Player Matchup

Chang'e
Chang'e
LadRap_
Chang'e
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 10L
1,933 Elo+
Party 2
Cerberus
Cerberus
Scorcero0609
Cerberus
Level 117
God Stats
3W - 1L
1,803 SR
Queue Stats
225W - 42L
2,024 Elo+
Party 2
Ullr
Ullr
fronto32
Ullr
Level 84
God Stats
31W - 10L
1,656 SR
Queue Stats
303W - 58L
1,986 Elo+
Party 2
Team Averages
Level 107
1,653 SR
1,981 Elo+

VS

Team Averages
Level 150
1,783 SR
1,792 Elo+
Cthulhu
Cthulhu
FreniisG0D
Cthulhu
Level 158
God Stats
59W - 14L
1,919 SR
Queue Stats
1,171W - 387L
1,892 Elo+
Party 1
Loki
Loki
LordLuisSpartan
Loki
Level 142
God Stats
75W - 32L
1,780 SR
Queue Stats
1,833W - 672L
1,867 Elo+
Party 1
Eset
Eset
MirajaneStraus
Eset
Level 149
God Stats
20W - 10L
1,649 SR
Queue Stats
461W - 264L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LadRap_
Chang'e
14
2 / 9 / 3
10,191
637
7,012
17,276
8,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Scorcero0609
Cerberus
14
6 / 6 / 2
10,174
636
15,138
23,343
25,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
13
1 / 8 / 5
9,931
621
8,171
17,930
6,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FreniisG0D
Cthulhu
18
8 / 0 / 13
12,758
797
20,672
15,950
18,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
12 / 1 / 9
12,741
796
19,393
16,989
10,974
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 8 / 10
10,936
684
12,367
13,400
4,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
9
Kills
23
23
Deaths
9
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FreniisG0D
Cthulhu
8
0
13
14.5
L
Chang'e
LadRap_
Chang'e
2
9
3
0.39
W
12
1
9
16.5
W
3
8
10
1
L
Cerberus
Scorcero0609
Cerberus
6
6
2
1.17
L
Ullr
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,321
Damage
52,432
58,549
Taken
46,339
41,248
Mitigated
34,002
8,392
Healing
12,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FreniisG0D
Cthulhu
20,672
1,120
759
5,613
15,950
18,586
199
6,864
9,086
56,704
0
L
Chang'e
LadRap_
Chang'e
7,012
473
758
3,566
17,276
8,529
0
11,273
5,689
28,323
0
W
19,393
5,387
0
2,211
16,989
10,974
1,385
7,817
9,172
0
60,732
W
12,367
1,295
342
3,681
13,400
4,442
1,042
7,830
5,570
34,701
0
L
Cerberus
Scorcero0609
Cerberus
15,138
869
0
3,867
23,343
25,810
0
13,042
9,857
34,552
0
L
Ullr
8,171
3,314
0
201
17,930
6,909
0
8,312
9,478
0
41,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,296
Gold Earned
36,435
188
Minions Killed
196
7
Camps Cleared
8
819,586
Distance Traveled
977,878
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,758
797
83
5
2
372,548
7
L
Chang'e
10,191
637
56
4
4
261,637
3
W
Loki
12,741
796
61
4
5
342,507
2
W
Eset
10,936
684
52
3
1
262,823
6
L
Cerberus
10,174
636
39
2
1
287,739
1
L
Ullr
9,931
621
93
6
2
270,210
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role