Player Matchup

Merlin
Merlin
AngryWarStorm
Merlin
Level 109
God Stats
4W - 2L
1,946 SR
Queue Stats
169W - 204L
1,363 Elo+
Solo
Janus
Janus
BrainSurgeon
Janus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,491 Elo+
Party 1
Ravana
Ravana
DarthTwinkie
Ravana
Level 126
God Stats
9W - 9L
1,581 SR
Queue Stats
188W - 181L
1,486 Elo+
Party 1
Bacchus
Bacchus
Krittickill
Bacchus
Level 115
God Stats
0W - 2L
1,292 SR
Queue Stats
51W - 76L
1,362 Elo+
Solo
Chiron
Chiron
YonderBeast5
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,396 Elo+
Party 1
Team Averages
Level 94
1,564 SR
1,419 Elo+

VS

Team Averages
Level 50
1,522 SR
1,441 Elo+
Gilgamesh
Gilgamesh
Mr NukaCola2918
Gilgamesh
Level 109
God Stats
1W - 2L
1,457 SR
Queue Stats
217W - 193L
1,485 Elo+
Party 3
Da Ji
Da Ji
Timmy9347
Da Ji
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 84L
1,359 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ViciousBam
Ah Muzen Cab
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Janus
Janus
Xxdanielin86xX
Janus
Level 61
God Stats
1W - 1L
1,653 SR
Queue Stats
16W - 11L
1,538 Elo+
Party 2
King Arthur
King Arthur
getsome899
King Arthur
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 90L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 10 / 12
11,454
521
20,127
23,027
8,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
4 / 8 / 10
12,886
586
20,487
17,058
13,869
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
20
10 / 6 / 8
13,852
630
20,147
42,367
41,622
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Krittickill
Bacchus
20
5 / 5 / 13
13,413
610
22,164
41,042
56,744
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
17
2 / 11 / 8
11,222
510
14,577
21,736
8,794
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mr NukaCola2918
Gilgamesh
20
11 / 5 / 19
15,076
685
30,592
25,198
23,740
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Timmy9347
Da Ji
20
10 / 9 / 14
14,452
657
21,184
18,861
9,887
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
ViciousBam
Ah Muzen Cab
20
10 / 3 / 19
16,416
746
45,197
22,311
11,544
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 1 / 17
16,899
768
30,837
14,908
6,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
getsome899
King Arthur
19
2 / 3 / 18
12,707
578
9,746
38,444
26,686
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
127
21
Kills
40
40
Deaths
21
51
Assists
87
Player
Kills
Deaths
Assists
KDA
L
0
10
12
0.6
L
4
8
10
1.13
L
Ravana
10
6
8
2.33
L
Bacchus
Krittickill
Bacchus
5
5
13
2.3
W
Gilgamesh
Mr NukaCola2918
Gilgamesh
11
5
19
4.1
W
Da Ji
Timmy9347
Da Ji
10
9
14
1.89
W
Ah Muzen Cab
ViciousBam
Ah Muzen Cab
10
3
19
6.5
W
7
1
17
15.5
L
Chiron
2
11
8
0.55
W
King Arthur
getsome899
King Arthur
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,502
Damage
137,556
145,230
Taken
119,722
129,852
Mitigated
78,662
56,824
Healing
46,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,127
688
1,427
5,367
23,027
8,823
0
5,413
17,614
53,223
0
L
20,487
434
1,982
2,899
17,058
13,869
0
5,200
11,858
40,259
0
L
Ravana
20,147
3,452
2,290
15,967
42,367
41,622
35
10,054
32,313
0
38,937
L
Bacchus
Krittickill
Bacchus
22,164
2,546
2,578
17,475
41,042
56,744
0
5,865
35,177
30,958
0
W
Gilgamesh
Mr NukaCola2918
Gilgamesh
30,592
8,844
3,037
5,516
25,198
23,740
192
11,806
13,392
0
39,546
W
Da Ji
Timmy9347
Da Ji
21,184
5,103
2,308
1,349
18,861
9,887
266
8,402
10,459
0
25,247
W
Ah Muzen Cab
ViciousBam
Ah Muzen Cab
45,197
9,570
2,529
6,821
22,311
11,544
2,368
11,964
10,347
0
94,085
W
30,837
1,363
2,866
5,975
14,908
6,805
1,034
9,088
5,820
84,235
0
L
Chiron
14,577
6,394
2,939
3,900
21,736
8,794
0
4,305
17,413
0
31,168
W
King Arthur
getsome899
King Arthur
9,746
986
2,093
14,052
38,444
26,686
128
21,518
16,926
0
18,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,827
Gold Earned
75,550
232
Minions Killed
243
0
Camps Cleared
0
1,794,288
Distance Traveled
2,128,331
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,454
521
67
3
0
297,615
0
L
Janus
12,886
586
57
3
0
359,176
0
L
Ravana
13,852
630
48
2
0
397,405
0
L
Bacchus
13,413
610
23
1
0
426,189
0
W
Gilgamesh
15,076
685
19
1
0
438,404
4
W
Da Ji
14,452
657
7
0
0
365,089
1
W
Ah Muzen Cab
16,416
746
75
3
0
442,581
2
W
Janus
16,899
768
126
6
0
426,383
2
L
Chiron
11,222
510
37
2
0
313,903
1
W
King Arthur
12,707
578
16
1
0
455,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role