Player Matchup

Chiron
Chiron
LiteralCranck
Chiron
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,359 Elo+
Party 2
Cthulhu
Cthulhu
mistodex
Cthulhu
Level 3
God Stats
0W - 1L
1,296 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Pele
Pele
panymorza888
Pele
Level 14
God Stats
0W - 2L
1,659 SR
Queue Stats
4W - 9L
1,319 Elo+
Party 2
Team Averages
Level 8
1,485 SR
1,393 Elo+

VS

Team Averages
Level 140
1,546 SR
1,564 Elo+
Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Antedigemon
Chronos
Level 101
God Stats
4W - 1L
1,638 SR
Queue Stats
120W - 101L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 1
5,379
672
4,087
9,812
3,166
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
mistodex
Cthulhu
8
0 / 5 / 0
5,119
640
3,952
9,647
7,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
1 / 10 / 0
5,577
697
2,543
11,412
3,768
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
10 / 1 / 9
8,310
1,039
9,373
10,184
8,908
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
 
Yemoja
12
3 / 0 / 18
7,572
947
6,456
6,039
4,341
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
Antedigemon
Chronos
12
10 / 0 / 12
8,500
1,063
8,757
5,019
1,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
62
1
Kills
23
23
Deaths
1
1
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
10
1
9
14.5
W
Yemoja
 
Yemoja
3
0
18
12
W
Chronos
Antedigemon
Chronos
10
0
12
16
L
0
8
1
0.06
L
Cthulhu
mistodex
Cthulhu
0
5
0
0
L
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,582
Damage
24,586
30,871
Taken
21,242
14,335
Mitigated
15,159
2,408
Healing
7,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,373
2,513
0
2,073
10,184
8,908
320
995
9,029
3,978
21,847
W
Yemoja
 
Yemoja
6,456
964
1,095
1,618
6,039
4,341
250
1,518
4,318
13,694
0
W
Chronos
Antedigemon
Chronos
8,757
4,008
0
2,597
5,019
1,910
1,982
1,219
3,605
31,637
3,867
L
4,087
1,655
187
1,094
9,812
3,166
0
4,788
4,713
0
13,649
L
Cthulhu
mistodex
Cthulhu
3,952
187
0
475
9,647
7,401
0
5,028
4,539
7,795
0
L
2,543
820
0
652
11,412
3,768
0
5,917
5,224
0
11,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,075
Gold Earned
24,382
66
Minions Killed
91
2
Camps Cleared
6
363,288
Distance Traveled
511,665
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,310
1,039
33
4
1
191,479
0
W
Yemoja
7,572
947
12
2
3
151,364
0
W
Chronos
8,500
1,063
46
6
2
168,822
2
L
Chiron
5,379
672
32
4
1
119,613
0
L
Cthulhu
5,119
640
15
2
0
134,114
1
L
Pele
5,577
697
19
2
1
109,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role