Player Matchup

Chronos
Chronos
 
Chronos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
D0minion
Hachiman
Level 27
God Stats
2W - 3L
1,491 SR
Queue Stats
10W - 9L
1,477 Elo+
Party 2
Fenrir
Fenrir
TheChamp
Fenrir
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
2,028 Elo+
Party 2
Team Averages
Level 104
1,497 SR
1,668 Elo+

VS

Team Averages
Level 87
1,434 SR
1,359 Elo+
Ra
Ra
Mundey
Ra
Level 25
God Stats
2W - 4L
1,641 SR
Queue Stats
25W - 28L
1,479 Elo+
Party 1
Bacchus
Bacchus
maneloco
Bacchus
Level 99
God Stats
33W - 73L
1,311 SR
Queue Stats
54W - 120L
1,293 Elo+
Party 1
Cernunnos
Cernunnos
ratatosqui
Cernunnos
Level 137
God Stats
10W - 35L
1,349 SR
Queue Stats
51W - 116L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
7 / 0 / 17
14,590
730
14,182
13,915
5,677
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
D0minion
Hachiman
17
4 / 6 / 16
14,143
707
12,183
14,184
5,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
TheChamp
Fenrir
20
17 / 3 / 10
16,040
802
27,695
21,868
17,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
3 / 10 / 3
11,912
596
10,125
16,136
6,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
maneloco
Bacchus
16
3 / 8 / 5
12,551
628
9,331
26,094
42,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
ratatosqui
Cernunnos
15
3 / 10 / 5
12,239
612
12,356
19,223
8,651
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
28
Kills
9
9
Deaths
28
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
7
0
17
15.5
W
Hachiman
D0minion
Hachiman
4
6
16
2
L
Ra
3
10
3
0.45
W
Fenrir
TheChamp
Fenrir
17
3
10
7.33
L
Bacchus
maneloco
Bacchus
3
8
5
0.69
L
Cernunnos
ratatosqui
Cernunnos
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,060
Damage
31,812
49,967
Taken
61,453
28,308
Mitigated
57,547
10,835
Healing
7,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
14,182
4,378
0
3,852
13,915
5,677
3,104
5,506
8,409
88,108
0
W
Hachiman
D0minion
Hachiman
12,183
7,292
0
1,971
14,184
5,225
610
6,991
7,193
0
40,766
L
Ra
10,125
951
1,199
1,874
16,136
6,403
534
4,662
11,474
53,783
0
W
Fenrir
TheChamp
Fenrir
27,695
7,718
0
5,012
21,868
17,406
0
7,395
14,473
9,421
42,973
L
Bacchus
maneloco
Bacchus
9,331
1,412
0
2,066
26,094
42,493
66
7,375
18,719
23,013
0
L
Cernunnos
ratatosqui
Cernunnos
12,356
4,850
0
2,330
19,223
8,651
671
5,609
13,614
0
53,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,773
Gold Earned
36,702
224
Minions Killed
200
10
Camps Cleared
6
1,067,683
Distance Traveled
938,312
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
14,590
730
109
5
5
357,438
0
W
Hachiman
14,143
707
66
3
1
341,632
3
L
Ra
11,912
596
82
4
3
305,101
9
W
Fenrir
16,040
802
49
2
4
368,613
2
L
Bacchus
12,551
628
26
1
0
337,674
1
L
Cernunnos
12,239
612
92
5
3
295,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role