Player Matchup

Janus
Janus
BOOM wutwasthat
Janus
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,054 Elo+
Solo
Chernobog
Chernobog
Dorsaw
Chernobog
Level 158
God Stats
6W - 3L
1,503 SR
Queue Stats
486W - 512L
1,361 Elo+
Solo
Izanami
Izanami
MakeKidsCry4984
Izanami
Level 27
God Stats
4W - 1L
1,857 SR
Queue Stats
145W - 165L
1,396 Elo+
Solo
Ymir
Ymir
SEABEE_BRUSKI_
Ymir
Level 125
God Stats
1W - 1L
1,278 SR
Queue Stats
153W - 157L
1,411 Elo+
Solo
Persephone
Persephone
Star_children_fa
Persephone
Level 87
God Stats
1W - 3L
1,274 SR
Queue Stats
72W - 96L
1,337 Elo+
Solo
Team Averages
Level 90
1,482 SR
1,312 Elo+

VS

Team Averages
Level 95
1,564 SR
1,391 Elo+
Tiamat
Tiamat
 
Tiamat
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BandorXD
Pele
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 93L
1,376 Elo+
Solo
Medusa
Medusa
Evilbreed310
Medusa
Level 124
God Stats
4W - 3L
1,607 SR
Queue Stats
280W - 281L
1,371 Elo+
Solo
Mercury
Mercury
LokiLaufeison
Mercury
Level 67
God Stats
5W - 4L
1,494 SR
Queue Stats
181W - 253L
1,372 Elo+
Solo
Kuzenbo
Kuzenbo
MAT3NCUL3R 3
Kuzenbo
Level 72
God Stats
10W - 5L
1,717 SR
Queue Stats
376W - 380L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 9
8,753
1,094
4,105
4,946
1,824
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Dorsaw
Chernobog
12
1 / 1 / 16
7,837
980
4,076
3,578
1,264
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
11 / 2 / 7
9,471
1,184
11,510
8,068
3,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 4 / 13
8,199
1,025
3,713
10,002
4,842
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
Star_children_fa
Persephone
13
0 / 1 / 13
7,883
985
3,321
4,889
1,739
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
2 / 2 / 3
6,312
789
4,560
3,745
2,530
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
14
1 / 6 / 3
6,813
852
4,872
8,852
3,502
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
13
1 / 5 / 4
6,887
861
7,666
8,536
3,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
12
1 / 4 / 4
6,483
810
3,999
5,947
2,388
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
MAT3NCUL3R 3
Kuzenbo
5
0 / 2 / 1
5,231
654
979
3,014
3,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
20
19
Kills
5
9
Deaths
19
58
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
2
3
1.75
W
6
1
9
10.5
L
Pele
1
6
3
0.42
W
Chernobog
Dorsaw
Chernobog
1
1
16
9
L
Medusa
1
5
4
0.6
L
Mercury
1
4
4
0.75
L
Kuzenbo
MAT3NCUL3R 3
Kuzenbo
0
2
1
0.25
W
11
2
7
7.25
W
1
4
13
1.88
W
Persephone
Star_children_fa
Persephone
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,725
Damage
22,076
31,483
Taken
30,094
13,489
Mitigated
14,886
12,873
Healing
5,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,560
645
221
703
3,745
2,530
0
1,902
1,843
7,894
0
W
4,105
794
529
1,851
4,946
1,824
524
1,410
3,536
12,261
0
L
Pele
4,872
605
303
1,296
8,852
3,502
0
3,210
5,642
0
17,781
W
Chernobog
Dorsaw
Chernobog
4,076
2,397
0
879
3,578
1,264
776
821
2,757
0
8,244
L
Medusa
7,666
3,862
334
1,469
8,536
3,371
0
2,398
6,138
0
16,799
L
Mercury
3,999
2,064
0
683
5,947
2,388
0
2,275
3,672
0
8,912
L
Kuzenbo
MAT3NCUL3R 3
Kuzenbo
979
336
0
141
3,014
3,095
0
1,354
1,660
1,232
0
W
11,510
6,637
714
2,396
8,068
3,820
3,005
1,367
6,701
0
24,355
W
3,713
0
1,183
1,694
10,002
4,842
554
1,376
8,626
11,656
0
W
Persephone
Star_children_fa
Persephone
3,321
319
1,413
2,214
4,889
1,739
870
565
4,323
11,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,143
Gold Earned
31,726
97
Minions Killed
70
0
Camps Cleared
0
800,305
Distance Traveled
600,281
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,312
789
5
1
0
115,070
3
W
Janus
8,753
1,094
14
2
0
164,345
0
L
Pele
6,813
852
21
3
0
153,282
0
W
Chernobog
7,837
980
11
1
0
180,704
0
L
Medusa
6,887
861
30
4
0
150,207
1
L
Mercury
6,483
810
12
2
0
143,945
0
L
Kuzenbo
5,231
654
2
0
0
37,777
0
W
Izanami
9,471
1,184
28
4
0
145,835
1
W
Ymir
8,199
1,025
22
3
0
142,498
4
W
Persephone
7,883
985
22
3
0
166,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role