Player Matchup

Loki
Loki
KinkyLogic
Loki
Level 49
God Stats
1W - 0L
1,075 SR
Queue Stats
22W - 30L
1,580 Elo+
Party 1
Jormungandr
Jormungandr
Maj-Loco
Jormungandr
Level 136
God Stats
15W - 7L
1,649 SR
Queue Stats
242W - 189L
1,616 Elo+
Party 1
Thoth
Thoth
SadBoyDior-_
Thoth
Level 126
God Stats
6W - 5L
1,659 SR
Queue Stats
276W - 215L
1,662 Elo+
Party 1
Team Averages
Level 104
1,461 SR
1,619 Elo+

VS

Team Averages
Level 45
1,472 SR
1,589 Elo+
Susano
Susano
DesEnd661325
Susano
Level 100
God Stats
1W - 1L
1,596 SR
Queue Stats
80W - 25L
1,719 Elo+
Party 2
Ra
Ra
MangyBlackCat
Ra
Level 27
God Stats
0W - 1L
1,320 SR
Queue Stats
15W - 17L
1,340 Elo+
Solo
Neith
Neith
tallmountain
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 2
8,328
694
2,911
6,817
1,687
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Maj-Loco
Jormungandr
12
3 / 2 / 2
8,043
670
6,677
9,756
10,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 1 / 5
8,671
723
9,201
7,543
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
6 / 3 / 2
8,524
710
10,203
8,969
3,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 6
7,291
608
3,646
7,643
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
2 / 2 / 4
7,891
658
6,462
6,580
2,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
9
Kills
8
8
Deaths
9
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Susano
6
3
2
2.33
W
4
5
2
1
W
Jormungandr
Maj-Loco
Jormungandr
3
2
2
2
L
0
4
6
0.75
W
2
1
5
4.5
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,789
Damage
20,311
24,116
Taken
23,192
14,123
Mitigated
7,620
3,714
Healing
3,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
10,203
3,192
0
635
8,969
3,039
0
5,563
3,186
0
22,662
W
2,911
367
0
500
6,817
1,687
108
147
6,620
0
9,842
W
Jormungandr
Maj-Loco
Jormungandr
6,677
819
0
160
9,756
10,453
63
1,646
7,868
21,429
0
L
3,646
86
731
2,102
7,643
2,439
0
5,851
1,450
22,519
0
W
9,201
0
0
3,054
7,543
1,983
777
1,795
5,558
46,042
0
L
6,462
2,478
0
474
6,580
2,142
66
3,924
2,440
0
21,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,042
Gold Earned
23,706
153
Minions Killed
122
8
Camps Cleared
3
662,161
Distance Traveled
666,956
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,524
710
27
2
2
242,081
4
W
Loki
8,328
694
22
2
2
225,162
2
W
Jormungandr
8,043
670
24
2
5
217,100
3
L
Ra
7,291
608
50
4
0
217,143
3
W
Thoth
8,671
723
107
9
1
219,899
6
L
Neith
7,891
658
45
4
1
207,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role