Player Matchup

Charybdis
Charybdis
HeinzLee
Charybdis
Level 158
God Stats
2W - 5L
1,263 SR
Queue Stats
125W - 116L
1,640 Elo+
Party 2
Ne Zha
Ne Zha
OliverQueen42
Ne Zha
Level 159
God Stats
11W - 10L
1,686 SR
Queue Stats
144W - 143L
1,628 Elo+
Party 2
Tiamat
Tiamat
With Salt
Tiamat
Level 160
God Stats
4W - 5L
1,508 SR
Queue Stats
147W - 149L
1,658 Elo+
Party 2
Amaterasu
Amaterasu
YattyYato
Amaterasu
Level 108
God Stats
1W - 1L
1,213 SR
Queue Stats
195W - 184L
1,580 Elo+
Solo
Nemesis
Nemesis
robotabo
Nemesis
Level 127
God Stats
13W - 6L
1,753 SR
Queue Stats
410W - 422L
1,595 Elo+
Solo
Team Averages
Level 142
1,485 SR
1,620 Elo+

VS

Team Averages
Level 141
1,673 SR
1,638 Elo+
Chronos
Chronos
BADDKITTY
Chronos
Level 136
God Stats
6W - 4L
1,762 SR
Queue Stats
265W - 219L
1,647 Elo+
Party 1
Gilgamesh
Gilgamesh
Cpoke
Gilgamesh
Level 105
God Stats
15W - 15L
1,612 SR
Queue Stats
126W - 111L
1,632 Elo+
Solo
Loki
Loki
Reptile1425
Loki
Level 160
God Stats
66W - 45L
1,738 SR
Queue Stats
253W - 204L
1,643 Elo+
Party 1
Medusa
Medusa
Synergistic
Medusa
Level 146
God Stats
134W - 87L
1,719 SR
Queue Stats
261W - 205L
1,692 Elo+
Party 1
Yemoja
Yemoja
xPINGO manx
Yemoja
Level 160
God Stats
144W - 165L
1,535 SR
Queue Stats
1,051W - 997L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HeinzLee
Charybdis
13
1 / 0 / 2
7,154
596
3,440
4,311
1,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 1 / 2
5,975
498
4,077
9,587
5,971
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
With Salt
Tiamat
11
1 / 3 / 4
6,566
547
7,004
7,710
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
YattyYato
Amaterasu
13
4 / 0 / 1
7,814
651
6,074
9,915
6,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
robotabo
Nemesis
13
6 / 0 / 2
7,511
626
6,952
6,867
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BADDKITTY
Chronos
9
1 / 4 / 1
5,656
471
3,883
8,316
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Cpoke
Gilgamesh
9
0 / 4 / 0
5,422
452
5,995
10,626
5,991
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
3 / 1 / 0
6,178
515
6,663
7,850
2,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
11
0 / 3 / 0
6,067
506
2,207
6,450
1,510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
9
0 / 2 / 1
4,934
411
3,399
6,225
1,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
14
Kills
4
4
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
BADDKITTY
Chronos
1
4
1
0.38
L
Gilgamesh
Cpoke
Gilgamesh
0
4
0
0
W
Charybdis
HeinzLee
Charybdis
1
0
2
2
W
2
1
2
3
L
3
1
0
3
L
Medusa
0
3
0
0
W
Tiamat
With Salt
Tiamat
1
3
4
1
W
Amaterasu
YattyYato
Amaterasu
4
0
1
4.5
W
Nemesis
robotabo
Nemesis
6
0
2
7
L
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,547
Damage
22,147
38,390
Taken
39,467
19,744
Mitigated
14,164
17,192
Healing
7,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BADDKITTY
Chronos
3,883
2,079
0
1,848
8,316
2,004
0
1,949
6,175
28,843
0
L
Gilgamesh
Cpoke
Gilgamesh
5,995
807
0
662
10,626
5,991
0
754
9,858
7,825
25,134
W
Charybdis
HeinzLee
Charybdis
3,440
1,476
0
1,594
4,311
1,248
930
359
3,952
0
51,186
W
4,077
466
30
3,121
9,587
5,971
0
2,084
7,503
0
27,630
L
6,663
1,856
0
1,182
7,850
2,801
0
2,823
4,792
0
32,597
L
Medusa
2,207
756
0
1,642
6,450
1,510
0
0
6,450
0
42,883
W
Tiamat
With Salt
Tiamat
7,004
480
0
2,576
7,710
3,590
148
3,597
4,113
42,362
0
W
Amaterasu
YattyYato
Amaterasu
6,074
2,439
0
6,379
9,915
6,616
0
1,998
7,917
2,195
42,555
W
Nemesis
robotabo
Nemesis
6,952
2,777
0
3,492
6,867
2,319
0
1,246
5,621
0
47,948
L
Yemoja
3,399
491
1,176
864
6,225
1,858
0
1,338
4,783
20,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,020
Gold Earned
28,257
439
Minions Killed
310
0
Camps Cleared
0
1,269,520
Distance Traveled
1,209,290
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,656
471
68
6
0
229,974
4
L
Gilgamesh
5,422
452
58
5
0
246,030
2
W
Charybdis
7,154
596
115
10
0
230,446
4
W
Ne Zha
5,975
498
39
3
0
250,986
6
L
Loki
6,178
515
62
5
0
277,597
1
L
Medusa
6,067
506
88
7
0
233,315
4
W
Tiamat
6,566
547
92
8
0
236,795
5
W
Amaterasu
7,814
651
96
8
0
263,303
4
W
Nemesis
7,511
626
97
8
0
287,990
3
L
Yemoja
4,934
411
34
3
0
222,374
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role