Player Matchup

Hercules
Hercules
Agnate1
Hercules
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 8L
1,513 Elo+
Party 2
Skadi
Skadi
MAMALOVIN
Skadi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,389 Elo+
Solo
Chang'e
Chang'e
MCobleigh31
Chang'e
Level 41
God Stats
6W - 11L
1,353 SR
Queue Stats
99W - 105L
1,471 Elo+
Party 2
Tiamat
Tiamat
Sirelko
Tiamat
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 58L
1,478 Elo+
Solo
Khepri
Khepri
bushy9er9er
Khepri
Level 25
God Stats
3W - 6L
1,290 SR
Queue Stats
29W - 30L
1,416 Elo+
Party 2
Team Averages
Level 24
1,429 SR
1,453 Elo+

VS

Team Averages
Level 19
1,520 SR
1,442 Elo+
Artio
Artio
BettoFlores
Artio
Level 20
God Stats
4W - 4L
1,395 SR
Queue Stats
77W - 118L
1,396 Elo+
Party 3
Sun Wukong
Sun Wukong
Bytok513
Sun Wukong
Level 25
God Stats
5W - 8L
1,473 SR
Queue Stats
79W - 106L
1,429 Elo+
Party 3
Sol
Sol
I K1NG I3571
Sol
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
53W - 54L
1,476 Elo+
Party 1
Artemis
Artemis
Sebastianfr973
Artemis
Level 18
God Stats
1W - 1L
1,732 SR
Queue Stats
13W - 15L
1,466 Elo+
Party 3
Susano
Susano
bleachplease
Susano
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 44L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Agnate1
Hercules
17
5 / 6 / 11
11,374
1,034
16,924
19,577
21,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Skadi
MAMALOVIN
Skadi
18
5 / 2 / 18
11,762
1,069
27,681
14,026
7,243
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
MCobleigh31
Chang'e
18
8 / 1 / 13
12,290
1,117
19,203
13,284
6,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Sirelko
Tiamat
18
4 / 2 / 16
11,334
1,030
18,253
14,015
10,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
18
3 / 2 / 18
12,394
1,127
9,418
15,335
17,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

220

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 11
11,275
1,025
6,210
24,669
33,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Bytok513
Sun Wukong
17
3 / 4 / 8
10,853
987
14,233
26,006
22,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
4 / 4 / 6
11,569
1,052
19,941
17,532
6,872
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 4 / 5
10,667
970
13,411
12,272
4,994
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
17
1 / 9 / 7
10,533
958
18,861
18,703
7,992
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
50
25
Kills
13
13
Deaths
25
76
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hercules
Agnate1
Hercules
5
6
11
1.75
L
1
4
11
1.63
L
Sun Wukong
Bytok513
Sun Wukong
3
4
8
1.75
L
4
4
6
1.75
W
Skadi
MAMALOVIN
Skadi
5
2
18
7
W
Chang'e
MCobleigh31
Chang'e
8
1
13
14.5
L
4
4
5
1.63
W
Tiamat
Sirelko
Tiamat
4
2
16
6
L
Susano
1
9
7
0.5
W
Khepri
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,479
Damage
72,656
76,237
Taken
99,182
63,615
Mitigated
75,866
18,653
Healing
10,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Agnate1
Hercules
16,924
5,839
0
2,689
19,577
21,212
0
8,561
10,627
0
29,105
L
6,210
1,400
840
1,445
24,669
33,137
0
11,746
12,665
14,243
0
L
Sun Wukong
Bytok513
Sun Wukong
14,233
1,842
0
2,181
26,006
22,871
0
15,367
10,325
0
30,942
L
19,941
6,747
0
3,928
17,532
6,872
0
8,308
9,016
53,985
0
W
Skadi
MAMALOVIN
Skadi
27,681
12,916
0
6
14,026
7,243
0
4,462
9,395
0
56,404
W
Chang'e
MCobleigh31
Chang'e
19,203
2,149
6,196
3,616
13,284
6,677
0
3,158
9,942
37,496
0
L
13,411
7,297
0
880
12,272
4,994
0
3,940
7,667
0
17,122
W
Tiamat
Sirelko
Tiamat
18,253
2,235
578
2,989
14,015
10,990
0
4,602
9,206
35,882
0
L
Susano
18,861
3,613
0
945
18,703
7,992
0
7,513
10,764
0
43,482
W
Khepri
9,418
1,284
771
1,808
15,335
17,493
0
5,368
9,569
15,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,154
Gold Earned
54,897
194
Minions Killed
201
3
Camps Cleared
4
1,075,201
Distance Traveled
996,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,374
1,034
33
3
1
189,024
0
L
Artio
11,275
1,025
10
1
1
216,059
0
L
Sun Wukong
10,853
987
48
4
0
232,427
0
L
Sol
11,569
1,052
73
7
1
209,356
0
W
Skadi
11,762
1,069
76
7
2
207,623
0
W
Chang'e
12,290
1,117
35
3
0
231,614
0
L
Artemis
10,667
970
10
1
1
131,980
0
W
Tiamat
11,334
1,030
35
3
0
219,660
0
L
Susano
10,533
958
60
5
1
206,915
0
W
Khepri
12,394
1,127
15
1
0
227,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role