Player Matchup

Agni
Agni
Diamond V
Blaster876
Agni
Diamond V
Level 158
God Stats
4W - 4L
1,483 SR
Queue Stats
242W - 231L
2,054 MMR
Solo
Bacchus
Bacchus
Diamond II
CoolestName
Bacchus
Diamond II
Level 116
God Stats
4W - 0L
1,900 SR
Queue Stats
224W - 194L
2,329 MMR
Party 2
Loki
Loki
Masters
Mаestro
Loki
Masters
Level 154
God Stats
163W - 96L
1,782 SR
Queue Stats
312W - 302L
2,385 MMR
Party 2
Guan Yu
Guan Yu
Masters
Salіeri
Guan Yu
Masters
Level 156
God Stats
5W - 1L
1,987 SR
Queue Stats
76W - 49L
2,756 MMR
Solo
Ullr
Ullr
Masters
YesImToxic
Ullr
Masters
Level 160
God Stats
96W - 88L
1,729 SR
Queue Stats
824W - 790L
2,982 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,776 SR
2,501 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,686 SR
2,527 MMR
Tsukuyomi
Tsukuyomi
Masters
Lión
Tsukuyomi
Masters
Level 159
God Stats
3W - 2L
1,813 SR
Queue Stats
245W - 243L
2,641 MMR
Solo
Medusa
Medusa
Diamond I
Poseidonia
Medusa
Diamond I
Level 123
God Stats
5W - 5L
1,657 SR
Queue Stats
66W - 39L
2,688 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
ThatsSB
Gilgamesh
Masters
Level 142
God Stats
5W - 6L
1,591 SR
Queue Stats
387W - 367L
2,652 MMR
Solo
Fafnir
Fafnir
Diamond III
WendysSpider
Fafnir
Diamond III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 31L
2,626 MMR
Party 1
Scylla
Scylla
Platinum III
iAmNotAnubis
Scylla
Platinum III
Level 144
God Stats
18W - 11L
1,869 SR
Queue Stats
154W - 136L
2,029 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 6
10,405
520
16,695
17,988
6,032
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
CoolestName
Bacchus
14
0 / 1 / 9
9,143
457
8,149
14,321
18,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
18
8 / 3 / 4
11,366
568
14,578
15,284
5,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Guan Yu
Salіeri
Guan Yu
18
7 / 0 / 2
11,425
571
13,479
15,776
22,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
5 / 2 / 1
11,709
585
11,519
13,569
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SetTiamatGebMorgan Le FayArtio

VS

Bans
AthenaSobekKhepriCabrakanTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Lión
Tsukuyomi
18
2 / 4 / 0
10,345
517
14,462
14,628
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Poseidonia
Medusa
14
3 / 9 / 0
9,969
498
9,029
14,956
5,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
ThatsSB
Gilgamesh
18
5 / 4 / 1
10,291
515
12,357
20,376
8,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
14
0 / 2 / 8
9,483
474
7,353
19,835
26,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
12
2 / 7 / 4
8,272
414
10,045
13,182
4,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
25
Kills
12
12
Deaths
26
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
6
6
1.33
W
Bacchus
CoolestName
Bacchus
0
1
9
4.5
L
Tsukuyomi
Lión
Tsukuyomi
2
4
0
0.5
W
Loki
8
3
4
3.33
L
Medusa
Poseidonia
Medusa
3
9
0
0.33
W
Guan Yu
Salіeri
Guan Yu
7
0
2
8
L
Gilgamesh
ThatsSB
Gilgamesh
5
4
1
1.38
L
Fafnir
0
2
8
2
W
5
2
1
2.75
L
Scylla
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,420
Damage
53,246
76,938
Taken
82,977
58,607
Mitigated
49,994
32,137
Healing
14,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,695
1,452
70
5,510
17,988
6,032
0
4,915
12,673
71,151
0
W
Bacchus
CoolestName
Bacchus
8,149
1,049
1,035
2,934
14,321
18,588
0
4,322
9,786
20,499
0
L
Tsukuyomi
Lión
Tsukuyomi
14,462
4,354
0
4,453
14,628
4,636
0
2,204
12,424
0
88,323
W
Loki
14,578
6,854
0
4,480
15,284
5,491
0
3,775
11,393
0
89,269
L
Medusa
Poseidonia
Medusa
9,029
4,683
0
1,237
14,956
5,182
0
805
14,151
0
63,871
W
Guan Yu
Salіeri
Guan Yu
13,479
1,590
3,220
11,616
15,776
22,641
167
1,805
13,931
0
70,263
L
Gilgamesh
ThatsSB
Gilgamesh
12,357
4,351
0
4,630
20,376
8,911
0
9,680
10,696
2,018
80,262
L
Fafnir
7,353
2,163
0
3,895
19,835
26,718
0
7,046
12,789
22,693
0
W
11,519
4,359
0
3,272
13,569
5,855
357
2,071
11,468
0
113,586
L
Scylla
10,045
1,570
0
669
13,182
4,547
0
5,174
8,008
48,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,048
Gold Earned
48,360
631
Minions Killed
526
0
Camps Cleared
0
2,094,616
Distance Traveled
1,847,209
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,405
520
127
6
0
361,117
6
W
Bacchus
9,143
457
12
1
0
423,268
5
L
Tsukuyomi
10,345
517
168
8
0
384,674
4
W
Loki
11,366
568
135
7
0
455,611
2
L
Medusa
9,969
498
120
6
0
327,685
3
W
Guan Yu
11,425
571
139
7
0
451,566
9
L
Gilgamesh
10,291
515
128
6
0
411,571
2
L
Fafnir
9,483
474
20
1
0
385,781
1
W
Ullr
11,709
585
218
11
0
403,054
2
L
Scylla
8,272
414
90
5
0
337,498
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role