Player Matchup

Tsukuyomi
Tsukuyomi
FragileCanadian
Tsukuyomi
Level 143
God Stats
2W - 1L
1,471 SR
Queue Stats
362W - 385L
1,583 Elo+
Party 1
Fenrir
Fenrir
FragileGemini
Fenrir
Level 127
God Stats
9W - 6L
1,600 SR
Queue Stats
338W - 357L
1,514 Elo+
Party 1
Jing Wei
Jing Wei
John_Shot_First
Jing Wei
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 92L
1,496 Elo+
Party 2
Hades
Hades
PunishedBread
Hades
Level 128
God Stats
3W - 2L
1,457 SR
Queue Stats
207W - 219L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
Speedy_2119
Cthulhu
Level 146
God Stats
4W - 1L
1,598 SR
Queue Stats
220W - 203L
1,582 Elo+
Party 2
Team Averages
Level 134
1,525 SR
1,544 Elo+

VS

Team Averages
Level 117
1,635 SR
1,565 Elo+
Anubis
Anubis
FADDED_ASSASSIN
Anubis
Level 88
God Stats
3W - 1L
1,512 SR
Queue Stats
56W - 53L
1,541 Elo+
Solo
Sylvanus
Sylvanus
salinas_David
Sylvanus
Level 159
God Stats
3W - 6L
1,666 SR
Queue Stats
99W - 79L
1,550 Elo+
Party 3
Izanami
Izanami
willow123456789
Izanami
Level 107
God Stats
4W - 1L
1,793 SR
Queue Stats
118W - 101L
1,560 Elo+
Party 3
Pele
Pele
wiwillow
Pele
Level 104
God Stats
5W - 6L
1,634 SR
Queue Stats
265W - 240L
1,577 Elo+
Party 3
Cerberus
Cerberus
wiwillow12345678
Cerberus
Level 129
God Stats
18W - 17L
1,571 SR
Queue Stats
319W - 281L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FragileCanadian
Tsukuyomi
17
4 / 3 / 4
11,202
560
10,463
18,222
10,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 6 / 5
11,596
580
15,763
17,200
6,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
18
3 / 3 / 7
11,090
555
8,478
13,604
4,101
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
8 / 0 / 8
12,591
630
15,212
14,024
6,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Speedy_2119
Cthulhu
16
5 / 4 / 10
10,769
538
8,179
18,522
13,860
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 1
10,416
521
9,626
13,572
6,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
salinas_David
Sylvanus
12
0 / 6 / 7
8,424
421
4,530
20,998
22,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 4 / 6
9,967
498
11,619
13,638
4,382
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
16
5 / 6 / 6
10,277
514
17,569
17,098
5,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 7 / 2
9,800
490
14,415
21,199
18,681
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
38
27
Kills
16
16
Deaths
27
34
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
Tsukuyomi
FragileCanadian
Tsukuyomi
4
3
4
2
W
7
6
5
1.58
W
Jing Wei
3
3
7
2.17
W
8
0
8
12
W
Cthulhu
Speedy_2119
Cthulhu
5
4
10
2.5
L
Sylvanus
salinas_David
Sylvanus
0
6
7
0.58
L
3
4
6
1.5
L
Pele
5
6
6
1.33
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,095
Damage
57,759
81,572
Taken
86,505
41,413
Mitigated
57,703
29,283
Healing
29,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,626
465
0
6,058
13,572
6,718
0
4,242
9,330
70,606
0
W
Tsukuyomi
FragileCanadian
Tsukuyomi
10,463
1,479
0
7,519
18,222
10,781
0
8,877
9,345
0
68,050
W
15,763
4,089
0
5,184
17,200
6,173
0
5,231
11,969
0
75,870
W
Jing Wei
8,478
5,531
0
4,106
13,604
4,101
2,357
2,333
11,271
0
86,428
W
15,212
2,103
401
7,735
14,024
6,498
541
7,354
6,670
86,602
0
W
Cthulhu
Speedy_2119
Cthulhu
8,179
508
1,888
2,450
18,522
13,860
118
4,839
13,683
38,808
0
L
Sylvanus
salinas_David
Sylvanus
4,530
915
2,027
5,700
20,998
22,151
230
7,970
13,028
23,669
0
L
11,619
8,854
0
4,236
13,638
4,382
839
4,407
9,231
0
81,035
L
Pele
17,569
4,723
0
5,594
17,098
5,771
124
3,890
13,208
0
77,423
L
14,415
940
0
5,788
21,199
18,681
0
3,321
17,878
77,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,248
Gold Earned
48,884
594
Minions Killed
580
0
Camps Cleared
0
1,984,936
Distance Traveled
1,712,138
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,416
521
125
6
0
331,840
3
W
Tsukuyomi
11,202
560
117
6
0
395,837
3
W
Fenrir
11,596
580
113
6
0
384,126
8
W
Jing Wei
11,090
555
143
7
0
400,711
3
W
Hades
12,591
630
161
8
0
407,085
5
W
Cthulhu
10,769
538
60
3
0
397,177
5
L
Sylvanus
8,424
421
40
2
0
318,154
5
L
Izanami
9,967
498
138
7
0
349,713
3
L
Pele
10,277
514
114
6
0
387,275
2
L
Cerberus
9,800
490
163
8
0
325,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role