Player Matchup

Bellona
Bellona
BraggestBread76
Bellona
Level 73
God Stats
8W - 2L
1,835 SR
Queue Stats
95W - 87L
1,432 Elo+
Solo
Artemis
Artemis
CONEJ0206
Artemis
Level 67
God Stats
8W - 5L
1,438 SR
Queue Stats
72W - 76L
1,358 Elo+
Party 3
Thor
Thor
Hornet2343323
Thor
Level 47
God Stats
2W - 1L
1,392 SR
Queue Stats
38W - 59L
1,293 Elo+
Solo
Scylla
Scylla
SINFA RIN
Scylla
Level 65
God Stats
3W - 3L
1,348 SR
Queue Stats
122W - 137L
1,348 Elo+
Solo
Yemoja
Yemoja
Sloth2062117
Yemoja
Level 37
God Stats
10W - 16L
1,258 SR
Queue Stats
89W - 86L
1,363 Elo+
Party 3
Team Averages
Level 58
1,454 SR
1,359 Elo+

VS

Team Averages
Level 42
1,364 SR
1,253 Elo+
Yemoja
Yemoja
KingKok69
Yemoja
Level 39
God Stats
1W - 8L
1,196 SR
Queue Stats
72W - 101L
1,304 Elo+
Party 1
Zhong Kui
Zhong Kui
LUCKY-395963
Zhong Kui
Level 50
God Stats
32W - 49L
1,374 SR
Queue Stats
316W - 435L
1,415 Elo+
Solo
Arachne
Arachne
MrHolmesof221
Arachne
Level 44
God Stats
0W - 1L
1,436 SR
Queue Stats
7W - 11L
1,119 Elo+
Party 2
Jing Wei
Jing Wei
PiggieDaBeast
Jing Wei
Level 40
God Stats
0W - 2L
1,295 SR
Queue Stats
64W - 93L
1,290 Elo+
Party 1
Merlin
Merlin
hairyhusky44
Merlin
Level 35
God Stats
1W - 3L
1,518 SR
Queue Stats
4W - 9L
1,137 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 0
10,046
628
9,752
12,191
10,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
CONEJ0206
Artemis
13
1 / 0 / 6
7,576
474
9,505
8,526
3,071
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 3
8,094
506
4,766
9,398
3,339
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
SINFA RIN
Scylla
14
2 / 1 / 2
8,507
532
5,894
5,741
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
13
2 / 0 / 4
7,990
499
3,093
4,278
2,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KingKok69
Yemoja
10
0 / 1 / 0
7,092
443
2,619
8,891
6,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
LUCKY-395963
Zhong Kui
13
0 / 1 / 0
7,950
497
4,375
9,142
6,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
12
1 / 4 / 1
7,510
469
5,607
10,733
5,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
PiggieDaBeast
Jing Wei
10
0 / 4 / 0
6,023
376
3,303
10,170
2,820
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
12
1 / 4 / 0
7,195
450
4,315
9,310
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
14
Kills
2
3
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
0
0
7
W
Artemis
CONEJ0206
Artemis
1
0
6
4
W
2
2
3
1.75
L
Yemoja
KingKok69
Yemoja
0
1
0
0
L
Zhong Kui
LUCKY-395963
Zhong Kui
0
1
0
0
L
Arachne
1
4
1
0.38
L
Jing Wei
PiggieDaBeast
Jing Wei
0
4
0
0
W
Scylla
SINFA RIN
Scylla
2
1
2
3
W
Yemoja
2
0
4
4
L
Merlin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,010
Damage
20,219
40,134
Taken
48,246
21,375
Mitigated
23,374
12,991
Healing
20,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,752
2,265
0
3,819
12,191
10,416
416
3,412
8,123
0
58,423
W
Artemis
CONEJ0206
Artemis
9,505
2,941
232
3,290
8,526
3,071
1,966
1,041
7,485
0
50,161
W
4,766
421
156
522
9,398
3,339
555
1,221
8,125
0
53,210
L
Yemoja
KingKok69
Yemoja
2,619
234
2,417
2,726
8,891
6,243
0
2,468
6,383
19,053
0
L
Zhong Kui
LUCKY-395963
Zhong Kui
4,375
165
0
6,339
9,142
6,012
828
3,432
5,382
50,152
0
L
Arachne
5,607
3,738
215
4,749
10,733
5,466
0
396
10,325
0
47,080
L
Jing Wei
PiggieDaBeast
Jing Wei
3,303
1,684
0
781
10,170
2,820
0
2,687
7,443
0
34,281
W
Scylla
SINFA RIN
Scylla
5,894
254
0
500
5,741
2,075
1,423
4,257
1,484
47,418
0
W
Yemoja
3,093
152
2,551
1,921
4,278
2,474
596
1,128
3,150
21,970
0
L
Merlin
4,315
288
0
3,126
9,310
2,833
0
0
9,310
30,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,213
Gold Earned
35,770
485
Minions Killed
349
0
Camps Cleared
0
1,486,340
Distance Traveled
1,351,536
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,046
628
148
9
0
337,094
4
W
Artemis
7,576
474
97
6
0
290,111
3
W
Thor
8,094
506
97
6
0
289,556
2
L
Yemoja
7,092
443
26
2
0
243,834
3
L
Zhong Kui
7,950
497
110
7
0
281,018
2
L
Arachne
7,510
469
83
5
0
299,108
0
L
Jing Wei
6,023
376
70
4
0
254,650
1
W
Scylla
8,507
532
99
6
0
280,250
2
W
Yemoja
7,990
499
44
3
0
289,329
0
L
Merlin
7,195
450
60
4
0
272,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role