Player Matchup

Sylvanus
Sylvanus
Requient
Sylvanus
Level 148
God Stats
0W - 3L
1,634 SR
Queue Stats
71W - 77L
1,517 Elo+
Party 2
Cabrakan
Cabrakan
Tensai1257
Cabrakan
Level 86
God Stats
0W - 3L
1,195 SR
Queue Stats
15W - 25L
1,416 Elo+
Party 3
Hun Batz
Hun Batz
TheBlackMing
Hun Batz
Level 36
God Stats
9W - 14L
1,436 SR
Queue Stats
179W - 171L
1,508 Elo+
Solo
Danzaburou
Danzaburou
Wiskerbizket
Danzaburou
Level 27
God Stats
0W - 2L
1,799 SR
Queue Stats
1W - 2L
1,735 Elo+
Party 2
Ah Puch
Ah Puch
valhalla1013
Ah Puch
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
26W - 37L
1,390 Elo+
Party 3
Team Averages
Level 63
1,556 SR
1,513 Elo+

VS

Team Averages
Level 71
1,671 SR
1,501 Elo+
Baron Samedi
Baron Samedi
MaNzNoTbOb
Baron Samedi
Level 102
God Stats
2W - 0L
1,729 SR
Queue Stats
25W - 28L
1,461 Elo+
Party 4
Sylvanus
Sylvanus
Raidórum
Sylvanus
Level 14
God Stats
2W - 1L
1,769 SR
Queue Stats
16W - 23L
1,478 Elo+
Party 1
Cliodhna
Cliodhna
Veladrix
Cliodhna
Level 26
God Stats
7W - 3L
1,832 SR
Queue Stats
39W - 34L
1,570 Elo+
Party 4
Cupid
Cupid
Zomboney
Cupid
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,515 Elo+
Party 1
Mulan
Mulan
maceratedsacs
Mulan
Level 66
God Stats
1W - 2L
1,523 SR
Queue Stats
38W - 43L
1,482 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Requient
Sylvanus
16
8 / 3 / 4
10,481
499
12,286
16,894
19,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
Tensai1257
Cabrakan
14
2 / 7 / 3
9,038
430
9,791
15,884
22,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
TheBlackMing
Hun Batz
19
6 / 3 / 7
11,619
553
13,665
15,710
6,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Wiskerbizket
Danzaburou
14
1 / 3 / 5
8,856
422
8,811
10,747
4,593
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
valhalla1013
Ah Puch
14
2 / 8 / 4
9,492
452
8,258
12,329
4,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MaNzNoTbOb
Baron Samedi
16
4 / 6 / 8
10,376
494
10,251
17,586
7,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Raidórum
Sylvanus
12
0 / 4 / 2
7,214
344
3,269
13,695
9,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cliodhna
Veladrix
Cliodhna
20
12 / 3 / 4
12,460
593
13,021
17,202
7,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
Zomboney
Cupid
16
1 / 2 / 5
9,593
457
8,775
14,286
5,882
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 4 / 6
12,467
594
17,529
17,927
11,028
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
49
19
Kills
24
24
Deaths
19
23
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
MaNzNoTbOb
Baron Samedi
4
6
8
1.33
W
Sylvanus
Raidórum
Sylvanus
0
4
2
0.25
L
Sylvanus
Requient
Sylvanus
8
3
4
3.33
L
Cabrakan
Tensai1257
Cabrakan
2
7
3
0.5
L
Hun Batz
TheBlackMing
Hun Batz
6
3
7
3.17
W
Cliodhna
Veladrix
Cliodhna
12
3
4
4.67
L
Danzaburou
Wiskerbizket
Danzaburou
1
3
5
1.17
W
Cupid
Zomboney
Cupid
1
2
5
1.75
W
7
4
6
2.5
L
Ah Puch
valhalla1013
Ah Puch
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,811
Damage
52,845
71,564
Taken
80,696
57,570
Mitigated
41,271
20,496
Healing
31,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
MaNzNoTbOb
Baron Samedi
10,251
2,223
955
5,157
17,586
7,738
1,232
7,778
9,226
62,899
0
W
Sylvanus
Raidórum
Sylvanus
3,269
938
2,598
2,191
13,695
9,463
0
5,506
8,049
16,547
3,797
L
Sylvanus
Requient
Sylvanus
12,286
2,796
2,827
6,786
16,894
19,475
247
5,386
11,508
36,004
8,230
L
Cabrakan
Tensai1257
Cabrakan
9,791
1,378
0
2,956
15,884
22,642
0
2,316
13,568
36,091
0
L
Hun Batz
TheBlackMing
Hun Batz
13,665
4,179
0
4,730
15,710
6,703
1,133
755
14,955
0
89,888
W
Cliodhna
Veladrix
Cliodhna
13,021
1,975
0
8,325
17,202
7,160
557
4,385
12,502
0
97,836
L
Danzaburou
Wiskerbizket
Danzaburou
8,811
2,820
0
1,925
10,747
4,593
634
1,271
9,476
0
52,232
W
Cupid
Zomboney
Cupid
8,775
2,982
1,068
5,607
14,286
5,882
320
3,503
10,779
0
78,917
W
17,529
5,775
0
6,039
17,927
11,028
1,481
7,002
10,322
0
88,385
L
Ah Puch
valhalla1013
Ah Puch
8,258
613
0
1,272
12,329
4,157
350
4,000
8,329
47,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,486
Gold Earned
52,110
466
Minions Killed
640
0
Camps Cleared
0
1,800,686
Distance Traveled
1,906,311
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,376
494
130
6
0
350,288
5
W
Sylvanus
7,214
344
46
2
0
377,316
3
L
Sylvanus
10,481
499
70
3
0
372,366
5
L
Cabrakan
9,038
430
60
3
0
314,142
3
L
Hun Batz
11,619
553
156
7
0
433,004
12
W
Cliodhna
12,460
593
144
7
0
413,616
2
L
Danzaburou
8,856
422
87
4
0
371,665
6
W
Cupid
9,593
457
148
7
0
373,716
6
W
Mulan
12,467
594
172
8
0
391,375
5
L
Ah Puch
9,492
452
93
4
0
309,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role