Player Matchup

Jormungandr
Jormungandr
Marabio
Jormungandr
Level 7
God Stats
0W - 1L
1,238 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
MissingNoSSB
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Nox
Nox
Mynttie
Nox
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
TheGrimDiddler
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Bakasura
Bakasura
wlstpdbs3795
Bakasura
Level 11
God Stats
1W - 1L
1,710 SR
Queue Stats
2W - 4L
1,264 Elo+
Solo
Team Averages
Level 6
1,490 SR
1,453 Elo+

VS

Team Averages
Level 16
1,546 SR
1,281 Elo+
Arachne
Arachne
DavWig
Arachne
Level 29
God Stats
11W - 5L
1,842 SR
Queue Stats
146W - 136L
1,490 Elo+
Party 2
Da Ji
Da Ji
EienTamago
Da Ji
Level 12
God Stats
3W - 2L
1,509 SR
Queue Stats
14W - 19L
1,376 Elo+
Party 2
Izanami
Izanami
JustVibn
Izanami
Level 28
God Stats
7W - 9L
1,573 SR
Queue Stats
41W - 53L
1,369 Elo+
Solo
Cthulhu
Cthulhu
LONGTHEHO
Cthulhu
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 48L
1,078 Elo+
Solo
Cu Chulainn
Cu Chulainn
budIightIime
Cu Chulainn
Level 7
God Stats
4W - 7L
1,308 SR
Queue Stats
6W - 14L
1,092 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Marabio
Jormungandr
13
3 / 3 / 4
8,557
450
5,306
6,461
7,008
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
MissingNoSSB
Kukulkan
14
3 / 9 / 6
9,055
477
8,574
11,452
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
13
0 / 6 / 2
7,526
396
3,457
7,488
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 7 / 6
9,152
482
7,422
11,080
8,502
Breastplate

Breastplate

+20
Physical Protection

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
wlstpdbs3795
Bakasura
12
1 / 9 / 1
7,700
405
4,105
15,880
4,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DavWig
Arachne
17
10 / 1 / 4
11,011
580
11,495
13,654
7,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
14
4 / 3 / 3
9,542
502
5,539
10,296
3,795
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
JustVibn
Izanami
15
11 / 3 / 4
10,365
546
10,660
10,078
3,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
LONGTHEHO
Cthulhu
14
3 / 2 / 2
9,114
480
4,210
10,502
5,124
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
budIightIime
Cu Chulainn
14
5 / 2 / 11
9,364
493
8,196
10,298
8,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
11
Kills
33
34
Deaths
11
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
DavWig
Arachne
10
1
4
12
W
Da Ji
4
3
3
1.83
W
Izanami
JustVibn
Izanami
11
3
4
4.33
W
Cthulhu
LONGTHEHO
Cthulhu
3
2
2
2
L
Jormungandr
Marabio
Jormungandr
3
3
4
1.67
L
Kukulkan
MissingNoSSB
Kukulkan
3
9
6
0.67
L
Nox
0
6
2
0.17
L
4
7
6
1
W
Cu Chulainn
budIightIime
Cu Chulainn
5
2
11
5.25
L
Bakasura
wlstpdbs3795
Bakasura
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,864
Damage
40,100
52,361
Taken
54,828
25,872
Mitigated
27,694
3,174
Healing
12,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DavWig
Arachne
11,495
7,849
0
7,016
13,654
7,252
14
3,018
10,636
0
89,667
W
Da Ji
5,539
733
0
1,126
10,296
3,795
923
3,052
7,134
0
42,912
W
Izanami
JustVibn
Izanami
10,660
5,943
0
365
10,078
3,367
3,676
1,059
8,931
0
57,850
W
Cthulhu
LONGTHEHO
Cthulhu
4,210
271
0
1,259
10,502
5,124
108
6,866
3,636
33,146
0
L
Jormungandr
Marabio
Jormungandr
5,306
1,344
0
0
6,461
7,008
72
822
5,551
24,536
0
L
Kukulkan
MissingNoSSB
Kukulkan
8,574
1,555
0
619
11,452
3,594
0
571
10,702
35,670
0
L
Nox
3,457
1,464
0
0
7,488
2,549
649
3,435
4,053
31,662
0
L
7,422
1,402
464
1,101
11,080
8,502
0
659
10,089
0
18,720
W
Cu Chulainn
budIightIime
Cu Chulainn
8,196
628
0
3,109
10,298
8,156
740
3,342
6,723
6,998
19,845
L
Bakasura
wlstpdbs3795
Bakasura
4,105
2,493
0
990
15,880
4,219
0
549
14,971
0
47,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,990
Gold Earned
49,396
270
Minions Killed
386
0
Camps Cleared
0
1,570,280
Distance Traveled
1,723,220
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,011
580
114
6
0
375,007
3
W
Da Ji
9,542
502
69
4
0
347,825
1
W
Izanami
10,365
546
89
5
0
303,778
0
W
Cthulhu
9,114
480
69
4
0
347,223
0
L
Jormungandr
8,557
450
30
2
0
307,445
0
L
Kukulkan
9,055
477
73
4
0
306,532
3
L
Nox
7,526
396
52
3
0
260,739
0
L
Guan Yu
9,152
482
33
2
0
346,159
3
W
Cu Chulainn
9,364
493
45
2
0
349,387
0
L
Bakasura
7,700
405
82
4
0
349,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role