Player Matchup

Apollo
Apollo
 
Apollo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
JonathanMinion
Loki
Level 127
God Stats
5W - 5L
1,449 SR
Queue Stats
34W - 33L
1,524 Elo+
Solo
Ne Zha
Ne Zha
SirMellon
Ne Zha
Level 121
God Stats
1W - 0L
1,736 SR
Queue Stats
115W - 95L
1,578 Elo+
Solo
Terra
Terra
prime459
Terra
Level 125
God Stats
3W - 1L
1,583 SR
Queue Stats
276W - 273L
1,543 Elo+
Solo
Chronos
Chronos
shashenzaisi
Chronos
Level 159
God Stats
1W - 6L
1,470 SR
Queue Stats
140W - 134L
1,534 Elo+
Solo
Team Averages
Level 128
1,548 SR
1,536 Elo+

VS

Team Averages
Level 80
1,431 SR
1,351 Elo+
Chaac
Chaac
BelieveinSad
Chaac
Level 85
God Stats
0W - 3L
1,380 SR
Queue Stats
3W - 13L
1,220 Elo+
Party 1
Scylla
Scylla
Kaypora
Scylla
Level 160
God Stats
3W - 4L
1,497 SR
Queue Stats
86W - 88L
1,549 Elo+
Solo
Ares
Ares
KiyoichiKotan
Ares
Level 15
God Stats
2W - 5L
1,345 SR
Queue Stats
26W - 55L
1,239 Elo+
Party 1
Sol
Sol
NiorSuzu
Sol
Level 61
God Stats
9W - 13L
1,434 SR
Queue Stats
119W - 156L
1,353 Elo+
Party 1
Thanatos
Thanatos
Saezuru
Thanatos
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 70L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
6 / 0 / 4
6,679
668
7,575
6,125
1,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 0 / 3
6,655
666
4,480
6,285
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
SirMellon
Ne Zha
11
0 / 3 / 0
5,827
583
3,567
6,684
2,957
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Terra
prime459
Terra
9
2 / 2 / 6
5,685
569
2,478
5,324
3,643
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos
shashenzaisi
Chronos
11
2 / 0 / 8
6,627
663
4,157
6,051
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
6,192
619
4,600
6,870
5,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Kaypora
Scylla
10
0 / 4 / 1
5,401
540
4,016
6,214
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 2 / 1
4,747
475
1,469
6,317
3,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 5 / 2
4,441
444
4,234
6,989
1,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
Saezuru
Thanatos
8
1 / 3 / 1
4,990
499
2,817
6,168
2,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
14
Kills
5
5
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
0
4
8
L
3
0
0
3
W
4
0
3
5.5
L
Scylla
Kaypora
Scylla
0
4
1
0.13
L
1
2
1
0.75
L
0
5
2
0.2
L
Thanatos
Saezuru
Thanatos
1
3
1
0.5
W
Ne Zha
SirMellon
Ne Zha
0
3
0
0
W
Terra
prime459
Terra
2
2
6
2.5
W
Chronos
shashenzaisi
Chronos
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,257
Damage
17,136
30,469
Taken
32,558
12,558
Mitigated
14,678
11,752
Healing
10,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,575
3,877
0
2,465
6,125
1,956
1,100
2,373
3,742
0
45,517
L
4,600
187
0
2,599
6,870
5,795
296
0
6,870
4,980
23,898
W
4,480
1,133
0
3,092
6,285
1,957
0
1,495
4,585
0
36,513
L
Scylla
Kaypora
Scylla
4,016
328
0
1,033
6,214
1,804
0
1,776
4,438
33,646
0
L
1,469
94
0
1,769
6,317
3,633
0
2,124
4,193
4,513
0
L
4,234
1,581
0
1,818
6,989
1,428
0
1,318
5,671
24,522
0
L
Thanatos
Saezuru
Thanatos
2,817
864
0
3,669
6,168
2,018
0
1,417
4,751
0
22,282
W
Ne Zha
SirMellon
Ne Zha
3,567
765
0
1,717
6,684
2,957
0
673
5,355
0
32,050
W
Terra
prime459
Terra
2,478
285
964
1,495
5,324
3,643
497
2,905
2,366
9,970
0
W
Chronos
shashenzaisi
Chronos
4,157
800
0
2,019
6,051
2,045
667
2,698
3,099
42,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,473
Gold Earned
25,771
321
Minions Killed
229
0
Camps Cleared
0
1,085,905
Distance Traveled
950,240
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,679
668
71
7
0
196,216
3
L
Chaac
6,192
619
61
6
0
213,712
4
W
Loki
6,655
666
79
8
0
246,183
1
L
Scylla
5,401
540
73
7
0
178,822
7
L
Ares
4,747
475
7
1
0
181,681
1
L
Sol
4,441
444
42
4
0
180,996
2
L
Thanatos
4,990
499
46
5
0
195,029
0
W
Ne Zha
5,827
583
63
6
0
212,190
0
W
Terra
5,685
569
17
2
0
208,671
9
W
Chronos
6,627
663
91
9
0
222,645
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role