Player Matchup

Skadi
Skadi
 
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
LoF WarPath
Apollo
Level 7
God Stats
12W - 8L
1,748 SR
Queue Stats
13W - 8L
1,762 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZeoDarkaxe
Morgan Le Fay
Level 8
God Stats
2W - 0L
1,752 SR
Queue Stats
9W - 5L
1,639 Elo+
Party 2
Ra
Ra
jakeinmn
Ra
Level 17
God Stats
3W - 4L
1,633 SR
Queue Stats
6W - 8L
1,527 Elo+
Solo
Fenrir
Fenrir
playhardwinhard
Fenrir
Level 87
God Stats
4W - 2L
1,490 SR
Queue Stats
50W - 52L
1,412 Elo+
Party 2
Team Averages
Level 30
1,625 SR
1,568 Elo+

VS

Team Averages
Level 22
1,535 SR
1,631 Elo+
Tyr
Tyr
StileP
Tyr
Level 26
God Stats
4W - 2L
1,688 SR
Queue Stats
63W - 56L
1,576 Elo+
Solo
Charybdis
Charybdis
TheBullyMonstew
Charybdis
Level 28
God Stats
1W - 3L
1,166 SR
Queue Stats
57W - 45L
1,553 Elo+
Solo
Cliodhna
Cliodhna
Thunder Dann
Cliodhna
Level 27
God Stats
1W - 1L
1,541 SR
Queue Stats
26W - 15L
1,617 Elo+
Party 1
He Bo
He Bo
Tony Maaaaaaaah
He Bo
Level 23
God Stats
0W - 1L
1,781 SR
Queue Stats
16W - 8L
1,638 Elo+
Party 1
Medusa
Medusa
restless-force8
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,769 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
9 / 3 / 2
8,595
716
8,386
7,804
1,916
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
11
3 / 3 / 1
6,933
578
3,744
6,621
1,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
ZeoDarkaxe
Morgan Le Fay
9
1 / 6 / 7
6,102
509
3,979
6,658
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 2 / 6
6,513
543
3,922
3,982
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
6 / 3 / 4
7,186
599
5,257
8,869
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
StileP
Tyr
11
2 / 4 / 2
6,274
523
2,234
8,798
6,929
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
TheBullyMonstew
Charybdis
10
2 / 5 / 2
6,134
511
3,754
8,656
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cliodhna
Thunder Dann
Cliodhna
12
5 / 2 / 5
6,894
575
6,589
7,700
2,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
8 / 5 / 5
7,690
641
8,462
9,371
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 6 / 4
4,525
377
383
6,295
1,590
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
35
22
Kills
17
17
Deaths
22
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
9
3
2
3.33
W
Apollo
3
3
1
1.17
L
Tyr
StileP
Tyr
2
4
2
0.75
L
Charybdis
TheBullyMonstew
Charybdis
2
5
2
0.6
L
Cliodhna
Thunder Dann
Cliodhna
5
2
5
3.75
L
8
5
5
2.1
W
Morgan Le Fay
ZeoDarkaxe
Morgan Le Fay
1
6
7
0.75
W
3
2
6
3
W
6
3
4
2.67
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,288
Damage
21,422
33,934
Taken
40,820
11,137
Mitigated
15,705
6,896
Healing
9,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,386
5,020
0
1,433
7,804
1,916
1,459
776
6,988
0
42,223
W
Apollo
3,744
1,337
0
1,070
6,621
1,961
2,036
1,102
5,421
0
39,037
L
Tyr
StileP
Tyr
2,234
52
0
2,967
8,798
6,929
257
1,568
7,076
0
28,275
L
Charybdis
TheBullyMonstew
Charybdis
3,754
1,589
0
2,151
8,656
2,094
0
100
8,556
0
20,041
L
Cliodhna
Thunder Dann
Cliodhna
6,589
421
0
2,645
7,700
2,531
0
749
6,873
0
35,070
L
8,462
369
0
1,863
9,371
2,561
440
2,766
6,561
34,552
0
W
Morgan Le Fay
ZeoDarkaxe
Morgan Le Fay
3,979
196
0
416
6,658
2,114
451
2,543
3,973
22,712
0
W
3,922
666
361
1,301
3,982
1,138
161
1,318
2,612
25,612
0
W
5,257
1,103
0
2,315
8,869
4,008
26
2,327
6,478
0
31,370
L
383
305
0
219
6,295
1,590
0
2,386
3,853
0
6,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,329
Gold Earned
31,517
307
Minions Killed
251
0
Camps Cleared
0
1,117,022
Distance Traveled
1,071,216
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,595
716
85
7
0
208,806
4
W
Apollo
6,933
578
91
8
0
204,133
4
L
Tyr
6,274
523
62
5
0
229,737
4
L
Charybdis
6,134
511
50
4
0
189,193
3
L
Cliodhna
6,894
575
66
6
0
255,208
0
L
He Bo
7,690
641
61
5
0
206,256
2
W
Morgan Le Fay
6,102
509
39
3
0
206,345
0
W
Ra
6,513
543
40
3
0
244,618
3
W
Fenrir
7,186
599
52
4
0
253,120
2
L
Medusa
4,525
377
12
1
0
190,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role