Player Matchup

Kukulkan
Kukulkan
Garlantx
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,475 Elo+
Solo
Cthulhu
Cthulhu
RuanZeroBR
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,359 Elo+
Solo
Sun Wukong
Sun Wukong
Sereck115
Sun Wukong
Level 15
God Stats
4W - 7L
1,551 SR
Queue Stats
81W - 100L
1,415 Elo+
Party 2
Aphrodite
Aphrodite
cozykookie
Aphrodite
Level 13
God Stats
0W - 4L
1,278 SR
Queue Stats
84W - 125L
1,430 Elo+
Party 2
Jing Wei
Jing Wei
sayserpent12
Jing Wei
Level 7
God Stats
6W - 11L
1,361 SR
Queue Stats
56W - 62L
1,281 Elo+
Solo
Team Averages
Level 12
1,438 SR
1,392 Elo+

VS

Team Averages
Level 32
1,481 SR
1,358 Elo+
Cthulhu
Cthulhu
AshesOfKings
Cthulhu
Level 11
God Stats
45W - 56L
1,365 SR
Queue Stats
160W - 200L
1,223 Elo+
Solo
Nemesis
Nemesis
Jisoy
Nemesis
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
Lenaic
Tiamat
Level 15
God Stats
20W - 21L
1,424 SR
Queue Stats
131W - 137L
1,271 Elo+
Solo
Skadi
Skadi
ShadTheViking
Skadi
Level 122
God Stats
4W - 1L
1,614 SR
Queue Stats
69W - 77L
1,479 Elo+
Party 1
Persephone
Persephone
greatbunbino
Persephone
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Garlantx
Kukulkan
18
7 / 6 / 11
12,667
1,152
23,055
14,471
5,925
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
RuanZeroBR
Cthulhu
18
6 / 6 / 11
11,887
1,081
12,987
16,737
17,084
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Sereck115
Sun Wukong
17
4 / 6 / 9
11,193
1,018
10,410
20,478
15,481
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
cozykookie
Aphrodite
18
2 / 6 / 11
11,291
1,026
4,148
15,028
16,155
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
sayserpent12
Jing Wei
17
1 / 8 / 10
9,915
901
4,441
16,941
6,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

100

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AshesOfKings
Cthulhu
18
3 / 5 / 19
11,353
1,032
12,162
15,692
11,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Jisoy
Nemesis
18
7 / 5 / 18
11,618
1,056
9,418
13,573
5,757
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Tiamat
Lenaic
Tiamat
18
3 / 3 / 18
10,910
992
9,962
11,260
7,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
19 / 4 / 10
15,184
1,380
36,124
12,024
4,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
greatbunbino
Persephone
17
0 / 3 / 10
10,142
922
6,139
8,601
3,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
107
20
Kills
32
32
Deaths
20
52
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AshesOfKings
Cthulhu
3
5
19
2.5
L
Kukulkan
Garlantx
Kukulkan
7
6
11
2.08
W
Nemesis
Jisoy
Nemesis
7
5
18
3.2
W
Tiamat
Lenaic
Tiamat
3
3
18
4
L
Cthulhu
RuanZeroBR
Cthulhu
6
6
11
1.92
L
Sun Wukong
Sereck115
Sun Wukong
4
6
9
1.42
W
19
4
10
6
L
Aphrodite
cozykookie
Aphrodite
2
6
11
1.25
W
Persephone
greatbunbino
Persephone
0
3
10
1.67
L
Jing Wei
sayserpent12
Jing Wei
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,041
Damage
73,805
83,655
Taken
61,150
61,057
Mitigated
32,459
8,717
Healing
7,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AshesOfKings
Cthulhu
12,162
299
1,134
718
15,692
11,077
0
11,097
4,595
29,846
0
L
Kukulkan
Garlantx
Kukulkan
23,055
1,876
0
685
14,471
5,925
0
5,146
9,325
54,236
0
W
Nemesis
Jisoy
Nemesis
9,418
3,975
0
1,610
13,573
5,757
0
9,594
3,979
0
18,863
W
Tiamat
Lenaic
Tiamat
9,962
780
192
2,682
11,260
7,855
0
7,382
3,878
28,771
0
L
Cthulhu
RuanZeroBR
Cthulhu
12,987
556
422
0
16,737
17,084
0
8,322
8,415
34,200
0
L
Sun Wukong
Sereck115
Sun Wukong
10,410
2,590
0
876
20,478
15,481
0
5,603
14,875
73
31,915
W
36,124
21,966
0
1,240
12,024
4,748
0
6,263
5,761
0
56,386
L
Aphrodite
cozykookie
Aphrodite
4,148
963
2,452
2,402
15,028
16,155
0
4,355
10,673
10,668
0
W
Persephone
greatbunbino
Persephone
6,139
719
0
301
8,601
3,022
0
5,924
2,674
27,797
0
L
Jing Wei
sayserpent12
Jing Wei
4,441
3,405
0
1,880
16,941
6,412
0
4,837
12,104
0
12,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,953
Gold Earned
59,207
176
Minions Killed
187
5
Camps Cleared
8
993,747
Distance Traveled
921,431
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,353
1,032
27
2
4
189,875
0
L
Kukulkan
12,667
1,152
64
6
3
188,413
0
W
Nemesis
11,618
1,056
20
2
0
191,568
0
W
Tiamat
10,910
992
38
3
0
172,265
0
L
Cthulhu
11,887
1,081
41
4
0
198,979
0
L
Sun Wukong
11,193
1,018
47
4
2
225,460
1
W
Skadi
15,184
1,380
43
4
1
190,855
1
L
Aphrodite
11,291
1,026
12
1
0
189,127
1
W
Persephone
10,142
922
59
5
3
176,868
0
L
Jing Wei
9,915
901
12
1
0
191,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role