Player Matchup

Thoth
Thoth
 
Thoth
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
DonSaturConMate
Hel
Level 128
God Stats
4W - 1L
1,728 SR
Queue Stats
239W - 116L
1,669 Elo+
Party 2
Jing Wei
Jing Wei
Fachicho
Jing Wei
Level 160
God Stats
2W - 1L
1,411 SR
Queue Stats
97W - 39L
1,729 Elo+
Party 2
Agni
Agni
firepumpkin
Agni
Level 122
God Stats
2W - 0L
1,825 SR
Queue Stats
65W - 23L
1,753 Elo+
Party 2
Team Averages
Level 131
1,593 SR
1,630 Elo+

VS

Team Averages
Level 106
1,505 SR
1,484 Elo+
Agni
Agni
 
Agni
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
DazedHaddock218
Aphrodite
Level 109
God Stats
3W - 2L
1,876 SR
Queue Stats
252W - 231L
1,551 Elo+
Party 1
Janus
Janus
Foreground
Janus
Level 102
God Stats
0W - 1L
1,148 SR
Queue Stats
24W - 18L
1,569 Elo+
Party 1
Neith
Neith
ToferGalaxia
Neith
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,300 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
9 / 0 / 10
8,329
1,388
10,629
3,499
1,254
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
 
Sobek
10
0 / 3 / 15
6,414
1,069
3,082
9,530
6,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
4 / 1 / 13
7,307
1,218
3,932
8,123
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Fachicho
Jing Wei
13
5 / 1 / 15
7,884
1,314
8,667
6,223
2,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
6 / 1 / 12
7,683
1,281
5,897
6,828
2,219
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
3 / 5 / 2
6,244
1,041
3,798
7,574
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
 
Jing Wei
11
2 / 5 / 3
5,971
995
3,616
6,908
2,390
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
DazedHaddock218
Aphrodite
10
0 / 4 / 1
5,263
877
884
5,949
7,042
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
9
0 / 6 / 4
5,485
914
4,524
6,333
1,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 2
5,789
965
5,315
7,030
2,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
18
24
Kills
6
6
Deaths
24
65
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
9
0
10
14
W
Sobek
 
Sobek
0
3
15
2.5
L
Agni
 
Agni
3
5
2
0.8
L
Jing Wei
 
Jing Wei
2
5
3
0.7
L
Aphrodite
DazedHaddock218
Aphrodite
0
4
1
0.13
W
4
1
13
10.5
W
Jing Wei
Fachicho
Jing Wei
5
1
15
12.5
L
Janus
0
6
4
0.33
L
1
4
2
0.5
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,207
Damage
18,137
34,203
Taken
33,794
16,282
Mitigated
16,374
21,756
Healing
6,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,629
236
1,404
615
3,499
1,254
1,968
852
2,527
25,323
0
W
Sobek
 
Sobek
3,082
85
444
1,312
9,530
6,943
26
913
7,847
5,790
0
L
Agni
 
Agni
3,798
48
200
1,195
7,574
2,482
0
4,948
2,626
9,000
0
L
Jing Wei
 
Jing Wei
3,616
2,101
0
739
6,908
2,390
0
4,505
2,403
0
7,729
L
Aphrodite
DazedHaddock218
Aphrodite
884
53
2,028
1,216
5,949
7,042
0
4,347
1,602
2,593
0
W
3,932
263
9,015
5,959
8,123
3,559
978
2,895
5,010
10,812
0
W
Jing Wei
Fachicho
Jing Wei
8,667
5,752
0
1,438
6,223
2,307
1,508
2,598
3,517
0
17,591
L
Janus
4,524
267
0
270
6,333
1,952
0
4,516
1,817
11,478
0
L
5,315
3,222
0
1,243
7,030
2,508
0
5,224
1,806
0
10,861
W
5,897
280
321
1,248
6,828
2,219
586
1,408
4,588
10,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,617
Gold Earned
28,752
73
Minions Killed
50
0
Camps Cleared
0
679,278
Distance Traveled
564,362
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,329
1,388
39
7
0
131,944
1
W
Sobek
6,414
1,069
1
0
0
120,145
0
L
Agni
6,244
1,041
7
1
0
128,466
1
L
Jing Wei
5,971
995
9
2
0
127,496
0
L
Aphrodite
5,263
877
1
0
0
86,314
1
W
Hel
7,307
1,218
13
2
0
155,991
4
W
Jing Wei
7,884
1,314
14
2
0
138,047
0
L
Janus
5,485
914
11
2
0
114,989
0
L
Neith
5,789
965
22
4
0
107,097
0
W
Agni
7,683
1,281
6
1
0
133,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role