Player Matchup

Cthulhu
Cthulhu
GamingWizar
Cthulhu
Level 5
God Stats
2W - 1L
1,896 SR
Queue Stats
2W - 1L
1,706 Elo+
Solo
Baba Yaga
Baba Yaga
MagicTurtle7
Baba Yaga
Level 26
God Stats
0W - 2L
1,317 SR
Queue Stats
4W - 5L
1,244 Elo+
Party 1
Athena
Athena
MrSexytoast
Athena
Level 24
God Stats
1W - 1L
1,387 SR
Queue Stats
3W - 3L
1,249 Elo+
Party 1
Apollo
Apollo
PrinceNaszir
Apollo
Level 20
God Stats
3W - 1L
1,933 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
VraiDawn723
Cliodhna
Level 18
God Stats
0W - 3L
1,266 SR
Queue Stats
6W - 10L
1,454 Elo+
Solo
Team Averages
Level 19
1,560 SR
1,431 Elo+

VS

Team Averages
Level 24
1,651 SR
1,423 Elo+
Baron Samedi
Baron Samedi
BaconBits317
Baron Samedi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 137L
1,263 Elo+
Solo
Arachne
Arachne
EddieGonSavagee
Arachne
Level 18
God Stats
11W - 6L
1,697 SR
Queue Stats
45W - 53L
1,312 Elo+
Solo
Zhong Kui
Zhong Kui
Thunder Dann
Zhong Kui
Level 27
God Stats
4W - 2L
1,600 SR
Queue Stats
26W - 15L
1,586 Elo+
Party 2
Izanami
Izanami
Tony Maaaaaaaah
Izanami
Level 23
God Stats
2W - 0L
1,956 SR
Queue Stats
16W - 8L
1,596 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
b3nja191286
Ah Muzen Cab
Level 25
God Stats
11W - 11L
1,500 SR
Queue Stats
128W - 182L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GamingWizar
Cthulhu
14
0 / 6 / 0
8,653
412
3,633
15,676
10,497
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baba Yaga
MagicTurtle7
Baba Yaga
17
8 / 4 / 5
11,317
539
10,723
13,408
5,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
11
0 / 6 / 4
8,022
382
3,399
20,952
19,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
15
1 / 6 / 3
9,382
447
3,602
10,669
3,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
VraiDawn723
Cliodhna
15
8 / 10 / 4
10,585
504
13,094
17,185
7,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BaconBits317
Baron Samedi
17
2 / 5 / 5
11,570
551
4,415
11,710
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 3 / 5
11,220
534
3,528
14,516
6,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Thunder Dann
Zhong Kui
20
18 / 2 / 6
14,450
688
28,817
19,646
18,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 0 / 2
13,772
656
10,503
10,528
5,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
b3nja191286
Ah Muzen Cab
14
2 / 7 / 9
10,596
505
5,635
13,224
4,552
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
59
17
Kills
32
32
Deaths
17
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BaconBits317
Baron Samedi
2
5
5
0.9
W
3
3
5
1.83
L
Cthulhu
GamingWizar
Cthulhu
0
6
0
0
L
Baba Yaga
MagicTurtle7
Baba Yaga
8
4
5
2.63
L
Athena
0
6
4
0.33
L
Apollo
1
6
3
0.42
W
Zhong Kui
Thunder Dann
Zhong Kui
18
2
6
10.5
W
7
0
2
8
L
Cliodhna
VraiDawn723
Cliodhna
8
10
4
1
W
Ah Muzen Cab
b3nja191286
Ah Muzen Cab
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,451
Damage
52,898
77,890
Taken
69,624
45,834
Mitigated
41,024
9,937
Healing
30,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BaconBits317
Baron Samedi
4,415
389
111
4,312
11,710
5,197
1,459
4,380
7,330
63,440
0
W
3,528
2,074
0
6,110
14,516
6,637
0
3,505
11,011
0
63,802
L
Cthulhu
GamingWizar
Cthulhu
3,633
593
66
1,132
15,676
10,497
843
9,565
6,111
38,573
0
L
Baba Yaga
MagicTurtle7
Baba Yaga
10,723
1,153
0
3,994
13,408
5,839
0
2,275
11,133
67,385
0
L
Athena
3,399
1,425
0
1,718
20,952
19,068
27
8,922
12,030
20,715
0
L
Apollo
3,602
2,395
0
1,556
10,669
3,313
0
3,002
7,667
0
62,122
W
Zhong Kui
Thunder Dann
Zhong Kui
28,817
8,817
0
9,894
19,646
18,925
4,595
5,617
14,029
89,663
13,158
W
10,503
6,007
0
6,128
10,528
5,713
6,890
358
10,170
0
134,872
L
Cliodhna
VraiDawn723
Cliodhna
13,094
1,660
0
1,471
17,185
7,117
0
7,099
10,086
0
57,091
W
Ah Muzen Cab
b3nja191286
Ah Muzen Cab
5,635
2,003
0
4,269
13,224
4,552
967
5,755
7,469
0
32,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,959
Gold Earned
61,608
448
Minions Killed
597
0
Camps Cleared
0
1,854,881
Distance Traveled
1,995,915
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,570
551
103
5
0
396,107
4
W
Arachne
11,220
534
97
5
0
430,397
0
L
Cthulhu
8,653
412
80
4
0
319,767
0
L
Baba Yaga
11,317
539
126
6
0
369,151
3
L
Athena
8,022
382
36
2
0
411,391
0
L
Apollo
9,382
447
136
6
0
371,302
2
W
Zhong Kui
14,450
688
138
7
0
366,398
0
W
Izanami
13,772
656
198
9
0
398,305
6
L
Cliodhna
10,585
504
70
3
0
383,270
1
W
Ah Muzen Cab
10,596
505
61
3
0
404,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role