Player Matchup

Bellona
Bellona
Bhrandon
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,520 Elo+
Party 1
Da Ji
Da Ji
aleXxgamer777
Da Ji
Level 148
God Stats
1W - 1L
1,816 SR
Queue Stats
146W - 142L
1,506 Elo+
Party 1
Persephone
Persephone
brenpf
Persephone
Level 147
God Stats
7W - 9L
1,533 SR
Queue Stats
117W - 133L
1,503 Elo+
Party 1
Ganesha
Ganesha
eltarkas41
Ganesha
Level 86
God Stats
3W - 3L
1,649 SR
Queue Stats
24W - 16L
1,670 Elo+
Party 1
The Morrigan
The Morrigan
xXJeanXx11255
The Morrigan
Level 149
God Stats
3W - 2L
1,568 SR
Queue Stats
68W - 67L
1,511 Elo+
Party 1
Team Averages
Level 110
1,613 SR
1,542 Elo+

VS

Team Averages
Level 120
1,627 SR
1,475 Elo+
Da Ji
Da Ji
Kaidanance
Da Ji
Level 26
God Stats
0W - 1L
1,765 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Athena
Athena
MaxGirthNoLength
Athena
Level 125
God Stats
0W - 1L
1,566 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
Mercenary7734
Medusa
Level 158
God Stats
0W - 1L
1,726 SR
Queue Stats
22W - 30L
1,521 Elo+
Party 2
Arachne
Arachne
RobertoSGebara
Arachne
Level 146
God Stats
22W - 25L
1,452 SR
Queue Stats
312W - 335L
1,346 Elo+
Solo
Poseidon
Poseidon
Xx-VicNota787-xX
Poseidon
Level 146
God Stats
0W - 1L
1,626 SR
Queue Stats
15W - 17L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bhrandon
Bellona
14
5 / 0 / 14
8,826
883
7,480
7,952
10,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
4 / 3 / 16
8,633
863
4,662
8,448
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
brenpf
Persephone
15
3 / 2 / 13
8,419
842
14,511
5,992
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
eltarkas41
Ganesha
14
0 / 2 / 20
8,547
855
6,961
10,453
12,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
xXJeanXx11255
The Morrigan
17
16 / 2 / 7
11,505
1,151
12,378
6,121
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
1 / 5 / 3
6,559
656
3,081
7,882
2,507
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 5 / 4
7,658
766
2,309
11,220
7,750
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 7 / 4
8,139
814
9,841
12,259
4,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 6
6,434
643
3,422
10,627
2,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 5 / 5
8,244
824
5,736
8,201
2,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
31
28
Kills
9
9
Deaths
28
70
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bhrandon
Bellona
5
0
14
12
L
Da Ji
1
5
3
0.5
L
2
5
4
0.8
L
4
7
4
0.86
L
0
6
6
0.5
L
2
5
5
0.9
W
4
3
16
4
W
Persephone
brenpf
Persephone
3
2
13
4.75
W
Ganesha
eltarkas41
Ganesha
0
2
20
5
W
The Morrigan
xXJeanXx11255
The Morrigan
16
2
7
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,992
Damage
24,389
38,966
Taken
50,189
31,935
Mitigated
19,764
4,431
Healing
3,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bhrandon
Bellona
7,480
1,297
0
690
7,952
10,326
540
1,561
6,391
0
17,644
L
Da Ji
3,081
389
0
0
7,882
2,507
0
3,806
3,780
0
8,613
L
2,309
721
0
0
11,220
7,750
0
7,019
3,762
7,937
0
L
9,841
3,547
0
745
12,259
4,218
0
8,339
3,655
0
33,043
L
3,422
2,368
190
1,496
10,627
2,750
0
6,628
3,655
0
12,778
L
5,736
684
630
707
8,201
2,539
0
5,127
2,914
27,090
0
W
4,662
1,080
0
471
8,448
4,107
1,612
2,720
5,728
0
16,523
W
Persephone
brenpf
Persephone
14,511
397
0
1,276
5,992
2,440
660
619
5,371
40,612
0
W
Ganesha
eltarkas41
Ganesha
6,961
747
0
1,197
10,453
12,187
0
2,457
7,996
22,366
0
W
The Morrigan
xXJeanXx11255
The Morrigan
12,378
1,959
0
797
6,121
2,875
614
1,065
4,982
29,401
2,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,930
Gold Earned
37,034
232
Minions Killed
176
10
Camps Cleared
4
945,323
Distance Traveled
804,152
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,826
883
33
3
3
174,497
1
L
Da Ji
6,559
656
13
1
1
168,675
0
L
Athena
7,658
766
9
1
0
164,697
2
L
Medusa
8,139
814
67
7
2
154,903
1
L
Arachne
6,434
643
33
3
0
158,708
0
L
Poseidon
8,244
824
54
5
1
157,169
1
W
Da Ji
8,633
863
40
4
3
188,726
3
W
Persephone
8,419
842
76
8
2
203,129
2
W
Ganesha
8,547
855
17
2
1
181,593
2
W
The Morrigan
11,505
1,151
66
7
1
197,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role