Player Matchup

Zeus
Zeus
BelieveVCG
Zeus
Level 157
God Stats
7W - 5L
1,620 SR
Queue Stats
1,522W - 1,507L
1,511 Elo+
Party 1
Ymir
Ymir
CEIFAD0R
Ymir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,184 Elo+
Solo
Neith
Neith
Darthbawls
Neith
Level 140
God Stats
9W - 2L
1,773 SR
Queue Stats
166W - 164L
1,489 Elo+
Solo
Ganesha
Ganesha
ShanDeezy253
Ganesha
Level 45
God Stats
3W - 2L
1,377 SR
Queue Stats
135W - 143L
1,480 Elo+
Party 1
Hel
Hel
l3gotunee
Hel
Level 154
God Stats
6W - 4L
1,614 SR
Queue Stats
694W - 679L
1,549 Elo+
Party 1
Team Averages
Level 124
1,577 SR
1,443 Elo+

VS

Team Averages
Level 124
1,569 SR
1,483 Elo+
Hel
Hel
BAMBAMbi 17
Hel
Level 101
God Stats
14W - 11L
1,520 SR
Queue Stats
373W - 377L
1,463 Elo+
Party 2
Athena
Athena
LUCIFER6356
Athena
Level 154
God Stats
3W - 9L
1,350 SR
Queue Stats
456W - 486L
1,416 Elo+
Party 2
Skadi
Skadi
Lord Shimushi
Skadi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 77L
1,457 Elo+
Party 2
Heimdallr
Heimdallr
Vexity
Heimdallr
Level 134
God Stats
5W - 7L
1,500 SR
Queue Stats
222W - 205L
1,542 Elo+
Solo
Khepri
Khepri
staleblood17
Khepri
Level 104
God Stats
7W - 1L
1,976 SR
Queue Stats
192W - 190L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
7,459
932
20,277
4,914
2,933
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
12
2 / 0 / 6
6,928
866
3,053
6,501
6,505
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
14
2 / 0 / 6
7,429
929
8,394
5,216
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
ShanDeezy253
Ganesha
12
0 / 0 / 8
6,761
845
4,673
7,941
6,531
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 0 / 6
7,227
903
3,179
5,138
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
5,888
736
2,540
6,742
2,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Athena
11
0 / 3 / 1
6,225
778
5,108
15,635
10,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 2 / 0
6,167
771
7,533
7,513
2,756
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Vexity
Heimdallr
7
0 / 0 / 1
5,326
666
1,786
2,872
2,604
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Khepri
11
0 / 1 / 0
5,923
740
4,528
9,300
11,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
9
Kills
0
1
Deaths
9
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
3
1
6
6
W
Ymir
2
0
6
5
W
Neith
2
0
6
5
L
Athena
0
3
1
0.17
L
0
2
0
0
W
Ganesha
ShanDeezy253
Ganesha
0
0
8
4
L
Heimdallr
Vexity
Heimdallr
0
0
1
0.5
W
2
0
6
5
L
Khepri
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,576
Damage
21,495
29,710
Taken
42,062
23,156
Mitigated
29,648
21,751
Healing
20,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,540
35
8,969
2,745
6,742
2,414
0
5,334
1,408
9,755
0
W
20,277
2,583
1,079
713
4,914
2,933
558
2,276
2,638
34,297
0
W
Ymir
3,053
457
1,524
1,430
6,501
6,505
208
3,205
3,296
4,525
0
W
Neith
8,394
3,047
1,295
2,286
5,216
2,789
1,506
1,854
3,362
0
19,112
L
Athena
5,108
569
284
4,389
15,635
10,154
0
10,336
5,299
7,699
0
L
7,533
2,849
755
1,049
7,513
2,756
0
5,976
1,537
0
19,342
W
Ganesha
ShanDeezy253
Ganesha
4,673
401
474
993
7,941
6,531
515
2,610
5,331
7,885
0
L
Heimdallr
Vexity
Heimdallr
1,786
93
0
255
2,872
2,604
0
2,577
295
0
3,625
W
3,179
491
8,268
3,689
5,138
4,398
443
2,231
2,907
10,533
0
L
Khepri
4,528
592
969
1,160
9,300
11,720
0
6,959
2,341
11,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,804
Gold Earned
29,529
83
Minions Killed
66
0
Camps Cleared
0
794,403
Distance Traveled
672,062
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,888
736
16
2
0
151,116
0
W
Zeus
7,459
932
33
4
0
122,559
0
W
Ymir
6,928
866
9
1
0
197,870
0
W
Neith
7,429
929
23
3
0
136,521
0
L
Athena
6,225
778
7
1
0
166,619
1
L
Skadi
6,167
771
25
3
0
147,290
1
W
Ganesha
6,761
845
0
0
0
165,243
1
L
Heimdallr
5,326
666
0
0
0
55,386
0
W
Hel
7,227
903
18
2
0
172,210
0
L
Khepri
5,923
740
18
2
0
151,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role