Player Matchup

Mulan
Mulan
AlexiOo
Mulan
Level 78
God Stats
1W - 2L
1,897 SR
Queue Stats
78W - 76L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
CaribouForest
Kukulkan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,075 Elo+
Party 1
Izanami
Izanami
Matosse2
Izanami
Level 21
God Stats
18W - 14L
1,553 SR
Queue Stats
39W - 43L
1,442 Elo+
Party 1
Team Averages
Level 39
1,650 SR
1,336 Elo+

VS

Team Averages
Level 79
1,440 SR
1,479 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Aelgalden
Loki
Level 80
God Stats
2W - 2L
1,319 SR
Queue Stats
316W - 350L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
GandalfGrim
Cthulhu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 38L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AlexiOo
Mulan
12
3 / 6 / 1
8,579
613
12,688
20,568
12,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
CaribouForest
Kukulkan
10
0 / 8 / 3
7,731
552
7,351
10,004
3,328
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Matosse2
Izanami
13
1 / 5 / 3
8,656
618
7,211
13,165
4,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
10 / 0 / 7
11,319
809
19,433
15,311
10,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
13
3 / 4 / 12
9,897
707
8,900
8,525
4,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
GandalfGrim
Cthulhu
16
6 / 0 / 12
10,844
775
11,713
15,345
15,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
4
Kills
19
19
Deaths
4
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
10
0
7
13.5
W
Loki
3
4
12
2.25
L
Mulan
AlexiOo
Mulan
3
6
1
0.58
L
Kukulkan
CaribouForest
Kukulkan
0
8
3
0.19
W
Cthulhu
GandalfGrim
Cthulhu
6
0
12
12
L
Izanami
Matosse2
Izanami
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,250
Damage
40,046
43,737
Taken
39,181
20,131
Mitigated
31,075
4,470
Healing
15,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
19,433
3,341
0
7,763
15,311
10,531
1,103
2,232
12,520
60,237
0
W
Loki
8,900
1,721
0
1,513
8,525
4,621
1,038
1,890
6,414
0
36,745
L
Mulan
AlexiOo
Mulan
12,688
1,332
0
1,936
20,568
12,287
0
15,319
4,375
0
20,794
L
Kukulkan
CaribouForest
Kukulkan
7,351
415
0
362
10,004
3,328
89
5,976
3,834
22,513
0
W
Cthulhu
GandalfGrim
Cthulhu
11,713
513
430
5,698
15,345
15,923
270
3,802
11,210
24,691
0
L
Izanami
Matosse2
Izanami
7,211
6,588
0
2,172
13,165
4,516
415
9,061
3,842
0
38,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,966
Gold Earned
32,060
128
Minions Killed
163
3
Camps Cleared
11
681,260
Distance Traveled
853,087
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,319
809
87
6
4
260,166
3
W
Loki
9,897
707
46
3
5
275,464
5
L
Mulan
8,579
613
28
2
0
254,149
5
L
Kukulkan
7,731
552
26
2
1
190,108
0
W
Cthulhu
10,844
775
30
2
2
317,457
3
L
Izanami
8,656
618
74
5
2
237,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role