Player Matchup

Nike
Nike
Bhrandon
Nike
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,706 Elo+
Party 2
Hou Yi
Hou Yi
aleXxgamer777
Hou Yi
Level 148
God Stats
1W - 4L
1,397 SR
Queue Stats
197W - 161L
1,550 Elo+
Party 2
Poseidon
Poseidon
brenpf
Poseidon
Level 147
God Stats
5W - 3L
1,577 SR
Queue Stats
563W - 400L
1,656 Elo+
Party 2
Discordia
Discordia
eltarkas41
Discordia
Level 86
God Stats
2W - 0L
1,785 SR
Queue Stats
74W - 54L
1,627 Elo+
Party 2
Skadi
Skadi
xXJeanXx11255
Skadi
Level 149
God Stats
3W - 0L
1,654 SR
Queue Stats
280W - 199L
1,570 Elo+
Party 2
Team Averages
Level 110
1,583 SR
1,622 Elo+

VS

Team Averages
Level 117
1,510 SR
1,510 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
GarlicBreadMVP
Neith
Level 149
God Stats
4W - 10L
1,551 SR
Queue Stats
279W - 284L
1,540 Elo+
Party 1
Bakasura
Bakasura
TheTeamWebb
Bakasura
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 166L
1,511 Elo+
Party 1
Vamana
Vamana
rusio mauri 100
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
5 / 2 / 18
9,747
975
7,422
15,647
16,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
8 / 4 / 16
9,611
961
14,195
10,520
5,132
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
brenpf
Poseidon
15
9 / 4 / 13
9,715
972
13,523
9,114
3,627
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
eltarkas41
Discordia
16
4 / 3 / 20
9,593
959
9,803
7,243
5,087
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 3 / 18
9,939
994
15,446
10,656
4,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
9 / 5 / 3
9,900
990
11,362
17,258
18,168
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
 
Jing Wei
13
0 / 7 / 8
7,492
749
6,720
10,937
3,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
4 / 6 / 3
8,241
824
10,628
11,572
3,748
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
TheTeamWebb
Bakasura
13
1 / 8 / 8
8,220
822
2,779
13,620
4,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 7 / 3
6,751
675
2,744
13,679
10,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
39
33
Kills
14
16
Deaths
33
85
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
9
5
3
2.1
L
Jing Wei
 
Jing Wei
0
7
8
0.57
W
Nike
5
2
18
7
L
4
6
3
0.92
L
Bakasura
TheTeamWebb
Bakasura
1
8
8
0.63
W
8
4
16
4
W
Poseidon
brenpf
Poseidon
9
4
13
3.88
W
Discordia
eltarkas41
Discordia
4
3
20
4.67
L
0
7
3
0.21
W
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,389
Damage
34,233
53,180
Taken
67,066
35,035
Mitigated
39,791
15,356
Healing
11,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,362
77
801
2,295
17,258
18,168
263
7,657
9,601
25,320
0
L
Jing Wei
 
Jing Wei
6,720
3,474
44
369
10,937
3,073
535
3,698
7,239
0
15,287
W
Nike
7,422
1,075
908
4,851
15,647
16,625
425
3,276
12,072
0
13,041
L
10,628
4,045
1,061
2,918
11,572
3,748
841
3,167
8,405
0
22,079
L
Bakasura
TheTeamWebb
Bakasura
2,779
2,278
628
1,459
13,620
4,023
200
4,758
8,862
0
3,190
W
14,195
5,090
908
830
10,520
5,132
579
1,576
8,944
0
18,984
W
Poseidon
brenpf
Poseidon
13,523
1,818
2,446
2,277
9,114
3,627
2,337
2,828
6,241
25,656
0
W
Discordia
eltarkas41
Discordia
9,803
505
1,360
654
7,243
5,087
773
1,379
5,819
23,380
0
L
2,744
240
0
1,539
13,679
10,779
108
4,046
9,633
0
2,735
W
15,446
9,545
0
1,122
10,656
4,564
1,687
2,303
8,081
0
25,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,605
Gold Earned
40,604
106
Minions Killed
86
0
Camps Cleared
0
930,948
Distance Traveled
826,202
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,900
990
28
3
0
177,151
0
L
Jing Wei
7,492
749
21
2
0
156,169
1
W
Nike
9,747
975
10
1
0
187,323
0
L
Neith
8,241
824
30
3
0
172,250
2
L
Bakasura
8,220
822
4
0
0
161,889
0
W
Hou Yi
9,611
961
14
1
0
177,760
1
W
Poseidon
9,715
972
26
3
0
191,230
1
W
Discordia
9,593
959
34
3
0
182,889
0
L
Vamana
6,751
675
3
0
0
158,743
3
W
Skadi
9,939
994
22
2
0
191,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role