Player Matchup

Sun Wukong
Sun Wukong
Berserker_Kolbie
Sun Wukong
Level 63
God Stats
2W - 3L
1,463 SR
Queue Stats
95W - 81L
1,525 Elo+
Party 2
Cliodhna
Cliodhna
Kyst4114
Cliodhna
Level 109
God Stats
58W - 27L
1,838 SR
Queue Stats
203W - 168L
1,645 Elo+
Party 2
Ullr
Ullr
LMA1015
Ullr
Level 128
God Stats
38W - 21L
1,579 SR
Queue Stats
84W - 74L
1,548 Elo+
Solo
Cthulhu
Cthulhu
rusher865
Cthulhu
Level 106
God Stats
6W - 2L
1,703 SR
Queue Stats
174W - 146L
1,616 Elo+
Party 2
The Morrigan
The Morrigan
sonicrider67
The Morrigan
Level 146
God Stats
88W - 82L
1,613 SR
Queue Stats
361W - 349L
1,614 Elo+
Party 2
Team Averages
Level 110
1,639 SR
1,590 Elo+

VS

Team Averages
Level 97
1,798 SR
1,537 Elo+
Zhong Kui
Zhong Kui
Jadron
Zhong Kui
Level 147
God Stats
4W - 1L
1,690 SR
Queue Stats
136W - 109L
1,578 Elo+
Party 1
Cliodhna
Cliodhna
Kmulz
Cliodhna
Level 69
God Stats
4W - 2L
1,796 SR
Queue Stats
35W - 19L
1,386 Elo+
Party 1
Hachiman
Hachiman
NeromeJenkins
Hachiman
Level 47
God Stats
3W - 3L
1,912 SR
Queue Stats
196W - 159L
1,631 Elo+
Solo
Hercules
Hercules
NickyLang
Hercules
Level 101
God Stats
1W - 4L
1,746 SR
Queue Stats
88W - 66L
1,575 Elo+
Party 1
Medusa
Medusa
šoulja
Medusa
Level 123
God Stats
0W - 1L
1,847 SR
Queue Stats
7W - 5L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Berserker_Kolbie
Sun Wukong
16
0 / 2 / 12
9,419
725
3,859
11,608
11,394
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
Kyst4114
Cliodhna
19
14 / 2 / 5
12,766
982
23,810
13,117
6,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ullr
LMA1015
Ullr
18
7 / 5 / 7
11,641
895
14,276
14,141
6,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
rusher865
Cthulhu
16
4 / 4 / 11
11,076
852
10,860
18,361
20,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
sonicrider67
The Morrigan
17
2 / 2 / 13
10,280
791
12,058
7,998
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jadron
Zhong Kui
16
3 / 5 / 5
9,481
729
14,817
18,326
11,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cliodhna
Kmulz
Cliodhna
14
4 / 9 / 5
9,397
723
11,240
15,157
5,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
NeromeJenkins
Hachiman
16
3 / 4 / 4
9,787
753
10,038
11,480
3,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
NickyLang
Hercules
16
3 / 1 / 8
10,148
781
9,866
17,569
14,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
šoulja
Medusa
14
2 / 9 / 6
9,130
702
7,370
12,967
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
43
27
Kills
15
15
Deaths
28
48
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Berserker_Kolbie
Sun Wukong
0
2
12
3
L
Zhong Kui
Jadron
Zhong Kui
3
5
5
1.1
L
Cliodhna
Kmulz
Cliodhna
4
9
5
0.72
W
Cliodhna
Kyst4114
Cliodhna
14
2
5
8.25
W
Ullr
LMA1015
Ullr
7
5
7
2.1
L
Hachiman
NeromeJenkins
Hachiman
3
4
4
1.25
L
Hercules
NickyLang
Hercules
3
1
8
7
W
Cthulhu
rusher865
Cthulhu
4
4
11
2.38
W
The Morrigan
sonicrider67
The Morrigan
2
2
13
4.25
L
Medusa
šoulja
Medusa
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,863
Damage
53,331
65,225
Taken
75,499
48,261
Mitigated
39,493
10,366
Healing
15,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Berserker_Kolbie
Sun Wukong
3,859
743
425
1,659
11,608
11,394
322
2,374
9,234
0
26,550
L
Zhong Kui
Jadron
Zhong Kui
14,817
1,901
0
6,921
18,326
11,376
0
4,881
13,445
43,377
0
L
Cliodhna
Kmulz
Cliodhna
11,240
1,406
0
1,802
15,157
5,267
0
4,524
10,633
0
25,726
W
Cliodhna
Kyst4114
Cliodhna
23,810
1,307
0
3,444
13,117
6,602
704
3,239
9,878
0
44,912
W
Ullr
LMA1015
Ullr
14,276
5,252
0
1,025
14,141
6,457
491
3,927
10,214
0
42,158
L
Hachiman
NeromeJenkins
Hachiman
10,038
5,333
0
736
11,480
3,970
505
3,613
7,867
0
37,979
L
Hercules
NickyLang
Hercules
9,866
2,526
0
5,993
17,569
14,581
0
4,807
12,762
0
23,976
W
Cthulhu
rusher865
Cthulhu
10,860
288
954
1,753
18,361
20,348
60
3,160
15,201
19,886
0
W
The Morrigan
sonicrider67
The Morrigan
12,058
1,342
178
928
7,998
3,460
677
2,314
5,684
41,130
1,673
L
Medusa
šoulja
Medusa
7,370
3,497
0
190
12,967
4,299
23
4,329
8,638
0
22,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,182
Gold Earned
47,943
292
Minions Killed
253
10
Camps Cleared
5
1,307,822
Distance Traveled
1,177,663
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,419
725
68
5
2
252,209
1
L
Zhong Kui
9,481
729
76
6
2
222,857
2
L
Cliodhna
9,397
723
30
2
1
243,249
0
W
Cliodhna
12,766
982
53
4
3
289,855
2
W
Ullr
11,641
895
82
6
3
235,886
1
L
Hachiman
9,787
753
67
5
1
226,202
1
L
Hercules
10,148
781
40
3
0
270,923
0
W
Cthulhu
11,076
852
26
2
0
277,873
0
W
The Morrigan
10,280
791
63
5
2
251,999
1
L
Medusa
9,130
702
40
3
1
214,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role