Player Matchup

Medusa
Medusa
 
Medusa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MalÉlevé
Fenrir
Level 64
God Stats
5W - 5L
1,377 SR
Queue Stats
214W - 242L
1,439 Elo+
Solo
Sylvanus
Sylvanus
Mmmkkayy
Sylvanus
Level 104
God Stats
35W - 41L
1,565 SR
Queue Stats
381W - 352L
1,466 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pseudocreme
Cu Chulainn
Level 141
God Stats
31W - 48L
1,441 SR
Queue Stats
1,037W - 970L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
Ryuk8777
Zhong Kui
Level 124
God Stats
6W - 3L
1,641 SR
Queue Stats
193W - 210L
1,469 Elo+
Solo
Team Averages
Level 114
1,505 SR
1,469 Elo+

VS

Team Averages
Level 86
1,523 SR
1,472 Elo+
Sun Wukong
Sun Wukong
GodlyPork-Chop
Sun Wukong
Level 88
God Stats
3W - 2L
1,631 SR
Queue Stats
282W - 233L
1,492 Elo+
Party 1
Discordia
Discordia
GodlyRedNek
Discordia
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
261W - 235L
1,442 Elo+
Party 1
Cliodhna
Cliodhna
King_Dil-_-F1ST
Cliodhna
Level 51
God Stats
12W - 15L
1,471 SR
Queue Stats
29W - 37L
1,482 Elo+
Solo
Sol
Sol
Mrotor
Sol
Level 138
God Stats
4W - 3L
1,483 SR
Queue Stats
255W - 257L
1,445 Elo+
Solo
Tyr
Tyr
PotatoOperator
Tyr
Level 87
God Stats
6W - 2L
1,529 SR
Queue Stats
91W - 75L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
6 / 3 / 6
8,051
537
10,043
9,543
2,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
MalÉlevé
Fenrir
11
2 / 2 / 2
6,984
466
2,558
8,960
2,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Mmmkkayy
Sylvanus
11
3 / 3 / 7
7,306
487
6,057
14,295
12,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
Pseudocreme
Cu Chulainn
13
1 / 6 / 0
7,620
508
7,197
12,162
7,792
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
Ryuk8777
Zhong Kui
12
3 / 3 / 1
7,722
515
8,015
8,650
4,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GodlyPork-Chop
Sun Wukong
15
8 / 1 / 5
9,190
613
10,757
11,650
8,931
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
GodlyRedNek
Discordia
13
2 / 2 / 3
7,707
514
4,028
6,335
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
13
3 / 2 / 6
8,080
539
7,416
9,820
3,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
Mrotor
Sol
13
2 / 6 / 2
8,058
537
7,004
11,633
2,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 4 / 7
6,861
457
4,761
12,315
7,227
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
15
Kills
16
17
Deaths
15
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
3
6
3
W
Sun Wukong
GodlyPork-Chop
Sun Wukong
8
1
5
10.5
W
Discordia
GodlyRedNek
Discordia
2
2
3
1.75
W
Cliodhna
3
2
6
3
L
Fenrir
MalÉlevé
Fenrir
2
2
2
1.5
L
Sylvanus
Mmmkkayy
Sylvanus
3
3
7
2.17
W
Sol
Mrotor
Sol
2
6
2
0.5
W
1
4
7
1.13
L
Cu Chulainn
Pseudocreme
Cu Chulainn
1
6
0
0.17
L
Zhong Kui
Ryuk8777
Zhong Kui
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,870
Damage
33,966
53,610
Taken
51,753
30,971
Mitigated
23,983
17,127
Healing
16,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,043
4,404
0
1,019
9,543
2,975
0
2,020
7,523
0
42,787
W
Sun Wukong
GodlyPork-Chop
Sun Wukong
10,757
2,875
0
2,369
11,650
8,931
33
2,991
8,659
0
48,538
W
Discordia
GodlyRedNek
Discordia
4,028
512
0
1,125
6,335
2,036
0
3,881
2,454
42,703
0
W
Cliodhna
7,416
615
738
4,018
9,820
3,114
0
2,139
7,681
0
42,150
L
Fenrir
MalÉlevé
Fenrir
2,558
999
0
2,479
8,960
2,727
0
964
7,996
0
34,536
L
Sylvanus
Mmmkkayy
Sylvanus
6,057
2,153
1,960
7,401
14,295
12,644
36
5,797
8,498
25,410
7,558
W
Sol
Mrotor
Sol
7,004
3,646
0
4,801
11,633
2,675
0
2,579
9,054
49,381
0
W
4,761
534
0
3,576
12,315
7,227
0
2,908
9,407
0
26,888
L
Cu Chulainn
Pseudocreme
Cu Chulainn
7,197
1,092
0
1,191
12,162
7,792
0
0
12,162
8,179
46,034
L
Zhong Kui
Ryuk8777
Zhong Kui
8,015
741
0
3,077
8,650
4,833
0
2,458
6,192
39,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,683
Gold Earned
39,896
372
Minions Killed
377
0
Camps Cleared
0
1,293,373
Distance Traveled
1,436,144
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,051
537
62
4
0
296,082
5
W
Sun Wukong
9,190
613
83
6
0
274,531
4
W
Discordia
7,707
514
79
5
0
267,160
1
W
Cliodhna
8,080
539
89
6
0
327,200
5
L
Fenrir
6,984
466
65
4
0
295,200
4
L
Sylvanus
7,306
487
66
4
0
221,673
2
W
Sol
8,058
537
89
6
0
253,372
0
W
Tyr
6,861
457
37
2
0
313,881
1
L
Cu Chulainn
7,620
508
101
7
0
232,973
1
L
Zhong Kui
7,722
515
78
5
0
247,445
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role