Player Matchup

Fenrir
Fenrir
Ky-Mari
Fenrir
Level 108
God Stats
18W - 12L
1,550 SR
Queue Stats
112W - 74L
1,654 Elo+
Party 1
Mulan
Mulan
LeyEmOut
Mulan
Level 123
God Stats
9W - 4L
1,701 SR
Queue Stats
154W - 116L
1,688 Elo+
Party 1
Hel
Hel
zayisme
Hel
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 62L
1,629 Elo+
Party 1
Team Averages
Level 92
1,584 SR
1,657 Elo+

VS

Team Averages
Level 71
1,468 SR
1,470 Elo+
Khepri
Khepri
LocalYmirMain
Khepri
Level 108
God Stats
3W - 5L
1,505 SR
Queue Stats
95W - 134L
1,395 Elo+
Party 2
Olorun
Olorun
RedOnHead
Olorun
Level 22
God Stats
7W - 10L
1,620 SR
Queue Stats
35W - 27L
1,571 Elo+
Solo
Cliodhna
Cliodhna
litegale
Cliodhna
Level 84
God Stats
0W - 2L
1,280 SR
Queue Stats
69W - 83L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ky-Mari
Fenrir
15
7 / 4 / 11
11,621
726
14,616
22,864
11,623
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mulan
LeyEmOut
Mulan
15
4 / 4 / 12
11,714
732
14,452
20,027
21,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hel
16
11 / 7 / 7
12,922
808
18,820
16,918
6,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 9
10,432
652
9,150
20,311
19,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
RedOnHead
Olorun
14
3 / 10 / 5
10,727
670
9,637
13,665
4,548
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cliodhna
litegale
Cliodhna
16
10 / 8 / 2
12,631
789
17,820
18,601
8,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
22
Kills
15
15
Deaths
22
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ky-Mari
Fenrir
7
4
11
3.13
W
Mulan
LeyEmOut
Mulan
4
4
12
2.5
L
2
4
9
1.63
L
Olorun
RedOnHead
Olorun
3
10
5
0.55
L
Cliodhna
litegale
Cliodhna
10
8
2
1.38
W
Hel
11
7
7
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,888
Damage
36,607
59,809
Taken
52,577
38,933
Mitigated
33,294
22,494
Healing
5,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ky-Mari
Fenrir
14,616
2,914
0
3,770
22,864
11,623
767
8,230
14,634
0
28,925
W
Mulan
LeyEmOut
Mulan
14,452
1,930
0
5,192
20,027
21,195
379
5,967
14,060
5,790
41,544
L
9,150
1,661
0
1,608
20,311
19,906
116
7,318
12,301
26,504
0
L
Olorun
RedOnHead
Olorun
9,637
4,721
192
2,025
13,665
4,548
727
6,306
7,114
24,538
0
L
Cliodhna
litegale
Cliodhna
17,820
2,216
103
1,808
18,601
8,840
361
6,561
11,781
0
49,542
W
Hel
18,820
1,152
5,963
7,569
16,918
6,115
1,011
5,385
11,434
46,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,257
Gold Earned
33,790
169
Minions Killed
148
8
Camps Cleared
4
834,521
Distance Traveled
723,515
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,621
726
29
2
2
291,167
1
W
Mulan
11,714
732
74
5
4
252,179
2
L
Khepri
10,432
652
36
2
1
267,157
0
L
Olorun
10,727
670
40
3
0
194,174
2
L
Cliodhna
12,631
789
72
5
3
262,184
0
W
Hel
12,922
808
66
4
2
291,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role