Player Matchup

Bellona
Bellona
BigWangJ11
Bellona
Level 122
God Stats
2W - 5L
1,135 SR
Queue Stats
458W - 424L
1,607 Elo+
Party 4
Medusa
Medusa
Blood18Snipe
Medusa
Level 159
God Stats
8W - 8L
1,603 SR
Queue Stats
140W - 122L
1,670 Elo+
Party 3
Tiamat
Tiamat
El Dude IV
Tiamat
Level 160
God Stats
2W - 1L
1,476 SR
Queue Stats
305W - 273L
1,602 Elo+
Party 3
Awilix
Awilix
ItsJaylin546
Awilix
Level 112
God Stats
12W - 13L
1,559 SR
Queue Stats
826W - 716L
1,623 Elo+
Party 4
Thor
Thor
bIake x3
Thor
Level 123
God Stats
0W - 4L
1,214 SR
Queue Stats
736W - 652L
1,592 Elo+
Party 4
Team Averages
Level 135
1,397 SR
1,619 Elo+

VS

Team Averages
Level 120
1,643 SR
1,622 Elo+
Amaterasu
Amaterasu
Anobiik
Amaterasu
Level 140
God Stats
4W - 1L
1,640 SR
Queue Stats
154W - 133L
1,576 Elo+
Solo
Artio
Artio
Digess
Artio
Level 110
God Stats
17W - 7L
1,817 SR
Queue Stats
42W - 24L
1,670 Elo+
Party 1
Heimdallr
Heimdallr
Fokau
Heimdallr
Level 126
God Stats
4W - 1L
1,706 SR
Queue Stats
46W - 23L
1,658 Elo+
Party 1
Tiamat
Tiamat
PRO1_PRO
Tiamat
Level 154
God Stats
1W - 1L
1,552 SR
Queue Stats
96W - 95L
1,585 Elo+
Party 2
Cliodhna
Cliodhna
pamuj__
Cliodhna
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
121W - 96L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigWangJ11
Bellona
16
5 / 3 / 3
10,049
529
11,855
15,839
7,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
13
1 / 7 / 1
8,313
438
6,980
11,686
2,478
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
El Dude IV
Tiamat
14
0 / 6 / 3
8,422
443
6,496
12,626
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
17
5 / 2 / 1
11,146
587
7,665
10,656
8,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
12
2 / 6 / 1
8,211
432
6,037
21,304
11,538
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Anobiik
Amaterasu
16
1 / 5 / 4
10,124
533
5,965
16,241
11,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
Digess
Artio
14
0 / 1 / 13
9,499
500
8,917
16,613
16,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Fokau
Heimdallr
19
9 / 2 / 2
11,949
629
10,611
12,004
5,067
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
PRO1_PRO
Tiamat
17
3 / 1 / 9
10,672
562
15,523
11,437
5,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
pamuj__
Cliodhna
18
11 / 5 / 1
12,061
635
12,772
15,180
5,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
13
Kills
24
24
Deaths
14
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Anobiik
Amaterasu
1
5
4
0.6
L
Bellona
BigWangJ11
Bellona
5
3
3
2.17
L
Medusa
1
7
1
0.21
W
Artio
Digess
Artio
0
1
13
6.5
L
Tiamat
El Dude IV
Tiamat
0
6
3
0.25
W
Heimdallr
Fokau
Heimdallr
9
2
2
5
L
Awilix
5
2
1
2.75
W
Tiamat
PRO1_PRO
Tiamat
3
1
9
7.5
L
Thor
2
6
1
0.42
W
Cliodhna
pamuj__
Cliodhna
11
5
1
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,033
Damage
53,788
72,111
Taken
71,475
35,172
Mitigated
44,385
10,677
Healing
30,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Anobiik
Amaterasu
5,965
3,243
0
6,137
16,241
11,912
831
511
15,730
0
62,877
L
Bellona
BigWangJ11
Bellona
11,855
2,833
0
4,729
15,839
7,599
0
4,708
10,937
0
68,729
L
Medusa
6,980
2,063
0
719
11,686
2,478
20
1,734
9,913
0
47,330
W
Artio
Digess
Artio
8,917
327
2,878
6,511
16,613
16,436
196
2,425
14,188
31,167
0
L
Tiamat
El Dude IV
Tiamat
6,496
586
0
1,919
12,626
4,749
49
4,837
7,464
52,957
0
W
Heimdallr
Fokau
Heimdallr
10,611
4,534
0
4,800
12,004
5,067
3,150
580
11,424
0
108,783
L
Awilix
7,665
3,582
0
1,570
10,656
8,808
301
2,472
8,094
0
76,639
W
Tiamat
PRO1_PRO
Tiamat
15,523
1,595
13
4,836
11,437
5,124
595
1,879
9,558
70,870
0
L
Thor
6,037
870
252
1,488
21,304
11,538
0
9,736
11,254
0
30,924
W
Cliodhna
pamuj__
Cliodhna
12,772
1,061
0
5,206
15,180
5,846
0
1,323
13,857
0
85,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,141
Gold Earned
54,305
519
Minions Killed
590
0
Camps Cleared
0
1,959,769
Distance Traveled
1,898,052
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,124
533
117
6
0
382,311
0
L
Bellona
10,049
529
100
5
0
391,317
0
L
Medusa
8,313
438
83
4
0
424,161
5
W
Artio
9,499
500
40
2
0
397,420
7
L
Tiamat
8,422
443
128
7
0
384,685
6
W
Heimdallr
11,949
629
159
8
0
344,532
7
L
Awilix
11,146
587
164
9
0
409,707
5
W
Tiamat
10,672
562
137
7
0
375,521
4
L
Thor
8,211
432
44
2
0
349,899
1
W
Cliodhna
12,061
635
137
7
0
398,268
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role