Player Matchup

Bakasura
Bakasura
Epistale16
Bakasura
Level 15
God Stats
2W - 2L
1,777 SR
Queue Stats
22W - 20L
1,519 Elo+
Solo
Nemesis
Nemesis
Logication25
Nemesis
Level 5
God Stats
1W - 2L
1,375 SR
Queue Stats
2W - 3L
1,457 Elo+
Party 1
Agni
Agni
MammothBrush482
Agni
Level 12
God Stats
0W - 1L
1,439 SR
Queue Stats
2W - 3L
1,457 Elo+
Party 1
Artemis
Artemis
Patrykpicu
Artemis
Level 16
God Stats
3W - 2L
1,413 SR
Queue Stats
7W - 11L
1,440 Elo+
Solo
Hades
Hades
ll-Mr_you_tube-_
Hades
Level 4
God Stats
0W - 2L
1,230 SR
Queue Stats
18W - 17L
1,446 Elo+
Solo
Team Averages
Level 10
1,447 SR
1,464 Elo+

VS

Team Averages
Level 19
1,412 SR
1,459 Elo+
Vamana
Vamana
EyetalionxXx
Vamana
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,435 Elo+
Solo
Pele
Pele
GeroPonce
Pele
Level 29
God Stats
9W - 8L
1,430 SR
Queue Stats
218W - 225L
1,436 Elo+
Solo
Tiamat
Tiamat
Shawnao257
Tiamat
Level 8
God Stats
3W - 6L
1,296 SR
Queue Stats
8W - 12L
1,390 Elo+
Solo
Agni
Agni
ShineyBro
Agni
Level 17
God Stats
1W - 2L
1,354 SR
Queue Stats
39W - 36L
1,607 Elo+
Solo
Bellona
Bellona
twiddly-pupil0
Bellona
Level 28
God Stats
3W - 4L
1,480 SR
Queue Stats
141W - 139L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Epistale16
Bakasura
18
12 / 6 / 1
12,067
575
17,702
21,972
9,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Logication25
Nemesis
10
1 / 10 / 3
7,245
345
954
14,335
5,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
1 / 9 / 4
7,683
366
3,640
12,837
3,189
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Patrykpicu
Artemis
11
1 / 8 / 5
8,014
382
5,047
12,231
3,461
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 10 / 2
7,893
376
5,613
15,879
7,190
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
1 / 11 / 4
8,566
408
4,032
19,326
14,452
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
19
8 / 2 / 7
12,363
589
13,662
19,437
7,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Shawnao257
Tiamat
15
1 / 1 / 5
10,079
480
3,313
3,712
1,420
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Agni
19
14 / 4 / 12
12,494
595
19,845
14,545
5,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
19 / 1 / 10
13,248
631
20,182
15,642
18,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
81
17
Kills
43
43
Deaths
19
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Epistale16
Bakasura
12
6
1
2.08
W
Vamana
1
11
4
0.27
W
Pele
8
2
7
5.75
L
Nemesis
Logication25
Nemesis
1
10
3
0.25
L
1
9
4
0.33
L
Artemis
Patrykpicu
Artemis
1
8
5
0.44
W
Tiamat
Shawnao257
Tiamat
1
1
5
3.5
W
Agni
14
4
12
5
L
2
10
2
0.3
W
19
1
10
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,956
Damage
61,034
77,254
Taken
72,662
28,405
Mitigated
46,699
9,912
Healing
19,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Epistale16
Bakasura
17,702
11,950
0
5,126
21,972
9,338
1,054
7,529
13,995
0
78,732
W
Vamana
4,032
2,093
0
2,768
19,326
14,452
556
2,188
15,971
0
34,546
W
Pele
13,662
3,575
0
10,047
19,437
7,265
150
2,120
16,890
0
93,347
L
Nemesis
Logication25
Nemesis
954
293
0
1,260
14,335
5,227
36
4,821
9,258
0
6,752
L
3,640
410
0
582
12,837
3,189
140
4,643
8,098
29,120
0
L
Artemis
Patrykpicu
Artemis
5,047
2,380
0
220
12,231
3,461
0
3,582
8,553
0
30,112
W
Tiamat
Shawnao257
Tiamat
3,313
1,033
0
945
3,712
1,420
1,778
117
3,455
37,192
0
W
Agni
19,845
1,191
0
3,355
14,545
5,400
2,956
1,718
12,147
89,587
0
L
5,613
1,005
240
2,484
15,879
7,190
581
5,297
10,418
31,981
0
W
20,182
5,663
0
2,605
15,642
18,162
2,135
3,491
10,836
20,261
69,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,902
Gold Earned
56,750
345
Minions Killed
513
0
Camps Cleared
0
1,662,794
Distance Traveled
2,058,658
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,067
575
160
8
0
375,254
0
W
Vamana
8,566
408
45
2
0
414,950
3
W
Pele
12,363
589
127
6
0
417,967
1
L
Nemesis
7,245
345
21
1
0
378,128
1
L
Agni
7,683
366
47
2
0
322,769
1
L
Artemis
8,014
382
59
3
0
281,410
1
W
Tiamat
10,079
480
72
3
0
356,750
0
W
Agni
12,494
595
138
7
0
403,245
2
L
Hades
7,893
376
58
3
0
305,233
0
W
Bellona
13,248
631
131
6
0
465,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role