Player Matchup

Ao Kuang
Ao Kuang
Befriending
Ao Kuang
Level 28
God Stats
2W - 1L
1,708 SR
Queue Stats
25W - 19L
1,355 Elo+
Solo
Thor
Thor
EMMANU3L_1011
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
I_0n3br0wBand1t
Bellona
Level 16
God Stats
12W - 6L
1,491 SR
Queue Stats
61W - 40L
1,328 Elo+
Solo
Kukulkan
Kukulkan
JK-Unknow
Kukulkan
Level 25
God Stats
16W - 9L
1,269 SR
Queue Stats
607W - 618L
1,328 Elo+
Solo
Medusa
Medusa
corodi2021
Medusa
Level 16
God Stats
2W - 1L
1,754 SR
Queue Stats
15W - 39L
1,224 Elo+
Solo
Team Averages
Level 18
1,544 SR
1,347 Elo+

VS

Team Averages
Level 18
1,366 SR
1,167 Elo+
Nemesis
Nemesis
Fancyknight12
Nemesis
Level 11
God Stats
1W - 3L
1,355 SR
Queue Stats
7W - 14L
1,162 Elo+
Party 1
Medusa
Medusa
JuieyOrange
Medusa
Level 25
God Stats
9W - 9L
1,400 SR
Queue Stats
25W - 41L
1,051 Elo+
Solo
Mulan
Mulan
Mikeyisakuck
Mulan
Level 10
God Stats
4W - 8L
1,326 SR
Queue Stats
45W - 54L
1,193 Elo+
Party 1
Ra
Ra
Shimenyoi
Ra
Level 17
God Stats
2W - 6L
1,250 SR
Queue Stats
3W - 11L
1,158 Elo+
Solo
Hachiman
Hachiman
TheGrimRevenant
Hachiman
Level 25
God Stats
8W - 8L
1,500 SR
Queue Stats
102W - 97L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Befriending
Ao Kuang
17
12 / 3 / 4
10,849
603
11,126
17,241
7,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 4 / 6
8,112
451
2,717
7,999
3,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
10 / 1 / 4
10,254
570
8,371
11,281
11,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
JK-Unknow
Kukulkan
15
8 / 0 / 5
10,301
572
7,478
4,105
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
corodi2021
Medusa
13
3 / 2 / 3
9,133
507
3,057
5,052
1,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
1 / 6 / 4
7,176
399
2,376
11,530
3,590
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Medusa
10
2 / 11 / 1
6,466
359
2,285
13,538
6,985
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 9 / 0
7,411
412
4,734
12,976
5,439
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

5
0 / 4 / 1
5,597
311
1,001
4,472
1,033
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
13
3 / 5 / 0
8,206
456
5,103
10,806
3,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
34
Kills
8
10
Deaths
35
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Befriending
Ao Kuang
12
3
4
4.67
W
1
4
6
1
L
Nemesis
1
6
4
0.5
W
10
1
4
12
W
Kukulkan
JK-Unknow
Kukulkan
8
0
5
10.5
L
Medusa
2
11
1
0.23
L
2
9
0
0.22
L
0
4
1
0.13
L
Hachiman
3
5
0
0.6
W
Medusa
corodi2021
Medusa
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,749
Damage
15,499
45,678
Taken
53,322
24,741
Mitigated
20,357
12,978
Healing
4,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Befriending
Ao Kuang
11,126
3,904
0
9,458
17,241
7,110
5,225
322
16,919
57,217
0
W
2,717
929
0
416
7,999
3,224
246
0
7,999
0
24,042
L
Nemesis
2,376
116
0
1,279
11,530
3,590
414
3,855
7,523
0
25,786
W
8,371
1,059
0
1,512
11,281
11,286
1,540
829
9,668
11,852
36,443
W
Kukulkan
JK-Unknow
Kukulkan
7,478
866
0
1,481
4,105
1,553
2,471
0
4,105
47,047
0
L
Medusa
2,285
1,302
0
790
13,538
6,985
192
4,330
9,018
0
16,563
L
4,734
1,495
0
432
12,976
5,439
1,295
6,110
6,826
0
35,833
L
1,001
389
18
1,024
4,472
1,033
0
1,887
2,503
9,055
0
L
Hachiman
5,103
2,871
0
668
10,806
3,310
390
3,360
7,262
0
36,363
W
Medusa
corodi2021
Medusa
3,057
920
0
111
5,052
1,568
5,119
88
4,964
0
29,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,649
Gold Earned
34,856
383
Minions Killed
225
0
Camps Cleared
0
1,605,734
Distance Traveled
1,417,569
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,849
603
108
6
0
304,271
1
W
Thor
8,112
451
43
2
0
325,765
0
L
Nemesis
7,176
399
45
3
0
362,423
1
W
Bellona
10,254
570
85
5
0
355,567
0
W
Kukulkan
10,301
572
80
4
0
336,827
1
L
Medusa
6,466
359
25
1
0
291,026
0
L
Mulan
7,411
412
82
5
0
290,110
2
L
Ra
5,597
311
21
1
0
162,683
2
L
Hachiman
8,206
456
52
3
0
311,327
3
W
Medusa
9,133
507
67
4
0
283,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role