Player Matchup

Kukulkan
Kukulkan
AbsoluteMISMA
Kukulkan
Level 29
God Stats
0W - 1L
1,418 SR
Queue Stats
27W - 32L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
Antnator2
Danzaburou
Level 16
God Stats
5W - 4L
1,859 SR
Queue Stats
15W - 13L
1,571 Elo+
Solo
Geb
Geb
Glauden
Geb
Level 31
God Stats
13W - 16L
1,460 SR
Queue Stats
204W - 234L
1,553 Elo+
Solo
Guan Yu
Guan Yu
TrashBanPolicies
Guan Yu
Level 26
God Stats
2W - 6L
1,366 SR
Queue Stats
70W - 63L
1,509 Elo+
Solo
Awilix
Awilix
oODRAo
Awilix
Level 27
God Stats
0W - 3L
1,217 SR
Queue Stats
28W - 32L
1,477 Elo+
Party 1
Team Averages
Level 26
1,464 SR
1,518 Elo+

VS

Team Averages
Level 31
1,499 SR
1,550 Elo+
Susano
Susano
Killerbane-SSG
Susano
Level 81
God Stats
8W - 7L
1,477 SR
Queue Stats
54W - 54L
1,524 Elo+
Party 2
Freya
Freya
Mufusu
Freya
Level 20
God Stats
4W - 2L
1,616 SR
Queue Stats
35W - 39L
1,467 Elo+
Party 3
Ymir
Ymir
TheGoldenWulf
Ymir
Level 18
God Stats
14W - 16L
1,442 SR
Queue Stats
33W - 39L
1,459 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
lcfdg298
Morgan Le Fay
Level 11
God Stats
4W - 8L
1,215 SR
Queue Stats
13W - 12L
1,706 Elo+
Party 2
Bellona
Bellona
waxcornet13
Bellona
Level 27
God Stats
2W - 4L
1,746 SR
Queue Stats
149W - 138L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AbsoluteMISMA
Kukulkan
12
0 / 7 / 4
7,558
445
2,652
8,293
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Antnator2
Danzaburou
12
3 / 5 / 5
7,910
465
9,188
10,430
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
10
0 / 6 / 7
6,892
405
4,312
13,321
9,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 6 / 0
8,116
477
5,409
15,093
12,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
oODRAo
Awilix
14
8 / 5 / 2
10,021
589
9,951
14,546
4,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 2 / 8
11,269
663
19,158
9,424
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Mufusu
Freya
11
0 / 2 / 6
7,538
443
4,568
8,209
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 3 / 7
8,193
482
2,092
12,844
10,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
lcfdg298
Morgan Le Fay
15
7 / 3 / 7
9,858
580
6,963
8,579
3,086
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
waxcornet13
Bellona
17
6 / 1 / 3
10,765
633
15,286
13,482
16,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
11
Kills
29
29
Deaths
11
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AbsoluteMISMA
Kukulkan
0
7
4
0.29
L
Danzaburou
Antnator2
Danzaburou
3
5
5
1.1
L
Geb
0
6
7
0.58
W
16
2
8
10
W
Freya
Mufusu
Freya
0
2
6
1.5
W
0
3
7
1.17
L
0
6
0
0
W
Morgan Le Fay
lcfdg298
Morgan Le Fay
7
3
7
3.5
L
Awilix
oODRAo
Awilix
8
5
2
1.8
W
Bellona
waxcornet13
Bellona
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,512
Damage
48,067
61,683
Taken
52,538
30,731
Mitigated
35,649
12,928
Healing
15,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AbsoluteMISMA
Kukulkan
2,652
384
0
330
8,293
1,872
0
3,123
5,170
31,426
0
L
Danzaburou
Antnator2
Danzaburou
9,188
3,384
0
3,632
10,430
2,732
0
3,463
6,967
0
39,961
L
Geb
4,312
630
0
2,170
13,321
9,510
0
4,580
8,741
13,535
0
W
19,158
3,762
0
2,980
9,424
3,321
1,268
666
8,758
0
65,877
W
Freya
Mufusu
Freya
4,568
1,463
0
2,610
8,209
2,449
590
1,318
6,891
39,674
0
W
2,092
376
0
3,324
12,844
10,552
138
1,870
10,934
20,106
0
L
5,409
1,230
0
3,903
15,093
12,314
0
1,487
13,606
0
47,872
W
Morgan Le Fay
lcfdg298
Morgan Le Fay
6,963
1,181
0
1,541
8,579
3,086
1,628
2,559
5,826
47,155
0
L
Awilix
oODRAo
Awilix
9,951
4,643
0
2,893
14,546
4,303
0
2,694
11,852
0
45,469
W
Bellona
waxcornet13
Bellona
15,286
5,842
0
5,359
13,482
16,241
606
628
12,828
6,508
76,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,497
Gold Earned
47,623
366
Minions Killed
431
0
Camps Cleared
0
1,567,553
Distance Traveled
1,670,355
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,558
445
76
4
0
294,115
2
L
Danzaburou
7,910
465
75
4
0
314,513
5
L
Geb
6,892
405
14
1
0
296,155
1
W
Susano
11,269
663
96
6
0
385,780
0
W
Freya
7,538
443
68
4
0
315,478
5
W
Ymir
8,193
482
32
2
0
335,483
0
L
Guan Yu
8,116
477
118
7
0
302,540
3
W
Morgan Le Fay
9,858
580
80
5
0
306,675
0
L
Awilix
10,021
589
83
5
0
360,230
2
W
Bellona
10,765
633
155
9
0
326,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role