Player Matchup

Hera
Hera
A-BSELLIN
Hera
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
190W - 230L
1,391 Elo+
Party 1
Cliodhna
Cliodhna
FoxyMann
Cliodhna
Level 68
God Stats
8W - 4L
1,712 SR
Queue Stats
135W - 128L
1,371 Elo+
Solo
Chaac
Chaac
Kxng_Xrio
Chaac
Level 124
God Stats
62W - 56L
1,509 SR
Queue Stats
911W - 1,000L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
NoLimit_ElChoppo
Gilgamesh
Level 88
God Stats
19W - 16L
1,536 SR
Queue Stats
200W - 264L
1,446 Elo+
Party 1
Anubis
Anubis
dripyjo
Anubis
Level 61
God Stats
31W - 33L
1,344 SR
Queue Stats
255W - 320L
1,438 Elo+
Party 1
Team Averages
Level 78
1,520 SR
1,425 Elo+

VS

Team Averages
Level 42
1,557 SR
1,374 Elo+
Hachiman
Hachiman
EighteenConch33
Hachiman
Level 63
God Stats
14W - 15L
1,519 SR
Queue Stats
202W - 180L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
JoiningCashew49
Cthulhu
Level 39
God Stats
2W - 1L
1,553 SR
Queue Stats
70W - 80L
1,278 Elo+
Solo
Agni
Agni
TM Doomsday
Agni
Level 46
God Stats
1W - 4L
1,500 SR
Queue Stats
122W - 107L
1,426 Elo+
Party 2
Ymir
Ymir
TM Prowler
Ymir
Level 24
God Stats
30W - 25L
1,520 SR
Queue Stats
55W - 48L
1,389 Elo+
Party 2
Cliodhna
Cliodhna
redlegz32
Cliodhna
Level 37
God Stats
46W - 44L
1,696 SR
Queue Stats
207W - 263L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
5 / 2 / 4
7,175
552
6,435
4,793
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
FoxyMann
Cliodhna
13
6 / 0 / 6
7,883
606
4,552
8,119
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Kxng_Xrio
Chaac
11
3 / 0 / 6
6,511
501
7,869
7,346
4,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
12
2 / 2 / 0
6,703
516
7,135
9,872
4,458
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
dripyjo
Anubis
11
5 / 0 / 4
6,350
488
7,212
4,787
1,733
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
0 / 3 / 0
5,205
400
5,553
7,685
1,268
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 2
5,817
447
6,055
10,605
7,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 7 / 0
5,710
439
3,485
7,963
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 6 / 0
5,015
386
1,438
11,667
4,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
redlegz32
Cliodhna
11
3 / 2 / 0
6,786
522
1,481
7,372
2,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
21
Kills
3
4
Deaths
21
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
5
2
4
3.5
L
Hachiman
0
3
0
0
W
Cliodhna
FoxyMann
Cliodhna
6
0
6
9
L
0
3
2
0.33
W
Chaac
Kxng_Xrio
Chaac
3
0
6
6
W
Gilgamesh
2
2
0
1
L
0
7
0
0
L
0
6
0
0
W
Anubis
dripyjo
Anubis
5
0
4
7
L
Cliodhna
redlegz32
Cliodhna
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,203
Damage
18,012
34,917
Taken
45,292
14,925
Mitigated
17,875
13,217
Healing
9,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
6,435
987
0
355
4,793
1,443
665
1,760
2,663
33,872
0
L
Hachiman
5,553
2,416
0
2,548
7,685
1,268
0
3,083
4,050
0
32,774
W
Cliodhna
FoxyMann
Cliodhna
4,552
548
0
4,930
8,119
2,677
643
1,703
6,289
0
38,077
L
6,055
701
0
3,287
10,605
7,436
0
1,004
9,561
21,827
0
W
Chaac
Kxng_Xrio
Chaac
7,869
2,068
0
4,170
7,346
4,614
54
1,071
6,275
304
31,225
W
Gilgamesh
7,135
2,030
0
1,080
9,872
4,458
414
4,635
4,251
9,070
24,820
L
3,485
284
0
1,689
7,963
2,149
575
3,958
3,631
25,784
0
L
1,438
307
0
628
11,667
4,180
0
4,900
6,111
11,824
0
W
Anubis
dripyjo
Anubis
7,212
745
0
2,682
4,787
1,733
314
326
4,461
29,658
0
L
Cliodhna
redlegz32
Cliodhna
1,481
453
0
1,776
7,372
2,842
391
1,260
6,060
0
40,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,622
Gold Earned
28,533
297
Minions Killed
260
0
Camps Cleared
0
1,216,044
Distance Traveled
1,117,031
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,175
552
59
5
0
232,285
2
L
Hachiman
5,205
400
50
4
0
229,691
3
W
Cliodhna
7,883
606
76
6
0
295,243
5
L
Cthulhu
5,817
447
44
3
0
232,244
0
W
Chaac
6,511
501
59
5
0
263,219
1
W
Gilgamesh
6,703
516
55
4
0
211,194
0
L
Agni
5,710
439
57
4
0
186,509
6
L
Ymir
5,015
386
24
2
0
199,811
1
W
Anubis
6,350
488
48
4
0
214,103
0
L
Cliodhna
6,786
522
85
7
0
268,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role