Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Bleby
Heimdallr
Level 157
God Stats
25W - 24L
1,553 SR
Queue Stats
610W - 641L
1,503 Elo+
Party 3
Sun Wukong
Sun Wukong
Gokuisdead
Sun Wukong
Level 82
God Stats
295W - 273L
1,606 SR
Queue Stats
603W - 606L
1,565 Elo+
Party 2
Hel
Hel
SNOWYDELL27
Hel
Level 122
God Stats
5W - 16L
1,395 SR
Queue Stats
57W - 61L
1,454 Elo+
Party 3
The Morrigan
The Morrigan
UnderZealous0
The Morrigan
Level 84
God Stats
1W - 4L
1,760 SR
Queue Stats
573W - 584L
1,531 Elo+
Party 2
Team Averages
Level 114
1,563 SR
1,511 Elo+

VS

Team Averages
Level 89
1,638 SR
1,696 Elo+
The Morrigan
The Morrigan
Daiquiirii
The Morrigan
Level 105
God Stats
11W - 2L
1,934 SR
Queue Stats
166W - 66L
1,763 Elo+
Party 1
Geb
Geb
Jiråchi
Geb
Level 69
God Stats
1W - 2L
1,334 SR
Queue Stats
59W - 17L
1,810 Elo+
Party 1
Skadi
Skadi
Maxsentia
Skadi
Level 127
God Stats
5W - 8L
1,551 SR
Queue Stats
19W - 27L
1,423 Elo+
Party 4
Thanatos
Thanatos
merkzilla428
Thanatos
Level 44
God Stats
18W - 5L
1,779 SR
Queue Stats
264W - 92L
1,945 Elo+
Party 1
Jormungandr
Jormungandr
toametru6
Jormungandr
Level 100
God Stats
46W - 33L
1,589 SR
Queue Stats
214W - 205L
1,538 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
2 / 2 / 3
10,319
449
6,790
15,221
5,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Bleby
Heimdallr
16
2 / 4 / 5
10,240
445
9,079
16,153
5,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Gokuisdead
Sun Wukong
19
6 / 1 / 0
12,202
531
17,892
30,236
28,678
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
0 / 1 / 7
9,322
405
4,184
17,439
17,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Morrigan
UnderZealous0
The Morrigan
14
3 / 11 / 0
9,320
405
7,073
14,453
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Daiquiirii
The Morrigan
20
10 / 2 / 4
13,408
583
18,235
11,304
4,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 2 / 11
10,716
466
13,064
16,587
17,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
Maxsentia
Skadi
17
0 / 3 / 3
10,855
472
8,838
13,229
4,601
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
merkzilla428
Thanatos
19
6 / 4 / 8
12,334
536
17,394
17,445
8,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
toametru6
Jormungandr
18
0 / 2 / 3
11,695
508
12,626
14,777
16,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
13
Kills
19
19
Deaths
13
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
2
3
1.75
L
Heimdallr
Bleby
Heimdallr
2
4
5
1.13
W
The Morrigan
Daiquiirii
The Morrigan
10
2
4
6
L
Sun Wukong
Gokuisdead
Sun Wukong
6
1
0
6
W
3
2
11
4.25
W
Skadi
Maxsentia
Skadi
0
3
3
0.5
L
0
1
7
3.5
L
The Morrigan
UnderZealous0
The Morrigan
3
11
0
0.27
W
Thanatos
merkzilla428
Thanatos
6
4
8
2.5
W
Jormungandr
toametru6
Jormungandr
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,018
Damage
70,157
93,502
Taken
73,342
61,884
Mitigated
52,651
34,378
Healing
26,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
6,790
1,022
0
5,692
15,221
5,449
44
3,694
11,483
0
85,767
L
Heimdallr
Bleby
Heimdallr
9,079
3,200
0
4,124
16,153
5,832
411
4,040
12,079
0
74,700
W
The Morrigan
Daiquiirii
The Morrigan
18,235
3,991
0
1,521
11,304
4,909
0
2,223
9,081
110,673
9,569
L
Sun Wukong
Gokuisdead
Sun Wukong
17,892
6,160
0
10,165
30,236
28,678
211
16,190
13,954
0
92,541
W
13,064
2,145
0
2,688
16,587
17,685
0
2,650
13,937
43,398
0
W
Skadi
Maxsentia
Skadi
8,838
3,361
0
1,876
13,229
4,601
3,739
1,267
11,962
0
74,224
L
4,184
380
5,755
7,682
17,439
17,465
103
6,920
10,383
31,944
0
L
The Morrigan
UnderZealous0
The Morrigan
7,073
1,558
0
960
14,453
4,460
0
8,700
5,425
40,988
4,146
W
Thanatos
merkzilla428
Thanatos
17,394
5,096
0
16,927
17,445
8,516
0
3,113
14,332
0
101,760
W
Jormungandr
toametru6
Jormungandr
12,626
4,640
0
3,603
14,777
16,940
647
303
14,474
84,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,403
Gold Earned
59,008
571
Minions Killed
655
0
Camps Cleared
0
2,177,029
Distance Traveled
2,455,695
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,319
449
126
5
0
520,662
1
L
Heimdallr
10,240
445
134
6
0
393,050
13
W
The Morrigan
13,408
583
200
9
0
449,926
5
L
Sun Wukong
12,202
531
172
7
0
463,194
6
W
Geb
10,716
466
30
1
0
505,685
3
W
Skadi
10,855
472
141
6
0
509,892
1
L
Hel
9,322
405
56
2
0
436,782
0
L
The Morrigan
9,320
405
83
4
0
363,341
8
W
Thanatos
12,334
536
132
6
0
584,639
5
W
Jormungandr
11,695
508
152
7
0
405,553
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role