Player Matchup

Morgan Le Fay
Morgan Le Fay
Cpoke
Morgan Le Fay
Level 105
God Stats
0W - 3L
1,180 SR
Queue Stats
54W - 72L
1,603 Elo+
Solo
Danzaburou
Danzaburou
Div1neLegacY
Danzaburou
Level 102
God Stats
2W - 1L
1,733 SR
Queue Stats
200W - 147L
1,678 Elo+
Solo
Khepri
Khepri
SteakOnRye
Khepri
Level 139
God Stats
3W - 2L
1,708 SR
Queue Stats
191W - 119L
1,807 Elo+
Solo
Team Averages
Level 115
1,540 SR
1,696 Elo+

VS

Team Averages
Level 138
1,504 SR
1,671 Elo+
Fenrir
Fenrir
FUZZYMONKEY21001
Fenrir
Level 140
God Stats
5W - 2L
1,756 SR
Queue Stats
160W - 142L
1,692 Elo+
Party 1
Mulan
Mulan
GrungierRapier0
Mulan
Level 145
God Stats
13W - 6L
1,687 SR
Queue Stats
265W - 201L
1,700 Elo+
Party 1
Janus
Janus
JAMON ZUKULENTO
Janus
Level 128
God Stats
1W - 0L
1,070 SR
Queue Stats
372W - 403L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cpoke
Morgan Le Fay
8
0 / 5 / 0
5,561
556
4,196
6,200
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Div1neLegacY
Danzaburou
9
1 / 4 / 0
5,991
599
3,795
6,409
2,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
SteakOnRye
Khepri
9
0 / 1 / 1
5,704
570
4,673
8,594
3,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 4
7,335
734
6,387
5,976
3,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 0 / 8
6,903
690
5,431
9,536
9,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 1 / 6
7,149
715
7,236
4,222
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
10
10
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Cpoke
Morgan Le Fay
0
5
0
0
L
Danzaburou
Div1neLegacY
Danzaburou
1
4
0
0.25
W
5
0
4
7
W
2
0
8
6
W
3
1
6
6
L
Khepri
SteakOnRye
Khepri
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,664
Damage
19,054
21,203
Taken
19,734
7,785
Mitigated
14,867
2,237
Healing
5,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Cpoke
Morgan Le Fay
4,196
115
0
273
6,200
1,757
0
1,887
4,215
13,137
0
L
Danzaburou
Div1neLegacY
Danzaburou
3,795
1,270
0
542
6,409
2,143
0
1,837
4,410
0
18,800
W
6,387
1,257
0
1,858
5,976
3,764
0
2,330
3,516
0
17,661
W
5,431
514
0
2,727
9,536
9,689
0
3,763
5,215
0
15,230
W
7,236
1,032
0
945
4,222
1,414
384
2,359
1,645
36,510
0
L
Khepri
SteakOnRye
Khepri
4,673
80
0
1,422
8,594
3,885
0
3,137
5,174
11,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,256
Gold Earned
21,387
71
Minions Killed
132
1
Camps Cleared
8
514,525
Distance Traveled
581,955
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,561
556
20
2
1
165,534
2
L
Danzaburou
5,991
599
32
3
0
163,976
3
W
Fenrir
7,335
734
27
3
2
200,801
2
W
Mulan
6,903
690
22
2
4
197,016
4
W
Janus
7,149
715
83
8
2
184,138
0
L
Khepri
5,704
570
19
2
0
185,015
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role