Player Matchup

Scylla
Scylla
 
Scylla
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Israxel10
Horus
Level 115
God Stats
1W - 2L
1,169 SR
Queue Stats
298W - 311L
1,475 Elo+
Party 1
Sol
Sol
UrizenV
Sol
Level 122
God Stats
2W - 2L
1,521 SR
Queue Stats
168W - 174L
1,427 Elo+
Party 1
Bellona
Bellona
luc1f2r
Bellona
Level 84
God Stats
10W - 9L
1,445 SR
Queue Stats
362W - 355L
1,399 Elo+
Party 1
Ah Puch
Ah Puch
maddenmaster170
Ah Puch
Level 115
God Stats
5W - 2L
1,502 SR
Queue Stats
107W - 99L
1,454 Elo+
Solo
Team Averages
Level 116
1,427 SR
1,451 Elo+

VS

Team Averages
Level 60
1,471 SR
1,451 Elo+
Cu Chulainn
Cu Chulainn
CSGOOBER
Cu Chulainn
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
IzThisOffensive
Sylvanus
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 126L
1,318 Elo+
Solo
Cthulhu
Cthulhu
Narikama
Cthulhu
Level 102
God Stats
0W - 1L
1,266 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
Shadow5oul98
Vamana
Level 114
God Stats
5W - 4L
1,591 SR
Queue Stats
169W - 200L
1,437 Elo+
Solo
Khepri
Khepri
ShoJShot
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 1 / 19
8,656
962
9,933
4,993
1,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Israxel10
Horus
15
3 / 3 / 17
8,477
942
4,498
14,845
13,588
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
13
6 / 2 / 10
8,466
941
6,270
6,993
2,439
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
luc1f2r
Bellona
14
7 / 2 / 15
8,759
973
10,128
10,723
9,005
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
6 / 1 / 16
9,206
1,023
14,451
11,029
4,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CSGOOBER
Cu Chulainn
9
0 / 5 / 1
6,194
688
4,533
11,132
5,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
13
3 / 4 / 4
8,078
898
3,589
9,876
11,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Narikama
Cthulhu
14
2 / 6 / 3
7,723
858
11,349
12,793
7,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
16
2 / 4 / 5
8,720
969
11,170
11,432
9,364
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Khepri
ShoJShot
Khepri
9
2 / 6 / 0
6,386
710
1,675
8,211
7,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
22
25
Kills
9
9
Deaths
25
77
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
19
12.5
L
Cu Chulainn
CSGOOBER
Cu Chulainn
0
5
1
0.1
W
Horus
Israxel10
Horus
3
3
17
3.83
L
Sylvanus
3
4
4
1.25
L
Cthulhu
Narikama
Cthulhu
2
6
3
0.58
L
Vamana
2
4
5
1.13
L
Khepri
ShoJShot
Khepri
2
6
0
0.33
W
Sol
6
2
10
5.5
W
Bellona
luc1f2r
Bellona
7
2
15
7.25
W
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,280
Damage
32,316
48,583
Taken
53,444
31,367
Mitigated
41,446
27,182
Healing
11,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,933
823
1,082
570
4,993
1,964
749
2,216
2,777
21,545
0
L
Cu Chulainn
CSGOOBER
Cu Chulainn
4,533
626
304
980
11,132
5,838
230
6,110
5,022
0
6,841
W
Horus
Israxel10
Horus
4,498
2,385
7,147
6,872
14,845
13,588
203
4,065
10,570
0
9,208
L
Sylvanus
3,589
625
1,518
1,957
9,876
11,532
465
4,941
4,935
5,800
0
L
Cthulhu
Narikama
Cthulhu
11,349
642
492
1,466
12,793
7,455
150
7,059
5,734
21,753
0
L
Vamana
11,170
4,684
881
3,333
11,432
9,364
195
7,508
3,924
10,985
19,164
L
Khepri
ShoJShot
Khepri
1,675
275
0
234
8,211
7,257
0
5,036
3,175
3,294
0
W
Sol
6,270
2,672
343
1,799
6,993
2,439
2,659
4,323
2,448
14,733
0
W
Bellona
luc1f2r
Bellona
10,128
4,241
1,761
1,751
10,723
9,005
1,262
3,977
6,569
0
19,511
W
14,451
1,287
2,033
3,824
11,029
4,371
445
4,848
5,877
26,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,564
Gold Earned
37,101
105
Minions Killed
83
0
Camps Cleared
0
950,347
Distance Traveled
795,279
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,656
962
30
3
0
184,238
0
L
Cu Chulainn
6,194
688
10
1
0
163,210
0
W
Horus
8,477
942
8
1
0
190,028
0
L
Sylvanus
8,078
898
7
1
0
166,498
0
L
Cthulhu
7,723
858
23
3
0
171,479
0
L
Vamana
8,720
969
42
5
0
160,567
0
L
Khepri
6,386
710
1
0
0
133,525
1
W
Sol
8,466
941
21
2
0
188,257
0
W
Bellona
8,759
973
21
2
0
193,337
0
W
Ah Puch
9,206
1,023
25
3
0
194,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role