Player Matchup

Sylvanus
Sylvanus
CirqueRM
Sylvanus
Level 44
God Stats
9W - 1L
1,719 SR
Queue Stats
31W - 22L
1,569 Elo+
Party 2
Fafnir
Fafnir
Godisntreal107
Fafnir
Level 47
God Stats
1W - 0L
1,844 SR
Queue Stats
37W - 23L
1,595 Elo+
Party 2
Chang'e
Chang'e
OwOsenpaiUwU
Chang'e
Level 60
God Stats
13W - 10L
1,630 SR
Queue Stats
111W - 110L
1,501 Elo+
Party 2
Izanami
Izanami
SickJesus
Izanami
Level 63
God Stats
3W - 1L
1,880 SR
Queue Stats
79W - 78L
1,543 Elo+
Party 2
Hercules
Hercules
TrustGang
Hercules
Level 125
God Stats
8W - 9L
1,522 SR
Queue Stats
170W - 178L
1,431 Elo+
Party 2
Team Averages
Level 68
1,719 SR
1,528 Elo+

VS

Team Averages
Level 55
1,465 SR
1,379 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Fox invisible
Cliodhna
Level 28
God Stats
23W - 35L
1,398 SR
Queue Stats
137W - 192L
1,290 Elo+
Party 1
Hercules
Hercules
PyroPiano
Hercules
Level 46
God Stats
0W - 1L
1,703 SR
Queue Stats
8W - 10L
1,415 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
WolfInvisible
Morgan Le Fay
Level 51
God Stats
27W - 45L
1,456 SR
Queue Stats
209W - 267L
1,321 Elo+
Party 1
Heimdallr
Heimdallr
kahmorahsparkz
Heimdallr
Level 28
God Stats
0W - 1L
1,266 SR
Queue Stats
19W - 27L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CirqueRM
Sylvanus
15
6 / 1 / 11
9,222
922
8,640
9,389
5,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
3 / 4 / 11
8,418
842
5,034
10,050
8,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
OwOsenpaiUwU
Chang'e
13
2 / 1 / 13
7,744
774
6,814
8,239
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
SickJesus
Izanami
16
10 / 3 / 7
9,797
980
10,728
8,702
3,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
TrustGang
Hercules
15
6 / 0 / 17
9,308
931
11,774
13,028
9,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 4 / 3
9,074
907
9,866
7,766
2,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
Fox invisible
Cliodhna
11
1 / 6 / 2
6,350
635
6,634
9,160
2,829
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
PyroPiano
Hercules
12
0 / 5 / 3
6,403
640
4,818
15,950
10,767
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
WolfInvisible
Morgan Le Fay
13
4 / 4 / 3
8,044
804
11,186
6,438
1,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
kahmorahsparkz
Heimdallr
12
0 / 8 / 3
6,196
620
4,257
10,501
3,823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
23
27
Kills
9
9
Deaths
27
59
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
4
3
1.38
W
Sylvanus
CirqueRM
Sylvanus
6
1
11
11.5
L
Cliodhna
Fox invisible
Cliodhna
1
6
2
0.33
W
3
4
11
2.13
W
Chang'e
OwOsenpaiUwU
Chang'e
2
1
13
8.5
L
Hercules
PyroPiano
Hercules
0
5
3
0.3
W
Izanami
SickJesus
Izanami
10
3
7
4.5
W
Hercules
TrustGang
Hercules
6
0
17
14.5
L
Morgan Le Fay
WolfInvisible
Morgan Le Fay
4
4
3
1.38
L
Heimdallr
kahmorahsparkz
Heimdallr
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,990
Damage
36,761
49,408
Taken
49,815
31,400
Mitigated
21,796
15,862
Healing
5,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,866
2,681
0
1,029
7,766
2,426
2
3,936
3,562
24,958
0
W
Sylvanus
CirqueRM
Sylvanus
8,640
2,343
1,738
3,416
9,389
5,324
1,543
3,810
5,579
28,585
3,962
L
Cliodhna
Fox invisible
Cliodhna
6,634
730
0
1,294
9,160
2,829
1
3,250
5,602
0
14,485
W
5,034
772
0
3,001
10,050
8,960
103
5,602
4,448
10,170
0
W
Chang'e
OwOsenpaiUwU
Chang'e
6,814
848
2,104
2,005
8,239
4,284
54
2,876
5,363
21,746
0
L
Hercules
PyroPiano
Hercules
4,818
1,027
0
2,110
15,950
10,767
0
3,744
11,701
0
18,798
W
Izanami
SickJesus
Izanami
10,728
7,119
0
690
8,702
3,053
1,287
4,155
4,547
0
39,837
W
Hercules
TrustGang
Hercules
11,774
2,082
0
2,908
13,028
9,779
83
4,690
8,338
0
21,851
L
Morgan Le Fay
WolfInvisible
Morgan Le Fay
11,186
1,461
447
680
6,438
1,951
494
2,992
3,302
24,842
0
L
Heimdallr
kahmorahsparkz
Heimdallr
4,257
794
0
90
10,501
3,823
36
5,584
4,600
0
14,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,489
Gold Earned
36,067
216
Minions Killed
166
8
Camps Cleared
6
1,022,262
Distance Traveled
864,651
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,074
907
42
4
2
169,174
2
W
Sylvanus
9,222
922
58
6
4
178,209
1
L
Cliodhna
6,350
635
26
3
1
167,829
0
W
Fafnir
8,418
842
16
2
1
195,995
0
W
Chang'e
7,744
774
40
4
1
205,890
1
L
Hercules
6,403
640
37
4
0
193,127
1
W
Izanami
9,797
980
74
7
2
200,898
0
W
Hercules
9,308
931
28
3
0
241,270
1
L
Morgan Le Fay
8,044
804
33
3
2
177,873
2
L
Heimdallr
6,196
620
28
3
1
156,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role