Player Matchup

Thor
Thor
BoredPanda918
Thor
Level 28
God Stats
3W - 6L
1,318 SR
Queue Stats
135W - 186L
1,317 Elo+
Party 1
Cthulhu
Cthulhu
Dinocobian
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,024 Elo+
Solo
Kali
Kali
JUST-ROCK-IN
Kali
Level 5
God Stats
3W - 5L
1,271 SR
Queue Stats
7W - 10L
1,135 Elo+
Solo
Osiris
Osiris
firekid83
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Medusa
Medusa
xxBreakawayxx
Medusa
Level 23
God Stats
55W - 66L
1,426 SR
Queue Stats
149W - 209L
1,260 Elo+
Party 1
Team Averages
Level 13
1,403 SR
1,247 Elo+

VS

Team Averages
Level 17
1,538 SR
1,444 Elo+
Fenrir
Fenrir
Dumbar_507
Fenrir
Level 25
God Stats
1W - 2L
1,441 SR
Queue Stats
22W - 21L
1,417 Elo+
Solo
Tyr
Tyr
Lucky-grap3-5
Tyr
Level 8
God Stats
5W - 0L
1,747 SR
Queue Stats
10W - 4L
1,710 Elo+
Party 2
Cliodhna
Cliodhna
MalwareKun
Cliodhna
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,316 Elo+
Solo
Yemoja
Yemoja
Richardpimenta
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,278 Elo+
Solo
Sobek
Sobek
armedbuffalo
Sobek
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 4
14,651
916
23,310
24,631
20,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Dinocobian
Cthulhu
19
0 / 10 / 4
13,001
813
7,456
19,897
19,687
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
0 / 2 / 0
11,202
700
797
1,522
401
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
firekid83
Osiris
20
0 / 12 / 7
13,787
862
20,496
32,192
30,187
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
7 / 10 / 3
15,103
944
21,601
25,432
18,431
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dumbar_507
Fenrir
20
18 / 1 / 11
17,098
1,069
28,302
19,672
13,694
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
13 / 1 / 15
16,739
1,046
27,182
20,557
27,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cliodhna
MalwareKun
Cliodhna
18
0 / 0 / 2
9,888
618
0
0
0
20
2 / 8 / 16
14,959
935
5,602
21,486
18,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

20
8 / 2 / 17
16,334
1,021
25,260
21,574
15,576
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
102
12
Kills
41
41
Deaths
12
18
Assists
61
Player
Kills
Deaths
Assists
KDA
L
5
7
4
1
L
Cthulhu
Dinocobian
Cthulhu
0
10
4
0.2
W
Fenrir
Dumbar_507
Fenrir
18
1
11
23.5
L
0
2
0
0
W
13
1
15
20.5
W
Cliodhna
MalwareKun
Cliodhna
0
0
2
1
W
2
8
16
1.25
W
8
2
17
8.25
L
Osiris
firekid83
Osiris
0
12
7
0.29
L
7
10
3
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,660
Damage
86,346
103,674
Taken
83,289
89,305
Mitigated
74,347
427
Healing
16,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,310
10,482
0
0
24,631
20,599
0
9,958
14,082
0
66,218
L
Cthulhu
Dinocobian
Cthulhu
7,456
665
0
0
19,897
19,687
0
8,363
10,114
31,722
0
W
Fenrir
Dumbar_507
Fenrir
28,302
11,528
0
3,794
19,672
13,694
0
1,861
17,811
0
48,589
L
797
433
0
3
1,522
401
0
352
1,132
0
897
W
27,182
4,575
0
4,450
20,557
27,021
0
2,152
18,405
17,646
27,720
W
Cliodhna
MalwareKun
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
W
5,602
2,013
3,457
1,650
21,486
18,056
0
550
20,936
18,658
0
W
25,260
5,845
0
3,551
21,574
15,576
0
2,893
18,681
58,275
0
L
Osiris
firekid83
Osiris
20,496
13,749
0
0
32,192
30,187
0
10,559
19,353
0
39,688
L
21,601
15,973
0
424
25,432
18,431
0
8,292
16,641
0
34,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,744
Gold Earned
75,018
178
Minions Killed
193
6
Camps Cleared
2
1,118,170
Distance Traveled
1,151,013
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,651
916
68
4
0
262,491
0
L
Cthulhu
13,001
813
32
2
3
225,088
0
W
Fenrir
17,098
1,069
49
3
1
308,469
0
L
Kali
11,202
700
1
0
0
25,370
0
W
Tyr
16,739
1,046
47
3
1
347,059
0
W
Cliodhna
9,888
618
0
0
0
0
0
W
Yemoja
14,959
935
34
2
0
189,547
0
W
Sobek
16,334
1,021
63
4
0
305,938
0
L
Osiris
13,787
862
46
3
0
331,863
1
L
Medusa
15,103
944
31
2
3
273,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role