Player Matchup

Athena
Athena
 
Athena
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
UncommonCar9724
Discordia
Level 88
God Stats
2W - 2L
1,610 SR
Queue Stats
101W - 104L
1,442 Elo+
Solo
Cliodhna
Cliodhna
navegador14
Cliodhna
Level 88
God Stats
1W - 1L
1,431 SR
Queue Stats
10W - 13L
1,448 Elo+
Solo
Team Averages
Level 95
1,514 SR
1,463 Elo+

VS

Team Averages
Level 102
1,538 SR
1,462 Elo+
Chiron
Chiron
 
Chiron
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
JaMintyKhong
Sol
Level 89
God Stats
13W - 11L
1,543 SR
Queue Stats
192W - 223L
1,408 Elo+
Party 1
King Arthur
King Arthur
Majestic Azriel
King Arthur
Level 129
God Stats
6W - 9L
1,571 SR
Queue Stats
149W - 170L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
2 / 2 / 7
8,401
764
4,022
13,189
11,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
UncommonCar9724
Discordia
13
4 / 3 / 5
8,292
754
10,645
5,852
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
navegador14
Cliodhna
12
5 / 3 / 5
8,194
745
7,724
8,588
3,188
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
3 / 4 / 4
7,623
693
8,011
10,393
3,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 1 / 5
7,869
715
8,352
7,537
2,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Majestic Azriel
King Arthur
9
2 / 6 / 1
6,794
618
6,457
10,405
3,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
11
Kills
8
8
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
2
7
2.75
L
Chiron
 
Chiron
3
4
4
1.25
L
3
1
5
5.5
L
King Arthur
Majestic Azriel
King Arthur
2
6
1
0.42
W
Discordia
UncommonCar9724
Discordia
4
3
5
2.17
W
Cliodhna
navegador14
Cliodhna
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,391
Damage
22,820
27,629
Taken
28,335
16,205
Mitigated
9,111
4,764
Healing
8,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,022
795
0
2,749
13,189
11,118
189
4,789
8,400
8,858
0
L
Chiron
 
Chiron
8,011
2,406
97
2,655
10,393
3,185
0
5,006
4,946
0
25,557
L
8,352
2,578
0
3,511
7,537
2,113
0
4,124
3,045
20,855
0
L
King Arthur
Majestic Azriel
King Arthur
6,457
1,365
0
1,999
10,405
3,813
0
5,532
4,750
0
15,974
W
Discordia
UncommonCar9724
Discordia
10,645
307
0
500
5,852
1,899
450
2,909
2,943
38,930
0
W
Cliodhna
navegador14
Cliodhna
7,724
417
0
1,515
8,588
3,188
529
1,246
7,342
0
19,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,887
Gold Earned
22,286
120
Minions Killed
105
6
Camps Cleared
4
639,155
Distance Traveled
577,614
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,401
764
14
1
1
221,958
5
L
Chiron
7,623
693
48
4
2
180,814
2
L
Sol
7,869
715
44
4
1
202,338
2
L
King Arthur
6,794
618
13
1
1
194,462
3
W
Discordia
8,292
754
80
7
4
202,969
3
W
Cliodhna
8,194
745
26
2
1
214,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role