Player Matchup

Sol
Sol
Gamma_Ryft
Sol
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
31W - 34L
1,461 Elo+
Solo
Cerberus
Cerberus
Grim NeKRoz
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
Grim Obito
Medusa
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 1
Merlin
Merlin
IllidynGrey
Merlin
Level 24
God Stats
6W - 5L
1,507 SR
Queue Stats
17W - 27L
1,290 Elo+
Solo
Horus
Horus
endofjoker69
Horus
Level 23
God Stats
5W - 4L
1,599 SR
Queue Stats
83W - 99L
1,300 Elo+
Solo
Team Averages
Level 20
1,521 SR
1,410 Elo+

VS

Team Averages
Level 26
1,477 SR
1,435 Elo+
Skadi
Skadi
 
Skadi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
AnarchyAngel_720
Bellona
Level 7
God Stats
8W - 10L
1,550 SR
Queue Stats
41W - 55L
1,520 Elo+
Party 2
Ra
Ra
C B And D
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,512 Elo+
Solo
Tyr
Tyr
Hts Smarmy
Tyr
Level 16
God Stats
22W - 23L
1,428 SR
Queue Stats
26W - 38L
1,306 Elo+
Solo
Olorun
Olorun
TeaSqwiggles
Olorun
Level 18
God Stats
84W - 71L
1,410 SR
Queue Stats
175W - 194L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
8,400
1,050
10,184
12,815
4,472
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
Grim NeKRoz
Cerberus
13
0 / 4 / 3
7,514
939
3,904
11,540
5,691
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Grim Obito
Medusa
12
2 / 9 / 2
7,957
995
6,851
12,465
4,785
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
8
0 / 0 / 1
6,790
849
0
142
47
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 0 / 4
7,739
967
2,612
9,265
9,013
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

117

VS

Team 2 Tickets

414

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
2 / 0 / 6
8,477
1,060
4,702
3,190
1,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 8
8,724
1,091
6,448
7,810
4,801
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
7 / 2 / 5
9,128
1,141
14,625
5,201
2,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 1 / 6
8,008
1,001
6,923
6,754
5,201
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
14
2 / 1 / 9
8,536
1,067
9,006
6,263
2,429
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
5
Kills
18
18
Deaths
5
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
6
5
W
3
1
8
7
W
7
2
5
4.75
L
3
5
0
0.6
L
Cerberus
Grim NeKRoz
Cerberus
0
4
3
0.38
L
Medusa
Grim Obito
Medusa
2
9
2
0.33
W
4
1
6
7
L
Merlin
0
0
1
0.5
W
Olorun
2
1
9
6.5
L
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,551
Damage
41,704
46,227
Taken
29,218
24,008
Mitigated
15,823
6,049
Healing
6,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,702
1,672
85
649
3,190
1,354
0
1,287
1,903
0
32,301
W
6,448
1,677
0
1,064
7,810
4,801
0
5,093
2,717
0
10,685
W
14,625
1,327
397
1,523
5,201
2,038
0
2,933
2,193
28,805
0
L
10,184
4,591
0
1,582
12,815
4,472
0
5,332
7,483
32,634
0
L
Cerberus
Grim NeKRoz
Cerberus
3,904
270
0
1,381
11,540
5,691
0
6,991
4,549
8,083
0
L
Medusa
Grim Obito
Medusa
6,851
5,195
0
0
12,465
4,785
0
7,351
5,114
0
10,187
W
6,923
441
0
1,189
6,754
5,201
0
1,689
5,065
550
9,947
L
Merlin
0
0
0
0
142
47
0
142
0
0
0
W
Olorun
9,006
4,881
263
1,190
6,263
2,429
0
3,086
3,177
25,963
0
L
2,612
1,921
1,379
1,707
9,265
9,013
0
4,193
5,072
0
6,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,400
Gold Earned
42,873
56
Minions Killed
172
2
Camps Cleared
4
532,537
Distance Traveled
718,930
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,477
1,060
48
6
1
126,503
0
W
Bellona
8,724
1,091
7
1
1
152,412
0
W
Ra
9,128
1,141
45
6
1
146,234
2
L
Sol
8,400
1,050
29
4
1
133,587
0
L
Cerberus
7,514
939
12
2
0
104,389
0
L
Medusa
7,957
995
8
1
0
116,116
0
W
Tyr
8,008
1,001
7
1
1
162,947
0
L
Merlin
6,790
849
0
0
0
7,058
0
W
Olorun
8,536
1,067
65
8
0
130,834
0
L
Horus
7,739
967
7
1
1
171,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role