Player Matchup

Artemis
Artemis
ItsYaBoi42
Artemis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,281 Elo+
Party 1
Chaac
Chaac
IxXTruuXxI
Chaac
Level 135
God Stats
1W - 3L
1,171 SR
Queue Stats
177W - 199L
1,441 Elo+
Party 1
Nemesis
Nemesis
sauceonsleeve
Nemesis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 55L
1,415 Elo+
Solo
Team Averages
Level 91
1,390 SR
1,379 Elo+

VS

Team Averages
Level 84
1,581 SR
1,385 Elo+
Bellona
Bellona
FlipperPrism841
Bellona
Level 4
God Stats
1W - 0L
1,480 SR
Queue Stats
1W - 1L
1,279 Elo+
Solo
Sylvanus
Sylvanus
Hossome623
Sylvanus
Level 129
God Stats
10W - 12L
1,530 SR
Queue Stats
399W - 417L
1,445 Elo+
Party 2
Chaac
Chaac
jacobdaderp
Chaac
Level 119
God Stats
20W - 5L
1,734 SR
Queue Stats
326W - 332L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ItsYaBoi42
Artemis
14
2 / 6 / 8
11,264
626
10,970
15,329
5,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
16
5 / 4 / 4
12,037
669
18,951
18,219
14,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
14
4 / 6 / 6
11,367
632
9,690
20,597
9,432
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
9,088
505
1,866
5,599
2,120
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
Hossome623
Sylvanus
19
5 / 3 / 10
13,359
742
21,935
19,702
11,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
11 / 5 / 4
13,553
753
22,841
27,389
26,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
11
Kills
16
16
Deaths
11
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
W
Sylvanus
Hossome623
Sylvanus
5
3
10
3.33
L
Artemis
ItsYaBoi42
Artemis
2
6
8
1
L
Chaac
5
4
4
1.75
W
11
5
4
2.6
L
Nemesis
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,611
Damage
46,642
54,145
Taken
52,690
29,035
Mitigated
40,489
12,233
Healing
24,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,866
411
0
78
5,599
2,120
0
0
5,391
0
5,650
W
Sylvanus
Hossome623
Sylvanus
21,935
5,673
4,021
8,540
19,702
11,466
1,717
180
18,976
59,450
8,282
L
Artemis
ItsYaBoi42
Artemis
10,970
1,008
398
2,330
15,329
5,226
400
3,282
11,591
0
41,706
L
Chaac
18,951
5,010
605
8,043
18,219
14,377
1,159
7,742
9,978
0
53,345
W
22,841
6,014
563
11,635
27,389
26,903
456
464
25,967
0
61,678
L
Nemesis
9,690
4,026
0
857
20,597
9,432
426
9,665
10,522
0
25,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,668
Gold Earned
36,000
184
Minions Killed
189
8
Camps Cleared
7
934,637
Distance Traveled
760,928
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,088
505
4
0
0
134,275
0
W
Sylvanus
13,359
742
111
6
5
299,475
3
L
Artemis
11,264
626
70
4
4
302,137
2
L
Chaac
12,037
669
82
5
2
324,088
4
W
Chaac
13,553
753
74
4
2
327,178
1
L
Nemesis
11,367
632
32
2
2
308,412
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role