Player Matchup

Cernunnos
Cernunnos
ChaosEternal3
Cernunnos
Level 24
God Stats
16W - 18L
1,385 SR
Queue Stats
47W - 43L
1,383 Elo+
Party 1
Bellona
Bellona
Guixxmaster
Bellona
Level 14
God Stats
4W - 2L
1,523 SR
Queue Stats
7W - 10L
1,416 Elo+
Party 2
Cthulhu
Cthulhu
Monkeyspanker25
Cthulhu
Level 23
God Stats
5W - 5L
1,300 SR
Queue Stats
56W - 61L
1,430 Elo+
Party 1
Nu Wa
Nu Wa
SoySauce6969
Nu Wa
Level 26
God Stats
4W - 0L
1,705 SR
Queue Stats
72W - 78L
1,270 Elo+
Solo
Bakasura
Bakasura
ladyegiptyan
Bakasura
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 103L
1,417 Elo+
Party 2
Team Averages
Level 25
1,483 SR
1,383 Elo+

VS

Team Averages
Level 13
1,510 SR
1,410 Elo+
Ullr
Ullr
DalyTron
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 97L
1,454 Elo+
Solo
Ra
Ra
DoctaOG
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,433 Elo+
Party 3
Cthulhu
Cthulhu
NotOsamaBinLadin
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thor
Thor
OSOSAN
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Solo
Bellona
Bellona
Testies3
Bellona
Level 27
God Stats
17W - 11L
1,552 SR
Queue Stats
155W - 147L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChaosEternal3
Cernunnos
14
14 / 4 / 5
9,162
573
12,869
10,931
3,669
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
Guixxmaster
Bellona
14
1 / 0 / 2
7,733
483
3,476
8,437
6,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 3 / 9
8,730
546
7,935
9,962
8,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 2 / 7
8,409
526
13,263
7,198
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
ladyegiptyan
Bakasura
12
1 / 4 / 3
7,053
441
1,756
11,240
3,705
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
6 / 7 / 2
8,746
547
10,553
13,579
4,112
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 4 / 3
7,984
499
7,250
10,955
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
2 / 10 / 5
7,496
469
4,095
14,674
8,098
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thor
OSOSAN
Thor
11
1 / 4 / 2
7,023
439
1,037
12,394
4,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Testies3
Bellona
13
2 / 1 / 0
8,104
507
4,954
9,318
8,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
25
Kills
13
13
Deaths
26
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ChaosEternal3
Cernunnos
14
4
5
4.13
L
Ullr
6
7
2
1
L
2
4
3
0.88
W
Bellona
Guixxmaster
Bellona
1
0
2
2
W
6
3
9
3.5
L
2
10
5
0.45
L
Thor
OSOSAN
Thor
1
4
2
0.5
W
3
2
7
3.25
L
Bellona
Testies3
Bellona
2
1
0
2
W
Bakasura
ladyegiptyan
Bakasura
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,299
Damage
27,889
47,768
Taken
60,920
24,977
Mitigated
28,699
13,739
Healing
13,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ChaosEternal3
Cernunnos
12,869
7,221
0
2,821
10,931
3,669
399
1,792
9,115
0
56,695
L
Ullr
10,553
6,994
0
2,688
13,579
4,112
0
4,661
8,450
0
39,959
L
7,250
980
432
4,854
10,955
3,100
931
6,678
4,150
57,370
0
W
Bellona
Guixxmaster
Bellona
3,476
562
0
2,312
8,437
6,413
438
2,042
6,275
0
31,630
W
7,935
694
122
822
9,962
8,753
255
2,529
7,393
32,544
0
L
4,095
903
89
1,615
14,674
8,098
140
5,317
9,017
19,642
0
L
Thor
OSOSAN
Thor
1,037
573
0
2,481
12,394
4,728
0
1,333
10,980
0
42,250
W
13,263
3,651
13
2,266
7,198
2,437
233
4,112
2,780
52,194
0
L
Bellona
Testies3
Bellona
4,954
807
0
1,138
9,318
8,661
412
2,643
6,665
9,497
39,101
W
Bakasura
ladyegiptyan
Bakasura
1,756
1,666
0
5,383
11,240
3,705
0
839
10,323
0
29,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,087
Gold Earned
39,353
352
Minions Killed
376
0
Camps Cleared
0
1,492,694
Distance Traveled
1,296,238
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,162
573
82
5
0
281,285
3
L
Ullr
8,746
547
62
4
0
258,291
2
L
Ra
7,984
499
119
7
0
268,774
3
W
Bellona
7,733
483
75
5
0
276,852
1
W
Cthulhu
8,730
546
48
3
0
319,753
0
L
Cthulhu
7,496
469
24
2
0
247,131
5
L
Thor
7,023
439
69
4
0
231,310
1
W
Nu Wa
8,409
526
77
5
0
291,645
2
L
Bellona
8,104
507
102
6
0
290,732
7
W
Bakasura
7,053
441
70
4
0
323,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role