Player Matchup

Anubis
Anubis
Shotoxsasuke
Anubis
Level 26
God Stats
1W - 1L
1,255 SR
Queue Stats
11W - 5L
1,614 Elo+
Party 2
Charybdis
Charybdis
SillyPup5964064
Charybdis
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
TheSecondDeck
Guan Yu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,660 Elo+
Party 2
Team Averages
Level 57
1,418 SR
1,591 Elo+

VS

Team Averages
Level 78
1,481 SR
1,347 Elo+
Arachne
Arachne
Apex Nargacuga1
Arachne
Level 66
God Stats
2W - 3L
1,467 SR
Queue Stats
177W - 243L
1,347 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shifto117
Tsukuyomi
Level 69
God Stats
24W - 27L
1,476 SR
Queue Stats
160W - 219L
1,345 Elo+
Party 1
Cliodhna
Cliodhna
robotic oracle
Cliodhna
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
6 / 5 / 8
13,278
699
15,069
18,510
7,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
SillyPup5964064
Charybdis
18
9 / 4 / 8
13,700
721
12,468
16,355
5,893
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
16
5 / 3 / 9
12,664
667
9,477
21,929
34,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 8
11,405
600
14,061
17,678
5,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Shifto117
Tsukuyomi
15
5 / 6 / 5
11,748
618
15,348
12,848
4,238
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
15
3 / 6 / 9
11,955
629
16,583
14,487
4,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
34
20
Kills
12
12
Deaths
20
25
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
8
8
1
L
Tsukuyomi
Shifto117
Tsukuyomi
5
6
5
1.25
W
Anubis
6
5
8
2
W
Charybdis
SillyPup5964064
Charybdis
9
4
8
3.25
W
Guan Yu
5
3
9
3.17
L
Cliodhna
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,014
Damage
45,992
56,794
Taken
45,013
48,336
Mitigated
14,263
22,024
Healing
5,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,061
9,725
0
3,644
17,678
5,274
0
4,629
13,049
0
28,074
L
Tsukuyomi
Shifto117
Tsukuyomi
15,348
1,785
0
461
12,848
4,238
0
5,410
7,438
0
47,925
W
Anubis
15,069
539
0
9,272
18,510
7,543
1,179
498
18,012
63,791
0
W
Charybdis
SillyPup5964064
Charybdis
12,468
7,077
0
3,396
16,355
5,893
2,420
0
16,355
0
54,797
W
Guan Yu
9,477
2,879
2,445
6,911
21,929
34,900
84
356
21,573
0
30,075
L
Cliodhna
16,583
1,861
0
1,162
14,487
4,751
0
5,427
9,060
0
43,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,642
Gold Earned
35,108
263
Minions Killed
147
10
Camps Cleared
4
907,003
Distance Traveled
980,284
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,405
600
35
2
0
344,021
2
L
Tsukuyomi
11,748
618
49
3
4
313,772
0
W
Anubis
13,278
699
109
6
7
277,756
10
W
Charybdis
13,700
721
89
5
2
305,170
2
W
Guan Yu
12,664
667
65
3
1
324,077
3
L
Cliodhna
11,955
629
63
3
0
322,491
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role