Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
VizCarraNasty
Baron Samedi
Level 18
God Stats
3W - 0L
1,714 SR
Queue Stats
12W - 5L
1,567 Elo+
Party 1
Team Averages
Level 101
1,571 SR
1,522 Elo+

VS

Team Averages
Level 88
1,479 SR
1,552 Elo+
Nemesis
Nemesis
ARS2101
Nemesis
Level 24
God Stats
0W - 3L
1,420 SR
Queue Stats
28W - 27L
1,511 Elo+
Solo
Skadi
Skadi
Arimanius720
Skadi
Level 100
God Stats
1W - 2L
1,563 SR
Queue Stats
8W - 11L
1,641 Elo+
Solo
Hera
Hera
Khayrat
Hera
Level 140
God Stats
2W - 3L
1,454 SR
Queue Stats
22W - 17L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
16 / 3 / 5
11,275
867
18,744
12,845
4,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
 
Fenrir
13
4 / 4 / 14
9,973
767
7,002
13,599
11,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
VizCarraNasty
Baron Samedi
14
3 / 0 / 17
9,734
749
8,441
10,344
5,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ARS2101
Nemesis
13
3 / 5 / 4
9,063
697
7,430
14,176
4,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 9 / 1
8,802
677
6,721
14,050
4,017
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
Khayrat
Hera
11
0 / 9 / 2
7,308
562
6,547
9,632
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
23
Kills
7
7
Deaths
23
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
16
3
5
6.17
W
Fenrir
 
Fenrir
4
4
14
2.75
L
Nemesis
ARS2101
Nemesis
3
5
4
1
L
4
9
1
0.5
L
Hera
Khayrat
Hera
0
9
2
0.11
W
Baron Samedi
VizCarraNasty
Baron Samedi
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,187
Damage
20,698
36,788
Taken
37,858
21,188
Mitigated
11,323
12,541
Healing
3,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
18,744
8,764
0
3,614
12,845
4,501
2,013
3,377
9,468
0
41,161
W
Fenrir
 
Fenrir
7,002
1,034
0
2,935
13,599
11,135
86
1,701
11,898
1,392
26,332
L
Nemesis
ARS2101
Nemesis
7,430
2,844
0
2,539
14,176
4,658
0
2,653
11,523
0
16,125
L
6,721
2,635
0
538
14,050
4,017
0
4,206
9,844
0
18,964
L
Hera
Khayrat
Hera
6,547
929
0
0
9,632
2,648
0
2,374
7,258
25,032
0
W
Baron Samedi
VizCarraNasty
Baron Samedi
8,441
83
1,625
4,367
10,344
5,552
509
2,199
8,145
34,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,982
Gold Earned
25,173
137
Minions Killed
94
8
Camps Cleared
4
694,139
Distance Traveled
654,148
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,275
867
56
4
2
196,961
2
W
Fenrir
9,973
767
30
2
4
255,396
7
L
Nemesis
9,063
697
20
2
0
244,623
6
L
Skadi
8,802
677
36
3
2
209,493
4
L
Hera
7,308
562
38
3
2
200,032
5
W
Baron Samedi
9,734
749
51
4
2
241,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role