Player Matchup

Cliodhna
Cliodhna
NAMZ-B
Cliodhna
Level 107
God Stats
11W - 12L
1,314 SR
Queue Stats
84W - 74L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
Senpaiuwu2066
Baron Samedi
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 50L
1,359 Elo+
Solo
Charybdis
Charybdis
acoc0311
Charybdis
Level 108
God Stats
13W - 20L
1,470 SR
Queue Stats
88W - 99L
1,507 Elo+
Party 1
Team Averages
Level 84
1,428 SR
1,466 Elo+

VS

Team Averages
Level 85
1,548 SR
1,515 Elo+
Artemis
Artemis
JEVM
Artemis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,597 Elo+
Solo
Zhong Kui
Zhong Kui
Skinsnation5255
Zhong Kui
Level 142
God Stats
61W - 49L
1,546 SR
Queue Stats
190W - 168L
1,465 Elo+
Party 2
Baron Samedi
Baron Samedi
T Zangetsu x
Baron Samedi
Level 84
God Stats
44W - 31L
1,598 SR
Queue Stats
95W - 92L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
NAMZ-B
Cliodhna
14
9 / 2 / 10
11,612
774
14,235
11,803
4,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Senpaiuwu2066
Baron Samedi
16
5 / 2 / 14
11,201
747
10,089
9,712
7,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
acoc0311
Charybdis
15
7 / 5 / 10
10,789
719
7,083
12,013
3,917
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JEVM
Artemis
11
1 / 9 / 1
8,218
548
3,544
13,928
5,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Skinsnation5255
Zhong Kui
14
6 / 5 / 3
10,395
693
14,435
14,924
7,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
T Zangetsu x
Baron Samedi
13
2 / 7 / 4
9,481
632
7,041
10,211
3,081
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
21
Kills
9
9
Deaths
21
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
JEVM
Artemis
1
9
1
0.17
W
Cliodhna
NAMZ-B
Cliodhna
9
2
10
7
W
Baron Samedi
Senpaiuwu2066
Baron Samedi
5
2
14
6
L
Zhong Kui
Skinsnation5255
Zhong Kui
6
5
3
1.5
L
Baron Samedi
T Zangetsu x
Baron Samedi
2
7
4
0.57
W
Charybdis
acoc0311
Charybdis
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,407
Damage
25,020
33,528
Taken
39,063
16,222
Mitigated
15,834
9,923
Healing
7,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
JEVM
Artemis
3,544
1,641
0
318
13,928
5,375
0
4,271
9,657
0
13,764
W
Cliodhna
NAMZ-B
Cliodhna
14,235
1,066
0
2,980
11,803
4,559
552
6,032
5,771
0
40,423
W
Baron Samedi
Senpaiuwu2066
Baron Samedi
10,089
321
1,142
2,759
9,712
7,746
906
7,031
2,681
40,015
0
L
Zhong Kui
Skinsnation5255
Zhong Kui
14,435
360
0
5,238
14,924
7,378
68
3,385
11,539
40,940
0
L
Baron Samedi
T Zangetsu x
Baron Samedi
7,041
638
566
932
10,211
3,081
0
3,256
6,955
25,497
0
W
Charybdis
acoc0311
Charybdis
7,083
3,429
493
2,549
12,013
3,917
787
8,851
3,162
0
27,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,602
Gold Earned
28,094
169
Minions Killed
132
7
Camps Cleared
4
792,324
Distance Traveled
595,086
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,218
548
25
2
2
179,657
1
W
Cliodhna
11,612
774
59
4
4
306,804
3
W
Baron Samedi
11,201
747
56
4
3
241,329
3
L
Zhong Kui
10,395
693
69
5
1
206,429
1
L
Baron Samedi
9,481
632
38
3
1
209,000
3
W
Charybdis
10,789
719
54
4
0
244,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role