12,279
9,401
4,852
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
RapidNutta
Arachne
17
9 / 1 / 3
10,681
562
10,435
12,928
6,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
13
1 / 7 / 2
8,590
452
4,526
10,932
4,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 0
8,621
454
7,195
8,944
2,487
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Insほへ
Achilles
15
6 / 7 / 2
9,869
519
10,116
15,280
10,501
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 2 / 2
6,576
346
1,051
5,264
3,637
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 10 / 1
8,030
423
5,411
14,068
3,889
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
12
3 / 6 / 0
8,260
435
7,359
13,111
3,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
30
Kills
13
13
Deaths
30
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Chewie5555
Bakasura
7
2
3
4.25
L
4
5
0
0.8
W
1
3
6
1.33
W
Anubis
GoodBoi21
Anubis
12
0
2
13
L
Achilles
Insほへ
Achilles
6
7
2
1
L
0
2
2
0.5
W
Arachne
RapidNutta
Arachne
9
1
3
10.5
L
0
10
1
0.05
L
Ao Kuang
3
6
0
0.5
W
Horus
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,972
Damage
31,132
55,724
Taken
56,667
25,882
Mitigated
23,578
21,716
Healing
8,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Chewie5555
Bakasura
8,070
5,885
0
7,770
12,600
6,404
0
918
11,682
0
66,787
L
7,195
4,070
0
2,576
8,944
2,487
0
0
8,874
0
56,830
W
5,662
3,258
0
2,853
9,863
3,216
4,734
888
8,975
0
52,045
W
Anubis
GoodBoi21
Anubis
12,279
923
0
5,888
9,401
4,852
1,954
2,813
6,588
55,080
0
L
Achilles
Insほへ
Achilles
10,116
2,634
0
943
15,280
10,501
177
5,419
9,701
0
55,486
L
1,051
252
0
260
5,264
3,637
0
586
4,678
5,150
0
W
Arachne
RapidNutta
Arachne
10,435
7,655
0
3,804
12,928
6,526
1,545
948
11,980
0
68,831
L
5,411
2,385
0
664
14,068
3,889
1,132
2,960
10,875
0
49,972
L
Ao Kuang
7,359
2,168
0
3,781
13,111
3,064
0
3,314
9,299
43,369
0
W
Horus
4,526
2,643
166
1,235
10,932
4,884
730
3,016
7,916
0
31,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,528
Gold Earned
41,356
476
Minions Killed
368
0
Camps Cleared
0
1,809,487
Distance Traveled
1,263,715
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,899
574
137
7
0
334,853
0
L
Cupid
8,621
454
105
6
0
227,747
1
W
Apollo
9,019
475
88
5
0
330,511
0
W
Anubis
11,339
597
84
4
0
346,993
0
L
Achilles
9,869
519
101
5
0
298,455
4
L
Cthulhu
6,576
346
14
1
0
191,294
3
W
Arachne
10,681
562
112
6
0
448,609
3
L
Skadi
8,030
423
83
4
0
291,546
0
L
Ao Kuang
8,260
435
65
3
0
254,673
0
W
Horus
8,590
452
55
3
0
348,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role