Player Matchup

Da Ji
Da Ji
FancyBunny71594
Da Ji
Level 85
God Stats
2W - 1L
1,326 SR
Queue Stats
214W - 190L
1,427 Elo+
Party 1
Jormungandr
Jormungandr
Obs21452
Jormungandr
Level 75
God Stats
4W - 10L
1,277 SR
Queue Stats
218W - 258L
1,460 Elo+
Party 1
Raijin
Raijin
OhFadedMind
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,474 Elo+
Party 1
Sylvanus
Sylvanus
Pike is Pro x
Sylvanus
Level 40
God Stats
1W - 0L
1,199 SR
Queue Stats
135W - 124L
1,411 Elo+
Party 1
Vulcan
Vulcan
WaffuruNushi
Vulcan
Level 141
God Stats
1W - 0L
1,602 SR
Queue Stats
5W - 6L
1,689 Elo+
Party 1
Team Averages
Level 74
1,381 SR
1,492 Elo+

VS

Team Averages
Level 35
1,394 SR
1,369 Elo+
Hades
Hades
BEASTGISSY
Hades
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 120L
1,343 Elo+
Party 3
Gilgamesh
Gilgamesh
Poruuuu
Gilgamesh
Level 28
God Stats
0W - 2L
1,291 SR
Queue Stats
6W - 7L
1,319 Elo+
Party 3
Raijin
Raijin
jugmentdragon
Raijin
Level 41
God Stats
1W - 3L
1,178 SR
Queue Stats
80W - 82L
1,449 Elo+
Solo
Sylvanus
Sylvanus
peldifier
Sylvanus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Party 2
Chronos
Chronos
young_cody831
Chronos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 11
9,162
916
7,001
12,753
6,704
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Obs21452
Jormungandr
18
11 / 3 / 7
10,412
1,041
13,502
8,075
4,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
11
1 / 5 / 5
7,428
743
6,143
7,103
2,356
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sylvanus
Pike is Pro x
Sylvanus
13
1 / 2 / 13
8,052
805
4,395
9,474
10,722
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
15
3 / 1 / 10
9,053
905
11,886
7,506
2,960
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
2 / 8 / 6
7,460
746
7,535
12,826
6,932
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Poruuuu
Gilgamesh
15
5 / 3 / 4
8,165
817
8,444
7,465
3,405
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
6 / 5 / 6
8,275
828
11,064
9,969
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
peldifier
Sylvanus
14
1 / 1 / 7
7,719
772
3,311
7,490
4,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
13
0 / 5 / 7
6,934
693
4,255
8,535
3,027
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
44
22
Kills
14
14
Deaths
22
46
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hades
2
8
6
0.63
W
6
3
11
3.83
W
Jormungandr
Obs21452
Jormungandr
11
3
7
4.83
W
Raijin
1
5
5
0.7
W
Sylvanus
Pike is Pro x
Sylvanus
1
2
13
3.75
L
Gilgamesh
Poruuuu
Gilgamesh
5
3
4
2.33
W
Vulcan
3
1
10
8
L
6
5
6
1.8
L
Sylvanus
peldifier
Sylvanus
1
1
7
4.5
L
Chronos
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,927
Damage
34,609
44,911
Taken
46,285
27,526
Mitigated
21,390
15,348
Healing
14,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
7,535
1,225
853
2,651
12,826
6,932
0
7,737
5,077
16,655
0
W
7,001
1,980
1,468
3,899
12,753
6,704
941
6,930
5,614
0
10,124
W
Jormungandr
Obs21452
Jormungandr
13,502
2,834
763
955
8,075
4,784
622
3,907
4,111
32,630
0
W
Raijin
6,143
743
272
443
7,103
2,356
720
4,701
2,230
8,899
0
W
Sylvanus
Pike is Pro x
Sylvanus
4,395
1,710
2,731
3,389
9,474
10,722
0
5,883
3,257
8,469
0
L
Gilgamesh
Poruuuu
Gilgamesh
8,444
2,165
114
464
7,465
3,405
0
5,852
1,611
0
15,042
W
Vulcan
11,886
3,017
248
1,180
7,506
2,960
743
3,769
3,534
22,739
0
L
11,064
1,511
463
2,362
9,969
3,197
0
9,054
823
20,706
0
L
Sylvanus
peldifier
Sylvanus
3,311
632
2,749
3,941
7,490
4,829
0
6,859
591
6,521
0
L
Chronos
4,255
1,560
0
650
8,535
3,027
0
6,192
2,257
10,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,107
Gold Earned
38,553
102
Minions Killed
96
0
Camps Cleared
0
942,939
Distance Traveled
919,593
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,460
746
25
3
0
143,519
0
W
Da Ji
9,162
916
12
1
0
197,523
0
W
Jormungandr
10,412
1,041
48
5
0
194,683
3
W
Raijin
7,428
743
6
1
0
143,250
1
W
Sylvanus
8,052
805
7
1
0
183,930
0
L
Gilgamesh
8,165
817
14
1
0
221,586
1
W
Vulcan
9,053
905
29
3
0
223,553
2
L
Raijin
8,275
828
21
2
0
178,425
0
L
Sylvanus
7,719
772
13
1
0
197,424
1
L
Chronos
6,934
693
23
2
0
178,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role