Player Matchup

Jing Wei
Jing Wei
BellonaIsMyMommy
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,617 Elo+
Party 3
Thanatos
Thanatos
CallOfTheHunt
Thanatos
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 38L
1,580 Elo+
Party 1
Xing Tian
Xing Tian
KrAzZeD Xenon
Xing Tian
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 27L
1,555 Elo+
Party 3
Gilgamesh
Gilgamesh
arcaedin
Gilgamesh
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 4L
1,751 Elo+
Party 1
Zhong Kui
Zhong Kui
zSebaPR
Zhong Kui
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 102L
1,582 Elo+
Solo
Team Averages
Level 32
1,500 SR
1,617 Elo+

VS

Team Averages
Level 16
1,567 SR
1,581 Elo+
Loki
Loki
Cidthekidd
Loki
Level 26
God Stats
6W - 5L
1,658 SR
Queue Stats
79W - 89L
1,498 Elo+
Solo
Charybdis
Charybdis
EnragedYosh
Charybdis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,649 Elo+
Party 2
Janus
Janus
HerLov3
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,410 Elo+
Party 2
Sol
Sol
HerfavVillxn
Sol
Level 17
God Stats
2W - 0L
1,678 SR
Queue Stats
25W - 19L
1,519 Elo+
Party 2
Odin
Odin
hellmode152
Odin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 11L
1,829 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 2
9,255
463
9,361
13,470
4,558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
CallOfTheHunt
Thanatos
16
9 / 7 / 2
10,658
533
11,528
17,659
8,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
KrAzZeD Xenon
Xing Tian
15
3 / 4 / 7
9,899
495
9,748
18,214
17,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
arcaedin
Gilgamesh
8
0 / 2 / 2
6,930
347
4,155
6,557
2,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
zSebaPR
Zhong Kui
16
3 / 5 / 3
9,806
490
11,867
19,932
12,306
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 7
10,769
538
6,275
12,339
4,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
EnragedYosh
Charybdis
16
3 / 8 / 5
10,082
504
8,948
14,142
4,203
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
HerLov3
Janus
15
1 / 3 / 7
9,773
489
5,314
11,855
10,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

18
8 / 2 / 5
11,665
583
15,416
12,607
5,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 4 / 8
11,540
577
19,145
20,782
17,302
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
55
20
Kills
23
23
Deaths
20
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
L
Thanatos
CallOfTheHunt
Thanatos
9
7
2
1.43
W
3
3
7
2.17
W
Charybdis
EnragedYosh
Charybdis
3
8
5
0.69
W
Janus
HerLov3
Janus
1
3
7
1.5
W
8
2
5
5.25
L
Xing Tian
KrAzZeD Xenon
Xing Tian
3
4
7
1.63
L
Gilgamesh
arcaedin
Gilgamesh
0
2
2
0.5
W
8
4
8
3
L
Zhong Kui
zSebaPR
Zhong Kui
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,659
Damage
55,098
75,832
Taken
71,725
45,404
Mitigated
40,820
24,412
Healing
23,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,361
7,378
0
2,504
13,470
4,558
52
3,206
10,264
0
69,225
L
Thanatos
CallOfTheHunt
Thanatos
11,528
3,859
0
10,736
17,659
8,385
752
4,169
13,490
0
66,122
W
6,275
1,225
0
5,899
12,339
4,268
1,412
2,540
9,799
0
69,274
W
Charybdis
EnragedYosh
Charybdis
8,948
6,401
0
3,171
14,142
4,203
2,156
2,411
11,731
0
56,721
W
Janus
HerLov3
Janus
5,314
779
808
3,265
11,855
10,045
770
5,636
6,219
41,710
0
W
15,416
4,696
0
5,491
12,607
5,002
2,387
6,731
5,876
76,582
5,432
L
Xing Tian
KrAzZeD Xenon
Xing Tian
9,748
961
0
1,883
18,214
17,367
0
8,713
9,501
33,540
0
L
Gilgamesh
arcaedin
Gilgamesh
4,155
1,394
0
1,058
6,557
2,788
0
1,274
5,283
0
22,236
W
19,145
3,926
0
4,942
20,782
17,302
805
4,470
16,312
16,743
56,078
L
Zhong Kui
zSebaPR
Zhong Kui
11,867
731
39
8,192
19,932
12,306
496
8,405
11,527
61,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,548
Gold Earned
53,829
412
Minions Killed
571
0
Camps Cleared
0
1,600,059
Distance Traveled
1,849,705
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,255
463
108
5
0
340,939
3
L
Thanatos
10,658
533
99
5
0
389,030
2
W
Loki
10,769
538
127
6
0
443,778
0
W
Charybdis
10,082
504
101
5
0
303,751
0
W
Janus
9,773
489
67
3
0
345,449
2
W
Sol
11,665
583
144
7
0
363,855
0
L
Xing Tian
9,899
495
51
3
0
391,661
13
L
Gilgamesh
6,930
347
45
2
0
170,057
0
W
Odin
11,540
577
132
7
0
392,872
5
L
Zhong Kui
9,806
490
109
5
0
308,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role