Player Matchup

Da Ji
Da Ji
BoOrAdLeY805
Da Ji
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,209 Elo+
Solo
Ravana
Ravana
I Killed Oscar
Ravana
Level 104
God Stats
1W - 0L
1,470 SR
Queue Stats
39W - 42L
1,361 Elo+
Party 3
Achilles
Achilles
Why Saltyyy
Achilles
Level 28
God Stats
2W - 1L
1,656 SR
Queue Stats
32W - 36L
1,370 Elo+
Party 3
Baron Samedi
Baron Samedi
Wilma Cox
Baron Samedi
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 41L
1,348 Elo+
Party 3
Cabrakan
Cabrakan
YOUNGDANIELS94
Cabrakan
Level 136
God Stats
1W - 0L
1,609 SR
Queue Stats
30W - 25L
1,493 Elo+
Party 3
Team Averages
Level 82
1,547 SR
1,356 Elo+

VS

Team Averages
Level 92
1,537 SR
1,349 Elo+
King Arthur
King Arthur
DJANGO
King Arthur
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 184L
1,313 Elo+
Party 1
Poseidon
Poseidon
RhomboidHen5754
Poseidon
Level 73
God Stats
2W - 2L
1,685 SR
Queue Stats
55W - 64L
1,338 Elo+
Party 2
Olorun
Olorun
joseppp18
Olorun
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 284L
1,341 Elo+
Party 2
Hou Yi
Hou Yi
tman0852
Hou Yi
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 14L
1,388 Elo+
Party 2
Nemesis
Nemesis
xEwokx
Nemesis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 162L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 17
10,770
718
9,991
12,433
7,916
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
10 / 1 / 19
11,655
777
18,274
14,590
11,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Why Saltyyy
Achilles
17
6 / 4 / 19
10,738
716
16,713
16,294
14,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Wilma Cox
Baron Samedi
20
5 / 3 / 19
11,760
784
19,965
14,956
8,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
18
6 / 3 / 21
10,932
729
12,247
20,372
33,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DJANGO
King Arthur
14
1 / 11 / 6
8,640
576
4,334
24,324
13,404
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
18
0 / 7 / 10
10,181
679
19,427
13,942
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
joseppp18
Olorun
16
6 / 7 / 7
10,788
719
9,068
15,387
5,242
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
tman0852
Hou Yi
20
6 / 2 / 5
11,741
783
18,502
12,558
4,531
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
xEwokx
Nemesis
16
2 / 6 / 8
9,598
640
10,661
15,779
6,509
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
51
32
Kills
15
15
Deaths
33
95
Assists
36
Player
Kills
Deaths
Assists
KDA
W
5
4
17
3.38
L
King Arthur
DJANGO
King Arthur
1
11
6
0.36
W
10
1
19
19.5
L
Poseidon
0
7
10
0.71
W
Achilles
Why Saltyyy
Achilles
6
4
19
3.88
W
Baron Samedi
Wilma Cox
Baron Samedi
5
3
19
4.83
W
Cabrakan
6
3
21
5.5
L
Olorun
joseppp18
Olorun
6
7
7
1.36
L
Hou Yi
tman0852
Hou Yi
6
2
5
4.25
L
Nemesis
xEwokx
Nemesis
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,190
Damage
61,992
78,645
Taken
81,990
75,581
Mitigated
34,029
38,882
Healing
25,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,991
1,863
572
1,760
12,433
7,916
28
4,438
7,995
0
18,397
L
King Arthur
DJANGO
King Arthur
4,334
1,133
593
2,712
24,324
13,404
0
8,816
14,797
0
10,716
W
18,274
5,591
5,184
5,127
14,590
11,116
1,057
4,965
9,625
0
36,345
L
Poseidon
19,427
890
1,784
2,030
13,942
4,343
0
5,624
7,882
52,432
0
W
Achilles
Why Saltyyy
Achilles
16,713
3,661
1,160
1,375
16,294
14,400
0
5,272
11,022
0
26,245
W
Baron Samedi
Wilma Cox
Baron Samedi
19,965
2,836
8,766
6,694
14,956
8,990
446
7,152
7,804
51,330
0
W
Cabrakan
12,247
1,494
4,371
3,873
20,372
33,159
428
6,668
13,704
16,941
0
L
Olorun
joseppp18
Olorun
9,068
4,843
6,695
3,981
15,387
5,242
0
3,967
11,070
16,877
0
L
Hou Yi
tman0852
Hou Yi
18,502
5,766
932
1,357
12,558
4,531
0
6,195
5,842
0
36,329
L
Nemesis
xEwokx
Nemesis
10,661
3,822
1,046
4,301
15,779
6,509
0
5,257
10,187
0
19,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,855
Gold Earned
50,948
161
Minions Killed
160
0
Camps Cleared
0
1,395,731
Distance Traveled
1,243,391
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,770
718
16
1
0
245,661
0
L
King Arthur
8,640
576
7
0
0
221,254
1
W
Ravana
11,655
777
43
3
0
336,841
0
L
Poseidon
10,181
679
74
5
0
265,493
0
W
Achilles
10,738
716
18
1
0
261,196
3
W
Baron Samedi
11,760
784
81
5
0
269,215
1
W
Cabrakan
10,932
729
3
0
0
282,818
0
L
Olorun
10,788
719
17
1
0
229,993
0
L
Hou Yi
11,741
783
42
3
0
240,259
0
L
Nemesis
9,598
640
20
1
0
286,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role