Player Matchup

Tyr
Tyr
DJANGOP96
Tyr
Level 89
God Stats
0W - 2L
1,178 SR
Queue Stats
186W - 207L
1,396 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
exe112993
Morgan Le Fay
Level 18
God Stats
2W - 1L
1,839 SR
Queue Stats
3W - 4L
1,290 Elo+
Solo
Cliodhna
Cliodhna
oscar87ok
Cliodhna
Level 101
God Stats
2W - 4L
1,523 SR
Queue Stats
143W - 177L
1,472 Elo+
Party 2
Team Averages
Level 69
1,513 SR
1,386 Elo+

VS

Team Averages
Level 54
1,570 SR
1,550 Elo+
Guan Yu
Guan Yu
JusticeOnce2
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,643 Elo+
Party 1
Cernunnos
Cernunnos
RollUp Smoke897
Cernunnos
Level 109
God Stats
4W - 2L
1,431 SR
Queue Stats
128W - 167L
1,442 Elo+
Solo
Kukulkan
Kukulkan
ThatJuandude
Kukulkan
Level 48
God Stats
13W - 4L
1,778 SR
Queue Stats
20W - 13L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 7
10,126
596
7,116
22,813
19,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
exe112993
Morgan Le Fay
14
5 / 6 / 2
10,802
635
14,344
16,081
5,719
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
oscar87ok
Cliodhna
12
4 / 11 / 5
10,484
617
14,148
15,682
4,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JusticeOnce2
Guan Yu
16
10 / 1 / 7
12,840
755
13,478
20,860
19,567
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
RollUp Smoke897
Cernunnos
17
10 / 3 / 10
13,208
777
14,318
16,257
6,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
ThatJuandude
Kukulkan
15
2 / 6 / 13
11,203
659
17,049
9,649
4,259
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
10
Kills
22
22
Deaths
10
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
5
7
0.9
W
Guan Yu
JusticeOnce2
Guan Yu
10
1
7
13.5
W
Cernunnos
RollUp Smoke897
Cernunnos
10
3
10
5
W
Kukulkan
ThatJuandude
Kukulkan
2
6
13
1.42
L
Morgan Le Fay
exe112993
Morgan Le Fay
5
6
2
1
L
Cliodhna
oscar87ok
Cliodhna
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,608
Damage
44,845
54,576
Taken
46,766
29,637
Mitigated
30,603
5,565
Healing
14,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,116
1,334
0
4,634
22,813
19,132
0
8,436
14,377
163
32,703
W
Guan Yu
JusticeOnce2
Guan Yu
13,478
2,760
1,580
6,281
20,860
19,567
271
6,808
14,052
0
38,532
W
Cernunnos
RollUp Smoke897
Cernunnos
14,318
9,029
0
5,457
16,257
6,777
2,175
5,957
10,300
0
53,598
W
Kukulkan
ThatJuandude
Kukulkan
17,049
2,341
782
479
9,649
4,259
291
3,449
6,200
39,833
0
L
Morgan Le Fay
exe112993
Morgan Le Fay
14,344
1,041
0
364
16,081
5,719
64
4,620
11,461
37,899
0
L
Cliodhna
oscar87ok
Cliodhna
14,148
1,661
0
567
15,682
4,786
121
4,197
11,485
0
26,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,412
Gold Earned
37,251
134
Minions Killed
173
4
Camps Cleared
10
865,070
Distance Traveled
945,396
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,126
596
45
3
0
318,414
2
W
Guan Yu
12,840
755
40
2
3
351,374
2
W
Cernunnos
13,208
777
71
4
6
314,086
7
W
Kukulkan
11,203
659
62
4
1
279,936
6
L
Morgan Le Fay
10,802
635
55
3
2
299,042
3
L
Cliodhna
10,484
617
34
2
2
247,614
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role