Player Matchup

Eset
Eset
MookieMocha
Eset
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 114L
1,655 Elo+
Solo
Medusa
Medusa
SwashBucklerStud
Medusa
Level 23
God Stats
3W - 2L
1,683 SR
Queue Stats
47W - 53L
1,476 Elo+
Solo
Yemoja
Yemoja
TankYM
Yemoja
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,501 Elo+
Solo
Thanatos
Thanatos
ThePoolSharks
Thanatos
Level 28
God Stats
7W - 14L
1,556 SR
Queue Stats
156W - 167L
1,531 Elo+
Solo
Erlang Shen
Erlang Shen
YouRocKancelThat
Erlang Shen
Level 23
God Stats
4W - 5L
1,660 SR
Queue Stats
188W - 191L
1,579 Elo+
Solo
Team Averages
Level 19
1,580 SR
1,548 Elo+

VS

Team Averages
Level 17
1,477 SR
1,584 Elo+
Anhur
Anhur
Crvehs
Anhur
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 53L
1,862 Elo+
Solo
Thanatos
Thanatos
DrewBoss_07
Thanatos
Level 15
God Stats
1W - 2L
1,315 SR
Queue Stats
33W - 31L
1,516 Elo+
Solo
Cliodhna
Cliodhna
Ins4neDem0n
Cliodhna
Level 23
God Stats
11W - 7L
1,571 SR
Queue Stats
68W - 66L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Reaver_PP1
Morgan Le Fay
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
99W - 63L
1,692 Elo+
Solo
Nemesis
Nemesis
veniytocamelo12
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 151L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 2
8,791
549
7,736
11,719
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 4 / 1
9,545
597
6,158
10,193
2,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
TankYM
Yemoja
12
1 / 3 / 3
7,644
478
1,215
9,296
6,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
ThePoolSharks
Thanatos
12
5 / 7 / 0
7,899
494
4,214
11,636
3,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
YouRocKancelThat
Erlang Shen
13
2 / 3 / 3
7,742
484
6,773
10,499
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Crvehs
Anhur
16
8 / 1 / 5
10,000
625
7,696
6,224
2,122
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
DrewBoss_07
Thanatos
17
2 / 3 / 3
9,567
598
8,392
9,454
6,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cliodhna
Ins4neDem0n
Cliodhna
14
9 / 2 / 6
9,560
598
10,995
9,581
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Reaver_PP1
Morgan Le Fay
16
7 / 3 / 13
10,108
632
10,042
11,763
3,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 0
6,472
405
660
7,658
1,636
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
15
Kills
26
27
Deaths
15
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anhur
Crvehs
Anhur
8
1
5
10.5
W
Thanatos
DrewBoss_07
Thanatos
2
3
3
1.17
W
Cliodhna
Ins4neDem0n
Cliodhna
9
2
6
6
L
2
10
2
0.3
W
Morgan Le Fay
Reaver_PP1
Morgan Le Fay
7
3
13
4.5
L
5
4
1
1.38
L
Yemoja
TankYM
Yemoja
1
3
3
0.83
L
Thanatos
ThePoolSharks
Thanatos
5
7
0
0.71
L
Erlang Shen
YouRocKancelThat
Erlang Shen
2
3
3
1.17
W
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,096
Damage
37,785
53,343
Taken
44,680
20,289
Mitigated
17,073
15,124
Healing
20,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Crvehs
Anhur
7,696
3,869
0
1,933
6,224
2,122
1,090
1,294
4,856
0
56,115
W
Thanatos
DrewBoss_07
Thanatos
8,392
2,884
0
10,194
9,454
6,447
0
1,567
7,855
0
71,051
W
Cliodhna
Ins4neDem0n
Cliodhna
10,995
637
0
2,670
9,581
3,049
0
3,226
6,213
0
50,538
L
7,736
287
137
1,854
11,719
3,509
344
2,894
8,560
54,315
0
W
Morgan Le Fay
Reaver_PP1
Morgan Le Fay
10,042
1,230
82
4,348
11,763
3,819
0
2,502
9,021
53,609
0
L
6,158
2,663
0
2,807
10,193
2,525
1,865
747
9,336
0
54,534
L
Yemoja
TankYM
Yemoja
1,215
378
182
624
9,296
6,657
978
1,034
8,184
21,823
0
L
Thanatos
ThePoolSharks
Thanatos
4,214
1,505
133
5,499
11,636
3,362
0
2,963
8,569
0
37,184
L
Erlang Shen
YouRocKancelThat
Erlang Shen
6,773
3,290
0
3,888
10,499
4,236
0
1,730
8,652
0
40,486
W
660
143
0
1,357
7,658
1,636
124
0
7,658
0
27,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,621
Gold Earned
45,707
400
Minions Killed
480
0
Camps Cleared
0
1,580,785
Distance Traveled
1,598,322
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,000
625
110
7
0
305,619
4
W
Thanatos
9,567
598
142
9
0
336,388
8
W
Cliodhna
9,560
598
73
5
0
384,133
0
L
Eset
8,791
549
108
7
0
284,330
5
W
Morgan Le Fay
10,108
632
104
7
0
308,829
5
L
Medusa
9,545
597
105
7
0
310,925
3
L
Yemoja
7,644
478
38
2
0
301,896
3
L
Thanatos
7,899
494
73
5
0
326,753
0
L
Erlang Shen
7,742
484
76
5
0
356,881
4
W
Nemesis
6,472
405
51
3
0
263,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role